Player Matchup

Osiris
Osiris
Fabrds00
Osiris
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 9L
1,378 Elo+
Party 1
Anubis
Anubis
FrancoFuni
Anubis
Level 9
God Stats
4W - 5L
1,838 SR
Queue Stats
5W - 8L
1,502 Elo+
Party 1
Olorun
Olorun
SpaceBoyJim8515
Olorun
Level 20
God Stats
1W - 1L
1,310 SR
Queue Stats
64W - 83L
1,468 Elo+
Solo
Bakasura
Bakasura
TuPuti47
Bakasura
Level 14
God Stats
4W - 1L
1,731 SR
Queue Stats
4W - 5L
1,376 Elo+
Party 1
Horus
Horus
xemix670
Horus
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 31L
1,509 Elo+
Party 1
Team Averages
Level 33
1,576 SR
1,446 Elo+

VS

Team Averages
Level 19
1,460 SR
1,544 Elo+
Thanatos
Thanatos
XxDarkingxX124
Thanatos
Level 10
God Stats
0W - 1L
1,444 SR
Queue Stats
2W - 1L
1,755 Elo+
Party 2
Anubis
Anubis
YouTry2Hard
Anubis
Level 28
God Stats
12W - 4L
1,680 SR
Queue Stats
158W - 164L
1,714 Elo+
Solo
Guan Yu
Guan Yu
itachi0147
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ra
Ra
never_ending_NAS
Ra
Level 25
God Stats
1W - 4L
1,260 SR
Queue Stats
32W - 40L
1,339 Elo+
Party 3
Cernunnos
Cernunnos
spiral_monke_man
Cernunnos
Level 26
God Stats
9W - 15L
1,417 SR
Queue Stats
479W - 522L
1,413 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Fabrds00
Osiris
15
7 / 1 / 7
9,643
567
7,267
12,277
9,525
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Anubis
FrancoFuni
Anubis
13
2 / 5 / 2
8,690
511
4,203
5,861
1,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
10 / 5 / 4
9,659
568
12,501
12,798
7,394
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bakasura
TuPuti47
Bakasura
15
6 / 1 / 9
9,495
559
6,212
9,376
3,390
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
xemix670
Horus
14
4 / 0 / 7
9,030
531
4,611
11,370
9,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
10
1 / 7 / 2
7,102
418
3,530
13,251
3,729
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
14
9 / 6 / 0
9,572
563
12,676
8,749
3,542
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Guan Yu
itachi0147
Guan Yu
11
0 / 5 / 1
7,022
413
1,092
11,024
6,116
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Boots

Boots

+6%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 6 / 1
7,132
420
3,739
6,864
2,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cernunnos
11
0 / 5 / 1
6,764
398
3,075
10,374
2,914
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
16
29
Kills
11
12
Deaths
29
29
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Osiris
Fabrds00
Osiris
7
1
7
10.5
W
Anubis
FrancoFuni
Anubis
2
5
2
0.6
W
10
5
4
2.4
W
Bakasura
TuPuti47
Bakasura
6
1
9
10.5
L
Thanatos
1
7
2
0.29
L
Anubis
9
6
0
1.5
L
Guan Yu
itachi0147
Guan Yu
0
5
1
0.1
L
1
6
1
0.25
L
Cernunnos
0
5
1
0.1
W
Horus
xemix670
Horus
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,794
Damage
24,112
51,682
Taken
50,262
31,030
Mitigated
18,411
20,892
Healing
13,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
Fabrds00
Osiris
7,267
3,421
0
4,555
12,277
9,525
72
3,475
8,630
9,500
41,055
W
Anubis
FrancoFuni
Anubis
4,203
378
0
1,215
5,861
1,678
729
3,439
2,422
37,586
0
W
12,501
6,629
203
4,773
12,798
7,394
872
4,921
7,877
57,404
0
W
Bakasura
TuPuti47
Bakasura
6,212
4,347
0
5,278
9,376
3,390
0
2,130
7,246
0
40,990
L
Thanatos
3,530
1,120
0
7,132
13,251
3,729
0
3,058
9,773
0
29,783
L
Anubis
12,676
1,395
0
672
8,749
3,542
0
3,619
4,945
42,455
0
L
Guan Yu
itachi0147
Guan Yu
1,092
155
38
1,502
11,024
6,116
684
1,032
9,609
0
22,693
L
3,739
190
773
1,123
6,864
2,110
233
4,518
1,996
32,353
0
L
Cernunnos
3,075
1,663
0
2,500
10,374
2,914
2,197
5,536
4,768
0
28,720
W
Horus
xemix670
Horus
4,611
2,079
1,460
3,408
11,370
9,043
50
2,450
8,895
0
30,836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,517
Gold Earned
37,592
385
Minions Killed
278
0
Camps Cleared
0
1,668,882
Distance Traveled
1,333,233
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
9,643
567
83
5
0
344,415
1
W
Anubis
8,690
511
73
4
0
300,484
1
W
Olorun
9,659
568
81
5
0
259,833
0
W
Bakasura
9,495
559
103
6
0
391,487
0
L
Thanatos
7,102
418
48
3
0
322,016
1
L
Anubis
9,572
563
75
4
0
263,910
3
L
Guan Yu
7,022
413
42
2
0
237,989
2
L
Ra
7,132
420
49
3
0
248,530
2
L
Cernunnos
6,764
398
64
4
0
260,788
1
W
Horus
9,030
531
45
3
0
372,663
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role