Player Matchup

King Arthur
King Arthur
Ashtonias2112
King Arthur
Level 18
God Stats
3W - 0L
1,500 SR
Queue Stats
7W - 4L
1,445 Elo+
Solo
Fafnir
Fafnir
DarkarmedCaster
Fafnir
Level 29
God Stats
5W - 2L
1,500 SR
Queue Stats
20W - 14L
1,426 Elo+
Solo
Olorun
Olorun
GG_IM2OFFICIAL
Olorun
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
UrbanAssassin203
Kukulkan
Level 22
God Stats
1W - 2L
1,254 SR
Queue Stats
200W - 321L
1,188 Elo+
Party 2
Nemesis
Nemesis
x203Spanish
Nemesis
Level 14
God Stats
3W - 10L
1,196 SR
Queue Stats
219W - 359L
1,267 Elo+
Party 2
Team Averages
Level 17
1,390 SR
1,365 Elo+

VS

Team Averages
Level 24
1,575 SR
1,465 Elo+
Bellona
Bellona
Albertokirmi
Bellona
Level 26
God Stats
8W - 8L
1,877 SR
Queue Stats
111W - 186L
1,472 Elo+
Party 1
Fenrir
Fenrir
JPX66
Fenrir
Level 22
God Stats
48W - 41L
1,379 SR
Queue Stats
104W - 119L
1,310 Elo+
Party 3
Yemoja
Yemoja
KungPaoChicken25
Yemoja
Level 20
God Stats
24W - 24L
1,620 SR
Queue Stats
37W - 52L
1,407 Elo+
Party 3
Loki
Loki
Tiizway-_-
Loki
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
60W - 111L
1,472 Elo+
Party 1
Chronos
Chronos
ssxz19
Chronos
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 9L
1,664 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Ashtonias2112
King Arthur
15
1 / 3 / 4
9,955
433
4,457
14,171
10,674
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
3 / 2 / 4
12,662
551
7,037
17,391
22,412
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
4 / 10 / 6
10,020
436
11,395
22,053
8,411
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
6 / 8 / 6
12,329
536
10,676
12,845
4,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
x203Spanish
Nemesis
19
12 / 8 / 7
13,242
576
13,948
17,489
7,475
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Albertokirmi
Bellona
15
5 / 9 / 3
10,093
439
12,951
15,370
8,829
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fenrir
JPX66
Fenrir
20
17 / 10 / 1
13,272
577
22,281
26,123
13,871
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
2 / 3 / 5
10,298
448
10,250
13,017
9,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
6 / 3 / 8
11,219
488
16,582
13,840
4,832
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chronos
ssxz19
Chronos
3
0 / 1 / 0
6,268
273
70
580
172
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
47
26
Kills
30
31
Deaths
26
27
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Bellona
Albertokirmi
Bellona
5
9
3
0.72
W
King Arthur
Ashtonias2112
King Arthur
1
3
4
1
W
3
2
4
2.5
W
4
10
6
0.7
L
Fenrir
JPX66
Fenrir
17
10
1
1.75
L
2
3
5
1.5
L
6
3
8
3.33
W
6
8
6
1.13
L
Chronos
ssxz19
Chronos
0
1
0
0
W
Nemesis
x203Spanish
Nemesis
12
8
7
1.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,513
Damage
62,134
83,949
Taken
68,930
53,750
Mitigated
37,474
12,255
Healing
10,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Albertokirmi
Bellona
12,951
5,403
0
590
15,370
8,829
932
7,844
7,526
0
39,990
W
King Arthur
Ashtonias2112
King Arthur
4,457
1,060
0
373
14,171
10,674
1,947
3,728
10,443
353
37,091
W
7,037
2,280
0
2,004
17,391
22,412
1,540
2,165
15,226
36,261
0
W
11,395
7,118
449
6,433
22,053
8,411
1,599
1,682
20,371
36,683
0
L
Fenrir
JPX66
Fenrir
22,281
7,943
0
8,212
26,123
13,871
3,470
8,958
16,990
795
93,630
L
10,250
1,141
1,619
464
13,017
9,770
1,050
5,439
7,328
40,230
0
L
16,582
5,045
0
0
13,840
4,832
1,160
6,626
7,189
0
42,067
W
10,676
1,463
0
0
12,845
4,778
2,270
1,742
11,103
58,354
0
L
Chronos
ssxz19
Chronos
70
70
0
12
580
172
0
488
92
138
0
W
Nemesis
x203Spanish
Nemesis
13,948
7,072
0
2,996
17,489
7,475
990
1,694
15,795
0
40,993

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,208
Gold Earned
51,150
326
Minions Killed
310
0
Camps Cleared
0
1,841,893
Distance Traveled
1,548,904
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,093
439
55
2
0
296,875
0
W
King Arthur
9,955
433
55
2
0
333,599
0
W
Fafnir
12,662
551
56
2
0
369,131
4
W
Olorun
10,020
436
47
2
0
335,227
0
L
Fenrir
13,272
577
133
6
0
383,227
1
L
Yemoja
10,298
448
61
3
0
371,908
0
L
Loki
11,219
488
60
3
0
470,579
1
W
Kukulkan
12,329
536
116
5
0
356,253
1
L
Chronos
6,268
273
1
0
0
26,315
2
W
Nemesis
13,242
576
52
2
0
447,683
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role