Player Matchup

Bastet
Bastet
BlazenMan1321
Bastet
Level 29
God Stats
5W - 10L
1,573 SR
Queue Stats
79W - 89L
1,584 Elo+
Solo
Cabrakan
Cabrakan
GGBRAKEN
Cabrakan
Level 28
God Stats
74W - 64L
1,512 SR
Queue Stats
75W - 70L
1,633 Elo+
Solo
Neith
Neith
M_arcooo15
Neith
Level 24
God Stats
10W - 7L
1,644 SR
Queue Stats
16W - 17L
1,538 Elo+
Solo
Osiris
Osiris
Pikamesta4949
Osiris
Level 27
God Stats
2W - 1L
1,840 SR
Queue Stats
75W - 58L
1,920 Elo+
Solo
Anubis
Anubis
Titanium-Nutsac
Anubis
Level 23
God Stats
21W - 20L
1,929 SR
Queue Stats
53W - 64L
1,591 Elo+
Solo
Team Averages
Level 26
1,700 SR
1,653 Elo+

VS

Team Averages
Level 26
1,550 SR
1,534 Elo+
Loki
Loki
Choke da Smurf
Loki
Level 29
God Stats
10W - 6L
1,688 SR
Queue Stats
24W - 32L
1,624 Elo+
Solo
Zeus
Zeus
FazeDarkwood
Zeus
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,267 Elo+
Solo
Artio
Artio
Gutsyman02
Artio
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 14L
1,466 Elo+
Solo
Hel
Hel
SapientPuddle
Hel
Level 25
God Stats
6W - 4L
1,322 SR
Queue Stats
48W - 38L
1,639 Elo+
Solo
Neith
Neith
Slightmares_
Neith
Level 28
God Stats
2W - 1L
1,743 SR
Queue Stats
40W - 30L
1,673 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 5
8,253
485
8,356
12,718
7,049
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cabrakan
GGBRAKEN
Cabrakan
13
4 / 6 / 3
8,342
491
7,757
12,078
11,378
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
13
2 / 3 / 2
7,638
449
7,389
9,848
3,119
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
2 / 7 / 3
8,308
489
6,049
15,118
12,724
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

8
0 / 2 / 1
6,342
373
4,297
4,006
1,827
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 2 / 2
9,617
566
4,338
12,009
5,019
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

17
11 / 2 / 2
10,818
636
14,955
7,110
2,806
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artio
13
1 / 2 / 12
8,593
505
8,027
16,416
11,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
2 / 2 / 2
8,836
520
5,778
9,346
3,116
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

17
3 / 2 / 8
10,363
610
8,306
8,238
3,152
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
48
10
Kills
22
22
Deaths
10
14
Assists
26
Player
Kills
Deaths
Assists
KDA
L
2
4
5
1.13
W
5
2
2
3
W
11
2
2
6
L
Cabrakan
GGBRAKEN
Cabrakan
4
6
3
0.92
W
Artio
1
2
12
3.5
L
Neith
2
3
2
1
L
2
7
3
0.5
W
2
2
2
1.5
W
3
2
8
3.5
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,848
Damage
41,404
53,768
Taken
53,119
36,097
Mitigated
25,464
8,786
Healing
22,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,356
2,094
0
1,950
12,718
7,049
0
5,221
7,351
5,216
39,085
W
4,338
979
0
3,975
12,009
5,019
0
1,463
10,510
0
62,182
W
14,955
1,575
0
2,054
7,110
2,806
284
1,603
5,467
64,530
0
L
Cabrakan
GGBRAKEN
Cabrakan
7,757
875
0
629
12,078
11,378
0
5,863
6,131
33,348
0
W
Artio
8,027
929
1,060
5,509
16,416
11,371
17
6,242
10,042
20,650
0
L
Neith
7,389
2,463
0
2,027
9,848
3,119
0
3,510
6,338
0
50,592
L
6,049
2,051
0
3,433
15,118
12,724
0
10,604
4,299
4,673
39,155
W
5,778
499
1,914
4,315
9,346
3,116
886
2,192
6,950
42,645
0
W
8,306
5,286
0
3,847
8,238
3,152
2,856
669
7,569
0
82,537
L
4,297
126
0
747
4,006
1,827
0
3,095
889
23,076
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,883
Gold Earned
48,227
360
Minions Killed
489
0
Camps Cleared
0
1,369,669
Distance Traveled
1,530,513
17
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
8,253
485
75
4
0
345,789
4
W
Loki
9,617
566
110
6
0
323,947
4
W
Zeus
10,818
636
129
8
0
289,363
4
L
Cabrakan
8,342
491
50
3
0
296,796
2
W
Artio
8,593
505
25
1
0
346,585
1
L
Neith
7,638
449
98
6
0
264,986
4
L
Osiris
8,308
489
91
5
0
313,215
3
W
Hel
8,836
520
68
4
0
271,588
4
W
Neith
10,363
610
157
9
0
299,030
6
L
Anubis
6,342
373
46
3
0
148,883
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role