Player Matchup

Merlin
Merlin
Casual Cowz
Merlin
Level 68
God Stats
20W - 24L
1,539 SR
Queue Stats
70W - 77L
1,235 Elo+
Party 2
Ymir
Ymir
Charliaxlo20
Ymir
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,482 Elo+
Party 3
King Arthur
King Arthur
DestroyerBren03
King Arthur
Level 108
God Stats
73W - 74L
1,471 SR
Queue Stats
236W - 257L
1,480 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Fr0st4771
Tsukuyomi
Level 45
God Stats
4W - 5L
1,311 SR
Queue Stats
172W - 193L
1,398 Elo+
Party 2
Izanami
Izanami
Tatosexy30
Izanami
Level 37
God Stats
3W - 2L
1,833 SR
Queue Stats
5W - 5L
1,482 Elo+
Party 3
Team Averages
Level 65
1,531 SR
1,415 Elo+

VS

Team Averages
Level 88
1,433 SR
1,479 Elo+
Hera
Hera
PhysicalDrake32
Hera
Level 99
God Stats
4W - 1L
1,500 SR
Queue Stats
142W - 127L
1,286 Elo+
Party 1
Medusa
Medusa
ThatGal Tifff
Medusa
Level 100
God Stats
22W - 16L
1,512 SR
Queue Stats
45W - 25L
1,748 Elo+
Party 1
Thanatos
Thanatos
ThatGuy Robbyy
Thanatos
Level 127
God Stats
4W - 2L
1,500 SR
Queue Stats
288W - 219L
1,515 Elo+
Party 1
Ra
Ra
YorchMono
Ra
Level 103
God Stats
1W - 2L
1,155 SR
Queue Stats
19W - 21L
1,209 Elo+
Solo
Raijin
Raijin
bawnkers123
Raijin
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
137W - 47L
1,636 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
16
1 / 7 / 2
9,401
470
4,640
12,211
4,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
3 / 9 / 3
7,910
396
8,026
20,616
11,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
DestroyerBren03
King Arthur
16
3 / 7 / 0
9,956
498
8,564
22,191
16,075
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Tsukuyomi
Fr0st4771
Tsukuyomi
12
0 / 10 / 3
7,703
385
7,177
17,049
5,354
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Izanami
Tatosexy30
Izanami
13
2 / 11 / 3
8,272
414
6,694
18,493
5,600
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 1 / 12
13,854
693
18,344
12,924
5,097
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

18
13 / 0 / 3
12,010
601
10,020
10,408
3,766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
18
14 / 2 / 8
12,465
623
20,388
17,000
10,705
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
1 / 5 / 9
11,246
562
6,249
13,332
5,618
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Raijin
19
9 / 1 / 6
12,589
629
18,453
13,641
7,305
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
82
9
Kills
44
44
Deaths
9
11
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Merlin
1
7
2
0.29
L
3
9
3
0.5
L
King Arthur
DestroyerBren03
King Arthur
3
7
0
0.43
L
Tsukuyomi
Fr0st4771
Tsukuyomi
0
10
3
0.15
W
7
1
12
13
L
Izanami
Tatosexy30
Izanami
2
11
3
0.32
W
13
0
3
14.5
W
Thanatos
14
2
8
9
W
1
5
9
1.1
W
Raijin
9
1
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,101
Damage
73,454
90,560
Taken
67,305
43,280
Mitigated
32,491
11,659
Healing
33,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
4,640
314
0
1,582
12,211
4,326
0
6,766
5,405
66,483
0
L
8,026
395
0
975
20,616
11,925
0
9,605
10,906
24,552
0
L
King Arthur
DestroyerBren03
King Arthur
8,564
892
0
1,696
22,191
16,075
0
12,249
9,314
0
55,533
L
Tsukuyomi
Fr0st4771
Tsukuyomi
7,177
1,880
0
2,805
17,049
5,354
0
6,291
10,691
0
43,790
W
18,344
4,151
0
3,976
12,924
5,097
4,579
1,093
11,831
108,207
0
L
Izanami
Tatosexy30
Izanami
6,694
5,009
270
4,331
18,493
5,600
0
7,967
10,518
0
44,639
W
10,020
4,103
0
4,989
10,408
3,766
3,847
2,937
7,471
0
75,580
W
Thanatos
20,388
7,818
0
14,092
17,000
10,705
446
2,681
14,319
7,527
74,104
W
6,249
798
744
4,931
13,332
5,618
258
3,190
10,142
71,504
0
W
Raijin
18,453
524
202
4,722
13,641
7,305
0
4,093
9,548
95,035
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,242
Gold Earned
62,164
426
Minions Killed
695
0
Camps Cleared
0
1,601,831
Distance Traveled
1,930,950
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,401
470
122
6
0
313,816
2
L
Ymir
7,910
396
35
2
0
288,757
0
L
King Arthur
9,956
498
117
6
0
341,298
0
L
Tsukuyomi
7,703
385
80
4
0
392,694
7
W
Hera
13,854
693
222
11
0
376,276
0
L
Izanami
8,272
414
72
4
0
265,266
0
W
Medusa
12,010
601
113
6
0
391,573
4
W
Thanatos
12,465
623
92
5
0
452,572
3
W
Ra
11,246
562
122
6
0
345,450
4
W
Raijin
12,589
629
146
7
0
365,079
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role