Player Matchup

Thanatos
Thanatos
Chief-Sosa-Sama
Thanatos
Level 40
God Stats
3W - 0L
1,500 SR
Queue Stats
17W - 22L
1,572 Elo+
Party 2
Hachiman
Hachiman
Heavens_Descent
Hachiman
Level 86
God Stats
8W - 2L
1,594 SR
Queue Stats
140W - 115L
1,588 Elo+
Party 2
He Bo
He Bo
Magatsuu-
He Bo
Level 55
God Stats
2W - 1L
1,500 SR
Queue Stats
30W - 34L
1,606 Elo+
Party 2
Ares
Ares
Precisionaim
Ares
Level 37
God Stats
2W - 1L
1,500 SR
Queue Stats
33W - 18L
1,624 Elo+
Party 2
Olorun
Olorun
Suigetsuma
Olorun
Level 69
God Stats
17W - 14L
1,547 SR
Queue Stats
121W - 95L
1,694 Elo+
Party 2
Team Averages
Level 57
1,528 SR
1,617 Elo+

VS

Team Averages
Level 82
1,627 SR
1,579 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
ALPHA_BOSS4
Scylla
Level 89
God Stats
20W - 21L
1,701 SR
Queue Stats
244W - 246L
1,580 Elo+
Party 3
Artio
Artio
AnimeTiddies339
Artio
Level 46
God Stats
26W - 19L
1,500 SR
Queue Stats
334W - 243L
1,685 Elo+
Party 1
Thor
Thor
AptyChi
Thor
Level 129
God Stats
0W - 1L
1,686 SR
Queue Stats
38W - 37L
1,649 Elo+
Party 1
Erlang Shen
Erlang Shen
leo145gamer
Erlang Shen
Level 17
God Stats
4W - 6L
1,747 SR
Queue Stats
20W - 25L
1,481 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
6
3 / 0 / 2
3,887
777
1,632
2,040
434
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hachiman
5
0 / 0 / 2
3,119
624
1,913
1,293
289
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

He Bo
Magatsuu-
He Bo
6
2 / 1 / 2
3,792
758
1,484
1,414
275
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

4
0 / 2 / 2
3,139
628
988
3,159
933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Olorun
Suigetsuma
Olorun
6
1 / 0 / 0
3,726
745
3,078
3,136
739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
4
1 / 1 / 1
3,426
685
998
1,659
405
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Scylla
2
0 / 1 / 0
2,656
531
149
1,062
175
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

4
1 / 2 / 1
3,379
676
1,126
4,055
1,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Thor
AptyChi
Thor
6
0 / 1 / 0
3,187
637
1,521
3,809
1,952
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Erlang Shen
leo145gamer
Erlang Shen
6
1 / 1 / 0
3,490
698
819
1,998
1,100
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
5
6
Kills
3
3
Deaths
6
8
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
1
1
1
1.5
L
Scylla
0
1
0
0
L
1
2
1
0.75
L
Thor
AptyChi
Thor
0
1
0
0
W
Thanatos
3
0
2
4
W
Hachiman
0
0
2
1
W
He Bo
Magatsuu-
He Bo
2
1
2
3
W
0
2
2
0.5
W
Olorun
Suigetsuma
Olorun
1
0
0
1
L
Erlang Shen
leo145gamer
Erlang Shen
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,095
Damage
4,613
11,042
Taken
12,583
2,670
Mitigated
5,101
5,871
Healing
5,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
998
701
0
534
1,659
405
0
334
1,325
0
9,992
L
Scylla
149
0
0
465
1,062
175
0
174
840
2,986
0
L
1,126
126
60
1,749
4,055
1,469
0
957
3,040
6,969
0
L
Thor
AptyChi
Thor
1,521
254
0
2,185
3,809
1,952
0
3,078
731
0
10,713
W
Thanatos
1,632
342
0
1,951
2,040
434
0
0
2,040
0
11,291
W
Hachiman
1,913
847
0
728
1,293
289
0
267
1,026
0
11,693
W
He Bo
Magatsuu-
He Bo
1,484
44
0
297
1,414
275
0
281
1,105
11,631
0
W
988
65
0
728
3,159
933
0
762
2,397
3,902
0
W
Olorun
Suigetsuma
Olorun
3,078
1,535
0
2,167
3,136
739
124
0
2,911
16,172
0
L
Erlang Shen
leo145gamer
Erlang Shen
819
153
0
60
1,998
1,100
0
826
1,097
3,444
9,737

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,663
Gold Earned
16,138
116
Minions Killed
86
0
Camps Cleared
0
451,693
Distance Traveled
419,684
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
3,426
685
18
4
0
86,908
1
L
Scylla
2,656
531
9
2
0
36,474
1
L
Artio
3,379
676
7
1
0
94,797
1
L
Thor
3,187
637
17
3
0
95,877
0
W
Thanatos
3,887
777
35
7
0
102,112
2
W
Hachiman
3,119
624
24
5
0
77,522
0
W
He Bo
3,792
758
22
4
0
96,868
0
W
Ares
3,139
628
7
1
0
97,813
0
W
Olorun
3,726
745
28
6
0
77,378
0
L
Erlang Shen
3,490
698
35
7
0
105,628
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role