Player Matchup

Ymir
Ymir
Gimblelittletoes
Ymir
Level 17
God Stats
22W - 16L
1,310 SR
Queue Stats
83W - 71L
1,304 Elo+
Solo
Loki
Loki
Icyaeroloser
Loki
Level 4
God Stats
1W - 1L
1,687 SR
Queue Stats
1W - 1L
1,655 Elo+
Party 2
Cthulhu
Cthulhu
Sseawater
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,655 Elo+
Party 2
Kukulkan
Kukulkan
VS tu papi
Kukulkan
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 83L
1,501 Elo+
Solo
Tsukuyomi
Tsukuyomi
rufusky
Tsukuyomi
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 11
1,500 SR
1,523 Elo+

VS

Team Averages
Level 22
1,356 SR
1,360 Elo+
Olorun
Olorun
Chesterlots
Olorun
Level 24
God Stats
6W - 3L
1,325 SR
Queue Stats
54W - 39L
1,406 Elo+
Solo
Odin
Odin
ElGato431
Odin
Level 29
God Stats
5W - 3L
1,500 SR
Queue Stats
413W - 450L
1,521 Elo+
Solo
Anhur
Anhur
IndyAllen21
Anhur
Level 31
God Stats
14W - 7L
1,291 SR
Queue Stats
233W - 235L
1,376 Elo+
Party 1
Danzaburou
Danzaburou
Showerdrink
Danzaburou
Level 6
God Stats
2W - 4L
1,267 SR
Queue Stats
2W - 6L
1,207 Elo+
Solo
Ganesha
Ganesha
taebyoung
Ganesha
Level 20
God Stats
32W - 27L
1,395 SR
Queue Stats
372W - 370L
1,290 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
6 / 2 / 2
6,547
546
4,099
9,207
5,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
3 / 4 / 2
6,257
521
6,363
7,574
1,683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
Sseawater
Cthulhu
8
0 / 4 / 2
5,286
441
3,834
7,146
5,693
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Kukulkan
VS tu papi
Kukulkan
11
0 / 4 / 1
6,485
540
4,968
5,900
2,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
rufusky
Tsukuyomi
9
2 / 7 / 5
5,963
497
4,948
7,329
2,187
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
14
8 / 0 / 4
8,374
698
8,172
9,327
5,232
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Odin
10
5 / 4 / 4
6,690
558
4,766
7,926
4,036
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

9
3 / 2 / 2
5,855
488
3,593
7,229
2,104
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Danzaburou
Showerdrink
Danzaburou
11
3 / 4 / 3
7,128
594
4,411
5,692
1,863
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ganesha
taebyoung
Ganesha
9
1 / 1 / 8
6,437
536
3,644
5,983
3,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
41
11
Kills
20
21
Deaths
11
12
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Olorun
8
0
4
10
W
Odin
5
4
4
1.75
L
6
2
2
3.5
L
3
4
2
1
W
3
2
2
2
W
Danzaburou
Showerdrink
Danzaburou
3
4
3
1.13
L
Cthulhu
Sseawater
Cthulhu
0
4
2
0.25
L
Kukulkan
VS tu papi
Kukulkan
0
4
1
0.13
L
Tsukuyomi
rufusky
Tsukuyomi
2
7
5
0.64
W
Ganesha
taebyoung
Ganesha
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,212
Damage
24,586
37,156
Taken
36,157
16,752
Mitigated
16,275
2,906
Healing
11,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
8,172
4,540
220
6,390
9,327
5,232
1,168
5,134
4,149
57,644
0
W
Odin
4,766
1,587
0
0
7,926
4,036
0
2,692
5,109
0
25,373
L
4,099
1,054
0
537
9,207
5,082
0
2,922
6,285
19,810
0
L
6,363
1,746
0
1,472
7,574
1,683
0
1,568
6,006
0
30,050
W
3,593
1,690
0
3,087
7,229
2,104
24
2,058
5,096
0
22,016
W
Danzaburou
Showerdrink
Danzaburou
4,411
2,577
0
917
5,692
1,863
135
807
4,860
0
24,892
L
Cthulhu
Sseawater
Cthulhu
3,834
412
0
560
7,146
5,693
0
3,057
4,089
16,992
0
L
Kukulkan
VS tu papi
Kukulkan
4,968
945
0
125
5,900
2,107
670
3,508
2,392
35,965
0
L
Tsukuyomi
rufusky
Tsukuyomi
4,948
1,758
0
212
7,329
2,187
36
761
6,568
0
19,033
W
Ganesha
taebyoung
Ganesha
3,644
643
0
1,029
5,983
3,040
0
1,841
4,042
15,656
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,538
Gold Earned
34,484
227
Minions Killed
271
0
Camps Cleared
0
1,102,618
Distance Traveled
1,125,295
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
8,374
698
109
9
0
234,179
6
W
Odin
6,690
558
46
4
0
241,648
1
L
Ymir
6,547
546
27
2
0
226,403
1
L
Loki
6,257
521
47
4
0
244,807
0
W
Anhur
5,855
488
58
5
0
195,677
1
W
Danzaburou
7,128
594
52
4
0
210,763
0
L
Cthulhu
5,286
441
35
3
0
193,477
0
L
Kukulkan
6,485
540
87
7
0
202,582
1
L
Tsukuyomi
5,963
497
31
3
0
235,349
1
W
Ganesha
6,437
536
6
1
0
243,028
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role