Player Matchup

Fenrir
Fenrir
I Live To C4
Fenrir
Level 27
God Stats
2W - 3L
1,477 SR
Queue Stats
37W - 38L
1,432 Elo+
Solo
Sun Wukong
Sun Wukong
Karlitoxpro
Sun Wukong
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 76L
1,595 Elo+
Party 1
Neith
Neith
Marloga
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,230 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Rolandsynth
Kumbhakarna
Level 16
God Stats
0W - 1L
1,837 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hou Yi
Hou Yi
RyugaMiyuki
Hou Yi
Level 18
God Stats
5W - 8L
1,144 SR
Queue Stats
46W - 48L
1,416 Elo+
Solo
Team Averages
Level 26
1,492 SR
1,435 Elo+

VS

Team Averages
Level 15
1,533 SR
1,366 Elo+
Hun Batz
Hun Batz
AcatoWayne
Hun Batz
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,243 Elo+
Solo
Cu Chulainn
Cu Chulainn
Chaos_Smite
Cu Chulainn
Level 29
God Stats
7W - 2L
1,794 SR
Queue Stats
47W - 48L
1,589 Elo+
Solo
Baron Samedi
Baron Samedi
Reed1
Baron Samedi
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,095 Elo+
Solo
Xbalanque
Xbalanque
ShioriSenshi
Xbalanque
Level 26
God Stats
2W - 1L
1,522 SR
Queue Stats
16W - 8L
1,442 Elo+
Solo
Cthulhu
Cthulhu
VoidScribe22
Cthulhu
Level 6
God Stats
12W - 18L
1,351 SR
Queue Stats
28W - 29L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
17
5 / 10 / 2
11,456
458
12,260
21,919
11,018
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sun Wukong
Karlitoxpro
Sun Wukong
10
3 / 5 / 1
8,365
335
1,510
8,451
3,693
Boots

Boots

+6%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Neith
Marloga
Neith
14
2 / 3 / 3
8,961
358
3,247
11,916
6,377
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kumbhakarna
Rolandsynth
Kumbhakarna
10
0 / 4 / 0
7,404
296
3,233
12,429
9,546
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hou Yi
20
6 / 3 / 4
13,208
528
18,862
19,493
9,421
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
AcatoWayne
Hun Batz
20
10 / 1 / 2
15,333
613
16,013
16,572
8,220
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cu Chulainn
Chaos_Smite
Cu Chulainn
20
7 / 3 / 6
13,777
551
11,612
17,869
9,013
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Reed1
Baron Samedi
6
1 / 5 / 1
7,997
320
417
3,509
1,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Xbalanque
ShioriSenshi
Xbalanque
18
2 / 2 / 6
11,713
469
9,307
12,781
4,015
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
VoidScribe22
Cthulhu
18
4 / 6 / 7
11,830
473
11,426
18,831
21,772
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
46
16
Kills
24
25
Deaths
17
10
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
AcatoWayne
Hun Batz
10
1
2
11
W
Cu Chulainn
Chaos_Smite
Cu Chulainn
7
3
6
3.33
L
Fenrir
5
10
2
0.6
L
Sun Wukong
Karlitoxpro
Sun Wukong
3
5
1
0.7
L
Neith
Marloga
Neith
2
3
3
1.17
W
Baron Samedi
Reed1
Baron Samedi
1
5
1
0.3
L
Kumbhakarna
Rolandsynth
Kumbhakarna
0
4
0
0
L
Hou Yi
6
3
4
2.67
W
Xbalanque
ShioriSenshi
Xbalanque
2
2
6
2.5
W
Cthulhu
VoidScribe22
Cthulhu
4
6
7
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,112
Damage
48,775
74,208
Taken
69,562
40,055
Mitigated
44,069
16,090
Healing
18,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
AcatoWayne
Hun Batz
16,013
4,764
0
4,833
16,572
8,220
2,386
1,952
14,620
0
125,588
W
Cu Chulainn
Chaos_Smite
Cu Chulainn
11,612
4,799
0
6,961
17,869
9,013
2,286
722
17,147
202
111,369
L
Fenrir
12,260
3,532
0
6,004
21,919
11,018
279
3,294
18,625
0
69,118
L
Sun Wukong
Karlitoxpro
Sun Wukong
1,510
543
0
869
8,451
3,693
97
1,093
7,358
0
18,160
L
Neith
Marloga
Neith
3,247
1,098
0
2,784
11,916
6,377
451
4,258
7,658
0
30,390
W
Baron Samedi
Reed1
Baron Samedi
417
100
0
258
3,509
1,049
0
0
3,509
2,285
0
L
Kumbhakarna
Rolandsynth
Kumbhakarna
3,233
274
0
2,913
12,429
9,546
0
1,351
11,078
9,872
0
L
Hou Yi
18,862
10,002
0
3,520
19,493
9,421
506
2,023
17,470
0
104,766
W
Xbalanque
ShioriSenshi
Xbalanque
9,307
5,405
0
5,920
12,781
4,015
2,578
251
12,530
0
63,184
W
Cthulhu
VoidScribe22
Cthulhu
11,426
778
0
375
18,831
21,772
206
308
18,523
42,273
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,394
Gold Earned
60,650
365
Minions Killed
541
0
Camps Cleared
0
1,635,972
Distance Traveled
2,032,606
15
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
15,333
613
227
9
0
491,393
2
W
Cu Chulainn
13,777
551
139
6
0
497,082
0
L
Fenrir
11,456
458
106
4
0
368,862
3
L
Sun Wukong
8,365
335
28
1
0
239,180
0
L
Neith
8,961
358
49
2
0
302,282
4
W
Baron Samedi
7,997
320
6
0
0
93,280
0
L
Kumbhakarna
7,404
296
14
1
0
296,373
4
L
Hou Yi
13,208
528
168
7
0
429,275
4
W
Xbalanque
11,713
469
103
4
0
471,988
0
W
Cthulhu
11,830
473
66
3
0
478,863
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role