Player Matchup

Scylla
Scylla
Silver I
K1nGuardiaN
Scylla
Silver I
Level 158
God Stats
5W - 2L
1,646 SR
Queue Stats
197W - 173L
1,587 MMR
Party 1
Danzaburou
Danzaburou
Silver II
KRUSZYNSKIURSS
Danzaburou
Silver II
Level 124
God Stats
3W - 3L
1,500 SR
Queue Stats
51W - 61L
1,503 MMR
Solo
Yemoja
Yemoja
Gold IV
LostMariachi
Yemoja
Gold IV
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver IV
Sixҳ
Cu Chulainn
Silver IV
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hun Batz
Hun Batz
Bronze III
TEDTEDTED
Hun Batz
Bronze III
Level 157
God Stats
9W - 7L
1,350 SR
Queue Stats
117W - 127L
1,508 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 142
1,499 SR
1,519 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 105
1,479 SR
1,492 MMR
Persephone
Persephone
Bronze III
EnzoAgustixD
Persephone
Bronze III
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 17L
1,459 MMR
Solo
Da Ji
Da Ji
Bronze III
KallDLL1
Da Ji
Bronze III
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 MMR
Party 2
Izanami
Izanami
Gold IV
Naz0w
Izanami
Gold IV
Level 148
God Stats
5W - 11L
1,395 SR
Queue Stats
212W - 220L
1,513 MMR
Solo
Hercules
Hercules
Bronze III
kenny199
Hercules
Bronze III
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 MMR
Party 2
Cerberus
Cerberus
Silver II
xLionMaxl
Cerberus
Silver II
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 31L
1,490 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
11
2 / 0 / 3
5,896
590
4,695
2,768
754
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
KRUSZYNSKIURSS
Danzaburou
10
2 / 1 / 2
5,516
552
3,680
5,971
1,529
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Yemoja
9
1 / 0 / 4
5,454
545
2,853
5,220
2,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cu Chulainn
Sixҳ
Cu Chulainn
12
6 / 1 / 1
6,858
686
7,889
5,679
4,573
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hun Batz
TEDTEDTED
Hun Batz
11
4 / 0 / 3
6,247
625
2,254
5,456
1,570
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
SetNu WaTsukuyomiCthulhu

VS

Bans
NemesisKing ArthurGebGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
EnzoAgustixD
Persephone
9
0 / 3 / 0
4,965
497
1,135
4,828
1,274
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Da Ji
KallDLL1
Da Ji
8
0 / 4 / 1
4,953
495
2,594
8,234
2,360
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Izanami
Naz0w
Izanami
10
1 / 3 / 0
5,460
546
3,072
6,975
1,760
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
kenny199
Hercules
8
1 / 3 / 0
4,888
489
2,173
6,601
4,463
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
xLionMaxl
Cerberus
7
0 / 2 / 1
4,812
481
2,312
6,213
3,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
4
15
Kills
2
2
Deaths
15
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Persephone
EnzoAgustixD
Persephone
0
3
0
0
W
Scylla
2
0
3
3.5
W
Danzaburou
KRUSZYNSKIURSS
Danzaburou
2
1
2
3
L
Da Ji
KallDLL1
Da Ji
0
4
1
0.13
W
Yemoja
1
0
4
3
L
Izanami
Naz0w
Izanami
1
3
0
0.33
W
Cu Chulainn
Sixҳ
Cu Chulainn
6
1
1
6.5
W
Hun Batz
TEDTEDTED
Hun Batz
4
0
3
5.5
L
Hercules
kenny199
Hercules
1
3
0
0.33
L
Cerberus
xLionMaxl
Cerberus
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,371
Damage
11,286
25,094
Taken
32,851
10,620
Mitigated
13,149
13,214
Healing
9,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
EnzoAgustixD
Persephone
1,135
146
0
1,023
4,828
1,274
0
2,891
1,795
20,119
0
W
Scylla
4,695
598
0
904
2,768
754
0
708
2,003
32,275
0
W
Danzaburou
KRUSZYNSKIURSS
Danzaburou
3,680
1,777
0
3,717
5,971
1,529
92
850
5,121
0
30,571
L
Da Ji
KallDLL1
Da Ji
2,594
540
0
3,222
8,234
2,360
0
1,566
6,566
0
27,349
W
Yemoja
2,853
601
718
2,737
5,220
2,194
0
1,415
3,751
14,806
0
L
Izanami
Naz0w
Izanami
3,072
2,370
0
2,555
6,975
1,760
31
1,003
5,972
0
43,079
W
Cu Chulainn
Sixҳ
Cu Chulainn
7,889
2,474
0
1,484
5,679
4,573
277
1
5,436
3,768
34,606
W
Hun Batz
TEDTEDTED
Hun Batz
2,254
585
0
3,654
5,456
1,570
0
322
5,094
0
34,468
L
Hercules
kenny199
Hercules
2,173
988
0
2,077
6,601
4,463
0
397
6,204
0
19,050
L
Cerberus
xLionMaxl
Cerberus
2,312
63
0
1,097
6,213
3,292
0
2,136
4,033
8,927
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,971
Gold Earned
25,078
290
Minions Killed
241
0
Camps Cleared
0
947,943
Distance Traveled
876,676
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
4,965
497
47
5
0
171,356
0
W
Scylla
5,896
590
70
7
0
185,738
4
W
Danzaburou
5,516
552
61
6
0
158,185
3
L
Da Ji
4,953
495
55
6
0
189,073
1
W
Yemoja
5,454
545
20
2
0
176,964
2
L
Izanami
5,460
546
87
9
0
171,577
3
W
Cu Chulainn
6,858
686
64
6
0
214,916
1
W
Hun Batz
6,247
625
75
8
0
212,140
0
L
Hercules
4,888
489
33
3
0
153,886
2
L
Cerberus
4,812
481
19
2
0
190,784
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role