Player Matchup

Chaac
Chaac
AJischeeks
Chaac
Level 29
God Stats
41W - 43L
1,662 SR
Queue Stats
299W - 310L
1,581 Elo+
Solo
Merlin
Merlin
Cabaçu
Merlin
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 153L
1,414 Elo+
Party 1
Nox
Nox
Clerigoo
Nox
Level 19
God Stats
5W - 9L
1,364 SR
Queue Stats
22W - 47L
1,414 Elo+
Party 1
Medusa
Medusa
DFelipe
Medusa
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,414 Elo+
Party 1
Nemesis
Nemesis
OPsicoPato
Nemesis
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 88L
1,414 Elo+
Party 1
Team Averages
Level 19
1,505 SR
1,447 Elo+

VS

Team Averages
Level 23
1,585 SR
1,545 Elo+
Ullr
Ullr
BobSacaman0
Ullr
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Chaac
Chaac
Dommish
Chaac
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 5L
1,604 Elo+
Party 3
Cthulhu
Cthulhu
SKILLZZ_HACKKSTA
Cthulhu
Level 18
God Stats
8W - 7L
1,611 SR
Queue Stats
41W - 37L
1,399 Elo+
Party 2
The Morrigan
The Morrigan
WombRaiders
The Morrigan
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,511 Elo+
Party 3
Fenrir
Fenrir
kennySmurff
Fenrir
Level 23
God Stats
3W - 2L
1,813 SR
Queue Stats
24W - 13L
1,711 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
11
1 / 6 / 1
7,211
401
6,725
14,917
13,126
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
Cabaçu
Merlin
10
1 / 10 / 0
6,795
378
3,339
11,352
2,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
0 / 5 / 1
6,590
366
7,258
9,934
2,882
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
DFelipe
Medusa
10
1 / 8 / 0
6,799
378
4,383
11,294
2,028
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
OPsicoPato
Nemesis
9
0 / 10 / 0
6,620
368
2,393
12,777
2,972
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 1 / 5
10,024
557
5,555
9,128
3,536
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chaac
Dommish
Chaac
16
11 / 0 / 9
10,548
586
16,066
11,085
11,537
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 1 / 7
7,878
438
3,548
5,580
2,245
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

The Morrigan
WombRaiders
The Morrigan
15
9 / 1 / 12
9,781
543
8,861
6,070
2,399
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Fenrir
18
13 / 1 / 11
11,664
648
16,091
12,590
5,988
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
83
3
Kills
39
39
Deaths
4
2
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Chaac
1
6
1
0.25
W
5
1
5
7.5
L
Merlin
Cabaçu
Merlin
1
10
0
0.1
L
0
5
1
0.1
L
Medusa
DFelipe
Medusa
1
8
0
0.13
W
Chaac
Dommish
Chaac
11
0
9
15.5
L
Nemesis
OPsicoPato
Nemesis
0
10
0
0
W
1
1
7
4.5
W
The Morrigan
WombRaiders
The Morrigan
9
1
12
15
W
Fenrir
13
1
11
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,098
Damage
50,121
60,274
Taken
44,453
23,631
Mitigated
25,705
8,594
Healing
15,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
6,725
1,465
0
4,797
14,917
13,126
144
2,296
11,996
0
34,295
W
5,555
1,569
0
373
9,128
3,536
1,245
1,578
7,550
0
51,372
L
Merlin
Cabaçu
Merlin
3,339
53
0
166
11,352
2,623
338
1,074
10,062
26,927
0
L
7,258
89
0
1,942
9,934
2,882
60
1,648
8,186
26,103
0
L
Medusa
DFelipe
Medusa
4,383
1,518
0
1,590
11,294
2,028
0
2,169
9,027
0
17,895
W
Chaac
Dommish
Chaac
16,066
4,129
90
8,186
11,085
11,537
3,425
2,036
8,727
0
60,311
L
Nemesis
OPsicoPato
Nemesis
2,393
693
0
99
12,777
2,972
0
2,081
10,550
0
29,951
W
3,548
214
0
681
5,580
2,245
535
2,016
3,564
26,795
0
W
The Morrigan
WombRaiders
The Morrigan
8,861
2,036
0
745
6,070
2,399
1,803
1,812
4,233
35,997
3,137
W
Fenrir
16,091
4,273
0
5,796
12,590
5,988
0
3,155
9,435
0
95,817

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,015
Gold Earned
49,895
261
Minions Killed
453
0
Camps Cleared
0
1,385,507
Distance Traveled
1,735,345
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,211
401
74
4
0
234,655
1
W
Ullr
10,024
557
80
4
0
321,495
1
L
Merlin
6,795
378
42
2
0
275,770
3
L
Nox
6,590
366
50
3
0
306,702
0
L
Medusa
6,799
378
40
2
0
310,634
0
W
Chaac
10,548
586
112
6
0
368,897
5
L
Nemesis
6,620
368
55
3
0
257,746
0
W
Cthulhu
7,878
438
39
2
0
321,312
0
W
The Morrigan
9,781
543
65
4
0
316,622
2
W
Fenrir
11,664
648
157
9
0
407,019
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role