Player Matchup

Sylvanus
Sylvanus
BingBong798
Sylvanus
Level 129
God Stats
1W - 5L
1,500 SR
Queue Stats
272W - 308L
1,579 Elo+
Party 1
Hachiman
Hachiman
KngLngDng
Hachiman
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,427 Elo+
Party 1
Bakasura
Bakasura
NitroTheChamp
Bakasura
Level 101
God Stats
2W - 4L
1,285 SR
Queue Stats
18W - 35L
1,479 Elo+
Party 1
Nu Wa
Nu Wa
WubbaChubDuh
Nu Wa
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 88L
1,551 Elo+
Party 1
Bellona
Bellona
goaliegaddy
Bellona
Level 120
God Stats
1W - 3L
1,500 SR
Queue Stats
241W - 223L
1,549 Elo+
Solo
Team Averages
Level 116
1,457 SR
1,517 Elo+

VS

Team Averages
Level 117
1,505 SR
1,548 Elo+
Sylvanus
Sylvanus
Frozenwaste7799
Sylvanus
Level 127
God Stats
5W - 2L
1,300 SR
Queue Stats
27W - 31L
1,446 Elo+
Party 3
Nu Wa
Nu Wa
Igniangelus
Nu Wa
Level 125
God Stats
8W - 6L
1,315 SR
Queue Stats
12W - 13L
1,772 Elo+
Party 2
Neith
Neith
JuansNoCopea
Neith
Level 108
God Stats
10W - 5L
1,909 SR
Queue Stats
23W - 25L
1,581 Elo+
Solo
Osiris
Osiris
RenzoCookin
Osiris
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 39L
1,438 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Sloober
Tsukuyomi
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BingBong798
Sylvanus
16
3 / 3 / 3
9,852
469
9,755
19,835
15,788
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hachiman
KngLngDng
Hachiman
14
0 / 6 / 3
8,341
397
9,237
14,659
6,877
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bakasura
NitroTheChamp
Bakasura
18
7 / 10 / 2
11,112
529
10,263
21,818
9,009
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
0 / 3 / 2
9,352
445
7,397
7,662
2,361
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
goaliegaddy
Bellona
16
5 / 2 / 5
10,777
513
15,767
23,128
28,568
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
16
7 / 2 / 8
11,754
560
10,184
21,235
25,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

17
2 / 2 / 5
11,528
549
14,324
9,483
4,544
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

17
6 / 1 / 8
11,278
537
19,367
13,291
5,910
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Osiris
16
3 / 6 / 8
10,863
517
11,293
21,739
18,748
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Tsukuyomi
Sloober
Tsukuyomi
18
5 / 4 / 4
11,790
561
11,916
17,237
6,902
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
56
15
Kills
23
24
Deaths
15
15
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
BingBong798
Sylvanus
3
3
3
1.5
W
Sylvanus
7
2
8
5.5
W
2
2
5
2.25
W
6
1
8
10
L
Hachiman
KngLngDng
Hachiman
0
6
3
0.25
L
Bakasura
NitroTheChamp
Bakasura
7
10
2
0.8
W
Osiris
3
6
8
1.17
W
Tsukuyomi
Sloober
Tsukuyomi
5
4
4
1.75
L
0
3
2
0.33
L
Bellona
goaliegaddy
Bellona
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,419
Damage
67,084
87,102
Taken
82,985
62,603
Mitigated
61,850
22,883
Healing
32,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
BingBong798
Sylvanus
9,755
1,636
4,157
5,741
19,835
15,788
0
6,591
13,042
49,872
0
W
Sylvanus
10,184
2,469
4,035
9,058
21,235
25,746
1,689
4,312
16,538
35,350
0
W
14,324
2,039
0
2,025
9,483
4,544
531
2,132
6,925
83,816
0
W
19,367
10,666
0
8,192
13,291
5,910
4,996
4,407
8,620
0
81,303
L
Hachiman
KngLngDng
Hachiman
9,237
6,232
0
2,256
14,659
6,877
0
4,146
10,403
6,269
44,441
L
Bakasura
NitroTheChamp
Bakasura
10,263
5,647
0
4,772
21,818
9,009
0
4,205
17,507
0
64,159
W
Osiris
11,293
2,907
0
2,963
21,739
18,748
757
3,546
17,844
0
44,261
W
Tsukuyomi
Sloober
Tsukuyomi
11,916
2,361
0
5,738
17,237
6,902
2,252
4,141
12,582
0
85,298
L
7,397
1,173
0
1,379
7,662
2,361
955
2,381
5,017
60,523
0
L
Bellona
goaliegaddy
Bellona
15,767
3,692
0
4,578
23,128
28,568
308
6,247
16,625
3,801
55,858

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,434
Gold Earned
57,213
509
Minions Killed
533
0
Camps Cleared
0
1,743,066
Distance Traveled
1,803,533
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
9,852
469
76
4
0
349,071
0
W
Sylvanus
11,754
560
57
3
0
344,397
0
W
Nu Wa
11,528
549
146
7
0
359,239
6
W
Neith
11,278
537
122
6
0
344,915
5
L
Hachiman
8,341
397
93
4
0
346,094
1
L
Bakasura
11,112
529
124
6
0
405,637
2
W
Osiris
10,863
517
75
4
0
347,496
0
W
Tsukuyomi
11,790
561
133
6
0
407,486
5
L
Nu Wa
9,352
445
117
6
0
226,297
4
L
Bellona
10,777
513
99
5
0
415,967
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role