Player Matchup

Neith
Neith
BRONCOSBRO40
Neith
Level 11
God Stats
5W - 1L
1,809 SR
Queue Stats
9W - 4L
1,938 Elo+
Party 2
Apollo
Apollo
CoryMcCool
Apollo
Level 114
God Stats
2W - 0L
1,500 SR
Queue Stats
88W - 97L
1,768 Elo+
Party 2
Sol
Sol
IcrazytomI
Sol
Level 13
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 16L
1,500 Elo+
Solo
Anubis
Anubis
Monk3y54827
Anubis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,938 Elo+
Party 2
Aphrodite
Aphrodite
vich champ
Aphrodite
Level 102
God Stats
2W - 3L
1,500 SR
Queue Stats
90W - 94L
1,723 Elo+
Party 2
Team Averages
Level 49
1,562 SR
1,773 Elo+

VS

Team Averages
Level 23
1,536 SR
1,538 Elo+
Ymir
Ymir
JBeglau_55
Ymir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 40L
1,569 Elo+
Party 1
Amaterasu
Amaterasu
Limpifyng
Amaterasu
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
48W - 51L
1,490 Elo+
Solo
Ullr
Ullr
PSUnKnown_GhOsT
Ullr
Level 41
God Stats
5W - 4L
1,500 SR
Queue Stats
113W - 123L
1,452 Elo+
Party 1
Anhur
Anhur
strikerprime
Anhur
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 137L
1,637 Elo+
Solo
Ratatoskr
Ratatoskr
カービィかわいいww
Ratatoskr
Level 17
God Stats
6W - 5L
1,681 SR
Queue Stats
12W - 16L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 4
5,357
536
3,361
6,109
1,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Apollo
CoryMcCool
Apollo
10
7 / 0 / 1
6,510
651
2,357
3,106
1,870
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
3 / 1 / 2
6,799
680
2,410
5,876
1,178
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes

Shoes

+6%
Movement Speed

Anubis
11
1 / 1 / 5
6,514
651
5,134
3,368
1,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Aphrodite
vich champ
Aphrodite
10
4 / 1 / 2
5,874
587
4,129
6,669
1,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 4 / 0
3,800
380
663
4,781
1,750
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Amaterasu
Limpifyng
Amaterasu
7
1 / 3 / 0
4,545
455
1,492
6,501
1,643
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
2 / 2 / 0
5,027
503
4,341
5,336
2,762
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 5 / 1
4,560
456
1,046
5,855
1,487
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

7
1 / 4 / 1
4,765
477
1,369
5,755
1,358
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
6
16
Kills
4
4
Deaths
18
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
1
1
4
3
W
Apollo
CoryMcCool
Apollo
7
0
1
7.5
W
3
1
2
4
L
0
4
0
0
L
Amaterasu
Limpifyng
Amaterasu
1
3
0
0.33
W
Anubis
1
1
5
3.5
L
2
2
0
1
L
0
5
1
0.1
W
Aphrodite
vich champ
Aphrodite
4
1
2
5
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,391
Damage
8,911
25,128
Taken
28,228
8,074
Mitigated
9,000
14,869
Healing
4,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,361
1,997
0
1,765
6,109
1,740
247
433
5,676
0
13,421
W
Apollo
CoryMcCool
Apollo
2,357
1,189
0
500
3,106
1,870
1,888
247
2,859
4,166
20,237
W
2,410
848
0
3,809
5,876
1,178
2,097
0
5,876
32,592
0
L
663
0
0
62
4,781
1,750
0
1,839
2,942
3,659
0
L
Amaterasu
Limpifyng
Amaterasu
1,492
934
0
1,796
6,501
1,643
0
3,039
3,462
0
15,207
W
Anubis
5,134
355
0
1,792
3,368
1,391
1,281
0
3,368
37,626
0
L
4,341
1,661
0
1,190
5,336
2,762
0
2,269
3,067
2,314
27,012
L
1,046
481
0
890
5,855
1,487
261
2,471
3,384
0
14,794
W
Aphrodite
vich champ
Aphrodite
4,129
276
2,625
4,378
6,669
1,895
352
312
6,357
27,334
0
L
1,369
146
0
292
5,755
1,358
351
2,189
3,566
0
14,407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,054
Gold Earned
22,697
276
Minions Killed
149
0
Camps Cleared
0
811,973
Distance Traveled
786,671
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,357
536
24
2
0
158,601
0
W
Apollo
6,510
651
53
5
0
182,015
0
W
Sol
6,799
680
74
7
0
160,268
1
L
Ymir
3,800
380
7
1
0
153,120
0
L
Amaterasu
4,545
455
31
3
0
170,379
2
W
Anubis
6,514
651
81
8
0
159,034
3
L
Ullr
5,027
503
48
5
0
161,161
0
L
Anhur
4,560
456
30
3
0
127,250
0
W
Aphrodite
5,874
587
44
4
0
152,055
2
L
Ratatoskr
4,765
477
33
3
0
174,761
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role