Player Matchup

Ganesha
Ganesha
Kira875
Ganesha
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
PringlesCan2
Sylvanus
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Poseidon
Poseidon
ShadowOstrich
Poseidon
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
YarlMidnight
Hercules
Level 126
God Stats
4W - 2L
1,500 SR
Queue Stats
37W - 19L
1,734 Elo+
Party 2
Apollo
Apollo
zZ Le Zombie Zz
Apollo
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Team Averages
Level 62
1,500 SR
1,547 Elo+

VS

Team Averages
Level 38
1,500 SR
1,524 Elo+
Xing Tian
Xing Tian
Bricken
Xing Tian
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 7L
1,621 Elo+
Party 1
Olorun
Olorun
INSENDY
Olorun
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
63W - 75L
1,497 Elo+
Solo
Zeus
Zeus
Nephiah
Zeus
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
121W - 125L
1,718 Elo+
Party 1
Guan Yu
Guan Yu
cedthekiller1
Guan Yu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,600 Elo+
Solo
Geb
Geb
kind1500
Geb
Level 24
God Stats
1W - 3L
1,500 SR
Queue Stats
121W - 150L
1,184 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Kira875
Ganesha
17
0 / 3 / 24
10,819
773
10,956
17,575
22,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Sylvanus
PringlesCan2
Sylvanus
17
4 / 5 / 18
10,579
756
7,912
18,628
17,906
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Poseidon
ShadowOstrich
Poseidon
14
3 / 2 / 7
9,666
690
5,418
6,990
4,263
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hercules
YarlMidnight
Hercules
20
20 / 1 / 9
12,945
925
31,811
27,045
24,954
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mace

Mace

+10
Physical Power

18
3 / 4 / 20
10,544
753
17,073
12,434
6,684
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Bricken
Xing Tian
17
3 / 4 / 11
10,195
728
10,610
17,630
16,376
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Olorun
INSENDY
Olorun
17
2 / 6 / 11
9,401
672
9,229
15,109
8,032
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Zeus
Nephiah
Zeus
17
9 / 6 / 4
11,016
787
28,098
11,708
4,892
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
14
0 / 8 / 12
8,579
613
7,087
16,233
14,694
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
0 / 6 / 12
8,707
622
11,192
20,670
17,953
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
64
30
Kills
14
15
Deaths
30
78
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
Bricken
Xing Tian
3
4
11
2.13
L
Olorun
INSENDY
Olorun
2
6
11
1.25
W
Ganesha
Kira875
Ganesha
0
3
24
4
L
Zeus
Nephiah
Zeus
9
6
4
1.83
W
Sylvanus
PringlesCan2
Sylvanus
4
5
18
2.6
W
Poseidon
ShadowOstrich
Poseidon
3
2
7
3.25
W
Hercules
YarlMidnight
Hercules
20
1
9
24.5
L
Guan Yu
0
8
12
0.75
L
0
6
12
1
W
3
4
20
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,170
Damage
66,216
82,672
Taken
81,350
76,273
Mitigated
61,947
46,969
Healing
21,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
Bricken
Xing Tian
10,610
966
2,732
2,534
17,630
16,376
69
4,493
13,016
15,491
0
L
Olorun
INSENDY
Olorun
9,229
5,453
1,329
3,610
15,109
8,032
813
4,336
10,597
23,108
0
W
Ganesha
Kira875
Ganesha
10,956
1,067
4,799
5,606
17,575
22,466
219
12,034
5,241
22,719
0
L
Zeus
Nephiah
Zeus
28,098
3,992
1,362
1,767
11,708
4,892
374
2,662
8,896
43,570
0
W
Sylvanus
PringlesCan2
Sylvanus
7,912
2,136
6,900
4,435
18,628
17,906
1,087
10,969
7,389
19,723
0
W
Poseidon
ShadowOstrich
Poseidon
5,418
984
817
1,466
6,990
4,263
737
5,543
1,359
16,097
0
W
Hercules
YarlMidnight
Hercules
31,811
11,073
3,246
16,632
27,045
24,954
40
18,988
7,731
0
42,621
L
Guan Yu
7,087
917
1,410
2,117
16,233
14,694
178
4,948
11,153
0
19,086
L
11,192
613
1,146
3,366
20,670
17,953
0
7,847
12,522
19,449
0
W
17,073
7,934
686
2,382
12,434
6,684
2,953
10,369
1,823
0
34,157

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,553
Gold Earned
47,898
116
Minions Killed
134
0
Camps Cleared
0
1,070,858
Distance Traveled
1,167,344
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
10,195
728
12
1
0
269,754
0
L
Olorun
9,401
672
44
3
0
210,076
1
W
Ganesha
10,819
773
0
0
0
250,152
0
L
Zeus
11,016
787
39
3
0
222,409
0
W
Sylvanus
10,579
756
20
1
0
192,793
0
W
Poseidon
9,666
690
29
2
0
153,296
0
W
Hercules
12,945
925
21
2
0
262,355
0
L
Guan Yu
8,579
613
14
1
0
218,058
1
L
Geb
8,707
622
25
2
0
247,047
1
W
Apollo
10,544
753
46
3
0
212,262
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role