Player Matchup

Thanatos
Thanatos
Brigantor
Thanatos
Level 84
God Stats
9W - 9L
1,410 SR
Queue Stats
176W - 161L
1,427 Elo+
Party 1
Chaac
Chaac
HolUpHoldMyPhone
Chaac
Level 148
God Stats
37W - 29L
1,439 SR
Queue Stats
546W - 520L
1,641 Elo+
Party 1
Ganesha
Ganesha
Karukushifu_
Ganesha
Level 46
God Stats
10W - 5L
1,500 SR
Queue Stats
99W - 118L
1,574 Elo+
Party 1
Discordia
Discordia
SunbroSaiyan
Discordia
Level 94
God Stats
23W - 26L
1,447 SR
Queue Stats
211W - 211L
1,486 Elo+
Party 1
Izanami
Izanami
SunkenSpore
Izanami
Level 102
God Stats
66W - 32L
1,716 SR
Queue Stats
382W - 355L
1,576 Elo+
Party 1
Team Averages
Level 95
1,502 SR
1,541 Elo+

VS

Team Averages
Level 87
1,502 SR
1,448 Elo+
Chang'e
Chang'e
AscendantChaos_
Chang'e
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 81L
1,487 Elo+
Party 2
Medusa
Medusa
ElDouchBag123
Medusa
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Hercules
Hercules
Judepommelio
Hercules
Level 105
God Stats
1W - 3L
1,306 SR
Queue Stats
11W - 17L
1,410 Elo+
Party 2
Sobek
Sobek
Palanee
Sobek
Level 101
God Stats
1W - 1L
1,706 SR
Queue Stats
116W - 113L
1,387 Elo+
Party 2
Thanatos
Thanatos
ULieSir
Thanatos
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 52L
1,453 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Brigantor
Thanatos
14
3 / 1 / 6
8,260
590
4,509
9,079
3,209
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
7 / 0 / 3
9,731
695
10,375
11,555
10,600
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ganesha
Karukushifu_
Ganesha
12
0 / 0 / 9
7,934
567
3,034
5,483
3,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Discordia
SunbroSaiyan
Discordia
14
3 / 0 / 5
8,492
607
8,524
2,877
829
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
SunkenSpore
Izanami
16
6 / 0 / 1
9,623
687
8,540
5,498
1,931
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 1
6,168
441
3,329
7,338
2,126
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
0 / 4 / 0
5,268
376
824
6,491
1,316
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
Judepommelio
Hercules
12
0 / 5 / 0
6,462
462
5,517
11,017
8,190
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sobek
Palanee
Sobek
9
0 / 4 / 0
5,606
400
1,429
11,709
5,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Thanatos
ULieSir
Thanatos
11
1 / 4 / 0
6,255
447
2,547
9,640
4,821
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
2
19
Kills
1
1
Deaths
19
24
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
W
Thanatos
Brigantor
Thanatos
3
1
6
6
L
0
4
0
0
W
7
0
3
8.5
L
Hercules
Judepommelio
Hercules
0
5
0
0
W
Ganesha
Karukushifu_
Ganesha
0
0
9
4.5
L
Sobek
Palanee
Sobek
0
4
0
0
W
Discordia
SunbroSaiyan
Discordia
3
0
5
5.5
W
Izanami
SunkenSpore
Izanami
6
0
1
6.5
L
Thanatos
ULieSir
Thanatos
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,982
Damage
13,646
34,492
Taken
46,195
20,409
Mitigated
22,242
22,269
Healing
14,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,329
0
608
2,844
7,338
2,126
392
3,133
3,788
32,461
0
W
Thanatos
Brigantor
Thanatos
4,509
1,198
0
10,433
9,079
3,209
687
1,496
7,493
0
45,540
L
824
422
0
935
6,491
1,316
735
1,023
5,468
0
22,385
W
10,375
2,260
0
7,333
11,555
10,600
395
1,283
10,222
0
61,728
L
Hercules
Judepommelio
Hercules
5,517
2,346
0
2,086
11,017
8,190
150
1,585
8,989
2,533
33,484
W
Ganesha
Karukushifu_
Ganesha
3,034
50
0
1,880
5,483
3,840
64
743
4,740
11,890
0
L
Sobek
Palanee
Sobek
1,429
100
0
2,601
11,709
5,789
240
1,832
9,799
15,707
0
W
Discordia
SunbroSaiyan
Discordia
8,524
0
0
1,106
2,877
829
453
1,087
1,714
50,764
0
W
Izanami
SunkenSpore
Izanami
8,540
4,984
0
1,517
5,498
1,931
2,473
441
5,057
0
94,330
L
Thanatos
ULieSir
Thanatos
2,547
765
0
5,616
9,640
4,821
325
3,268
6,097
3,592
33,041

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,040
Gold Earned
29,759
484
Minions Killed
286
0
Camps Cleared
0
1,432,312
Distance Traveled
1,306,904
12
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
6,168
441
60
4
0
264,481
5
W
Thanatos
8,260
590
81
6
0
307,970
2
L
Medusa
5,268
376
43
3
0
211,784
0
W
Chaac
9,731
695
122
9
0
288,885
2
L
Hercules
6,462
462
73
5
0
263,437
2
W
Ganesha
7,934
567
2
0
0
293,660
3
L
Sobek
5,606
400
32
2
0
299,577
8
W
Discordia
8,492
607
105
8
0
290,482
2
W
Izanami
9,623
687
174
12
0
251,315
3
L
Thanatos
6,255
447
78
6
0
267,625
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role