Player Matchup

Danzaburou
Danzaburou
MiStiK-_-Skillz
Danzaburou
Level 22
God Stats
75W - 52L
1,642 SR
Queue Stats
472W - 472L
1,571 Elo+
Solo
Osiris
Osiris
Th3b0yw0nd3r883
Osiris
Level 16
God Stats
3W - 2L
1,443 SR
Queue Stats
204W - 182L
1,522 Elo+
Solo
Ymir
Ymir
Wasahhbi
Ymir
Level 21
God Stats
8W - 3L
1,285 SR
Queue Stats
120W - 116L
1,696 Elo+
Solo
Kukulkan
Kukulkan
Wrryyypun
Kukulkan
Level 24
God Stats
3W - 1L
1,500 SR
Queue Stats
105W - 105L
1,393 Elo+
Solo
Arachne
Arachne
qbepepr
Arachne
Level 28
God Stats
3W - 1L
1,500 SR
Queue Stats
78W - 78L
1,649 Elo+
Solo
Team Averages
Level 22
1,474 SR
1,566 Elo+

VS

Team Averages
Level 39
1,381 SR
1,518 Elo+
Neith
Neith
Cannius66
Neith
Level 16
God Stats
2W - 3L
1,500 SR
Queue Stats
190W - 206L
1,590 Elo+
Party 1
Ymir
Ymir
GaLAxXyY-_23
Ymir
Level 16
God Stats
0W - 2L
1,185 SR
Queue Stats
65W - 77L
1,528 Elo+
Party 1
Scylla
Scylla
ItsSimpzz
Scylla
Level 17
God Stats
37W - 34L
1,456 SR
Queue Stats
265W - 266L
1,524 Elo+
Party 1
Chaac
Chaac
Oh_ZoRi
Chaac
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
241W - 244L
1,567 Elo+
Party 1
Anhur
Anhur
Techno-Berlin
Anhur
Level 29
God Stats
0W - 1L
1,261 SR
Queue Stats
2W - 2L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
MiStiK-_-Skillz
Danzaburou
15
10 / 1 / 5
10,437
652
12,700
10,049
4,262
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

15
5 / 4 / 1
9,675
605
7,238
12,604
8,515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ymir
13
4 / 2 / 14
9,667
604
6,093
13,890
11,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
Wrryyypun
Kukulkan
16
8 / 2 / 5
10,195
637
9,989
6,743
2,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Arachne
qbepepr
Arachne
12
4 / 6 / 4
7,967
498
7,284
10,821
6,594
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Cannius66
Neith
10
0 / 5 / 1
6,492
406
1,799
8,635
2,574
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
0 / 10 / 3
6,487
405
2,978
13,312
5,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Scylla
ItsSimpzz
Scylla
11
1 / 5 / 0
7,102
444
4,894
9,381
2,493
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
Oh_ZoRi
Chaac
16
14 / 4 / 0
10,567
660
17,038
16,029
9,083
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
0 / 7 / 2
6,181
386
2,585
10,723
2,586
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
21
31
Kills
15
15
Deaths
31
29
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Neith
Cannius66
Neith
0
5
1
0.1
L
0
10
3
0.15
L
Scylla
ItsSimpzz
Scylla
1
5
0
0.2
W
Danzaburou
MiStiK-_-Skillz
Danzaburou
10
1
5
12.5
L
Chaac
Oh_ZoRi
Chaac
14
4
0
3.5
L
0
7
2
0.14
W
5
4
1
1.38
W
Ymir
4
2
14
5.5
W
Kukulkan
Wrryyypun
Kukulkan
8
2
5
5.25
W
Arachne
qbepepr
Arachne
4
6
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,304
Damage
29,294
54,107
Taken
58,080
34,152
Mitigated
22,243
18,685
Healing
7,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Cannius66
Neith
1,799
785
0
737
8,635
2,574
484
405
8,230
0
26,072
L
2,978
991
0
396
13,312
5,507
0
5,277
8,035
13,786
0
L
Scylla
ItsSimpzz
Scylla
4,894
155
0
0
9,381
2,493
0
3,334
6,047
33,557
0
W
Danzaburou
MiStiK-_-Skillz
Danzaburou
12,700
7,967
640
5,355
10,049
4,262
4,103
1,618
8,365
0
63,846
L
Chaac
Oh_ZoRi
Chaac
17,038
4,940
0
5,939
16,029
9,083
0
3,786
12,243
283
55,075
L
2,585
1,716
0
250
10,723
2,586
0
3,966
6,757
0
17,892
W
7,238
2,525
0
5,887
12,604
8,515
696
0
12,604
0
53,647
W
Ymir
6,093
1,157
0
3,259
13,890
11,841
99
3,109
10,688
29,262
0
W
Kukulkan
Wrryyypun
Kukulkan
9,989
620
231
1,040
6,743
2,940
0
1,700
4,941
51,186
0
W
Arachne
qbepepr
Arachne
7,284
5,539
0
2,273
10,821
6,594
148
1,400
9,354
8,900
33,958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,941
Gold Earned
36,829
422
Minions Killed
254
0
Camps Cleared
0
1,493,399
Distance Traveled
1,379,563
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,492
406
45
3
0
254,879
0
L
Ymir
6,487
405
15
1
0
278,217
0
L
Scylla
7,102
444
65
4
0
284,770
0
W
Danzaburou
10,437
652
99
6
0
293,122
2
L
Chaac
10,567
660
99
6
0
295,798
0
L
Anhur
6,181
386
30
2
0
265,899
0
W
Osiris
9,675
605
107
7
0
273,836
0
W
Ymir
9,667
604
45
3
0
306,143
1
W
Kukulkan
10,195
637
106
7
0
314,975
0
W
Arachne
7,967
498
65
4
0
305,323
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role