Player Matchup

Danzaburou
Danzaburou
GeneralArtz
Danzaburou
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
139W - 69L
1,593 Elo+
Party 2
Chang'e
Chang'e
VoidMageLowell
Chang'e
Level 28
God Stats
90W - 44L
1,547 SR
Queue Stats
301W - 178L
1,552 Elo+
Party 2
Cthulhu
Cthulhu
dimpex
Cthulhu
Level 15
God Stats
9W - 8L
1,497 SR
Queue Stats
56W - 55L
1,519 Elo+
Solo
Team Averages
Level 20
1,515 SR
1,555 Elo+

VS

Team Averages
Level 27
1,617 SR
1,558 Elo+
Osiris
Osiris
MR BUZZ KI113R
Osiris
Level 29
God Stats
4W - 3L
1,821 SR
Queue Stats
193W - 194L
1,540 Elo+
Party 1
Fenrir
Fenrir
bagiggy
Fenrir
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
117W - 121L
1,708 Elo+
Party 1
Discordia
Discordia
oeeeeee
Discordia
Level 25
God Stats
2W - 3L
1,529 SR
Queue Stats
36W - 30L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GeneralArtz
Danzaburou
20
10 / 9 / 11
23,299
666
24,386
36,795
17,960
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
5 / 10 / 19
20,908
597
31,587
46,016
32,566
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cthulhu
dimpex
Cthulhu
20
12 / 2 / 15
22,994
657
36,196
44,661
78,260
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 11 / 8
20,399
583
20,082
36,087
27,069
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Fenrir
bagiggy
Fenrir
20
11 / 11 / 5
22,259
636
26,541
47,487
38,711
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Discordia
oeeeeee
Discordia
20
7 / 5 / 12
22,071
631
61,641
27,057
12,413
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
46
27
Kills
21
21
Deaths
27
45
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
GeneralArtz
Danzaburou
10
9
11
1.72
L
3
11
8
0.64
W
5
10
19
1.45
L
Fenrir
bagiggy
Fenrir
11
11
5
1.23
W
Cthulhu
dimpex
Cthulhu
12
2
15
9.75
L
Discordia
oeeeeee
Discordia
7
5
12
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,169
Damage
108,264
127,472
Taken
110,631
128,786
Mitigated
78,193
43,267
Healing
30,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
GeneralArtz
Danzaburou
24,386
17,550
0
8,635
36,795
17,960
4,935
20,074
15,939
0
145,069
L
20,082
8,176
0
5,196
36,087
27,069
1,626
24,261
11,826
10,402
127,191
W
31,587
1,911
12,733
15,701
46,016
32,566
186
24,742
20,394
98,974
0
L
Fenrir
bagiggy
Fenrir
26,541
9,179
0
11,037
47,487
38,711
0
25,393
22,094
3,858
163,729
W
Cthulhu
dimpex
Cthulhu
36,196
1,414
2,847
3,351
44,661
78,260
355
16,146
27,746
82,982
0
L
Discordia
oeeeeee
Discordia
61,641
946
1,002
13,546
27,057
12,413
1,254
18,194
8,863
195,974
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,201
Gold Earned
64,729
317
Minions Killed
445
0
Camps Cleared
0
1,842,765
Distance Traveled
1,863,354
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
23,299
666
139
4
0
556,916
4
L
Osiris
20,399
583
114
3
0
642,614
4
W
Chang'e
20,908
597
89
3
0
580,727
5
L
Fenrir
22,259
636
149
4
0
604,960
2
W
Cthulhu
22,994
657
89
3
0
705,122
3
L
Discordia
22,071
631
182
5
0
615,780
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role