Player Matchup

Sobek
Sobek
Platinum III
DrMcfuhx
Sobek
Platinum III
Level 144
God Stats
13W - 11L
1,964 SR
Queue Stats
174W - 85L
2,043 MMR
Party 2
Kali
Kali
Platinum III
EznessGG
Kali
Platinum III
Level 160
God Stats
9W - 2L
1,419 SR
Queue Stats
169W - 102L
2,043 MMR
Party 2
Chang'e
Chang'e
Platinum III
Lostinak
Chang'e
Platinum III
Level 55
God Stats
9W - 5L
2,048 SR
Queue Stats
229W - 150L
2,043 MMR
Party 2
Team Averages
Platinum III
Platinum III
Average Tier
Level 120
1,811 SR
2,043 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 113
1,808 SR
1,841 MMR
Sylvanus
Sylvanus
Gold II
leon-killer7
Sylvanus
Gold II
Level 107
God Stats
8W - 6L
1,676 SR
Queue Stats
68W - 89L
1,982 MMR
Solo
Neith
Neith
Gold IV
ringlerx500x
Neith
Gold IV
Level 82
God Stats
6W - 4L
1,917 SR
Queue Stats
30W - 25L
1,752 MMR
Party 1
Discordia
Discordia
Gold V
sliickberry
Discordia
Gold V
Level 149
God Stats
5W - 7L
1,831 SR
Queue Stats
88W - 83L
1,790 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
DrMcfuhx
Sobek
16
7 / 0 / 5
11,898
700
10,103
11,999
12,906
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kali
15
5 / 4 / 6
11,888
699
9,921
12,230
6,976
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
Lostinak
Chang'e
14
0 / 2 / 10
10,543
620
7,833
10,012
5,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Bans
SetPersephoneCu ChulainnDanzaburouCthulhu

VS

Bans
AphroditeIzanamiTsukuyomiGuan YuNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
leon-killer7
Sylvanus
13
2 / 4 / 3
11,056
650
8,868
14,766
13,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
2 / 4 / 2
10,560
621
7,627
9,817
3,804
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Discordia
sliickberry
Discordia
14
2 / 4 / 4
10,227
602
7,437
8,579
3,401
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
15
12
Kills
6
6
Deaths
12
21
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Sobek
DrMcfuhx
Sobek
7
0
5
9.5
W
Kali
5
4
6
2
W
Chang'e
Lostinak
Chang'e
0
2
10
2.5
L
Sylvanus
leon-killer7
Sylvanus
2
4
3
0.88
L
2
4
2
0.75
L
Discordia
sliickberry
Discordia
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,857
Damage
23,932
34,241
Taken
33,162
25,445
Mitigated
20,542
18,470
Healing
10,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
DrMcfuhx
Sobek
10,103
1,495
0
5,738
11,999
12,906
432
5,198
6,801
32,174
0
W
Kali
9,921
4,849
0
4,739
12,230
6,976
0
5,583
6,647
6,861
51,213
W
Chang'e
Lostinak
Chang'e
7,833
631
2,780
5,213
10,012
5,563
504
5,575
4,437
57,742
0
L
Sylvanus
leon-killer7
Sylvanus
8,868
1,064
1,578
4,367
14,766
13,337
0
9,325
5,441
22,427
0
L
7,627
3,269
0
2,559
9,817
3,804
0
5,465
4,352
0
54,686
L
Discordia
sliickberry
Discordia
7,437
527
483
1,063
8,579
3,401
0
3,993
4,586
46,644
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,329
Gold Earned
31,843
216
Minions Killed
194
0
Camps Cleared
0
987,638
Distance Traveled
876,463
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
11,898
700
36
2
0
341,721
8
W
Kali
11,888
699
70
4
0
327,823
3
W
Chang'e
10,543
620
110
6
0
318,094
4
L
Sylvanus
11,056
650
25
1
0
285,761
2
L
Neith
10,560
621
90
5
0
282,391
3
L
Discordia
10,227
602
79
5
0
308,311
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role