Player Matchup

Izanami
Izanami
AbstraktTrypixYT
Izanami
Level 69
God Stats
3W - 4L
1,500 SR
Queue Stats
126W - 130L
1,522 Elo+
Party 3
Ra
Ra
BrightPhantom
Ra
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 57L
1,500 Elo+
Party 3
Fenrir
Fenrir
Macho11bebe1
Fenrir
Level 46
God Stats
13W - 26L
1,500 SR
Queue Stats
73W - 164L
1,298 Elo+
Solo
Tsukuyomi
Tsukuyomi
Vortex__Toasty
Tsukuyomi
Level 48
God Stats
2W - 2L
1,506 SR
Queue Stats
4W - 9L
1,522 Elo+
Party 3
Bellona
Bellona
raw_toast123
Bellona
Level 14
God Stats
11W - 24L
1,500 SR
Queue Stats
13W - 35L
1,500 Elo+
Party 3
Team Averages
Level 39
1,501 SR
1,468 Elo+

VS

Team Averages
Level 56
1,508 SR
1,418 Elo+
Tsukuyomi
Tsukuyomi
Jacky-_Boy_-
Tsukuyomi
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
68W - 59L
1,339 Elo+
Party 2
Pele
Pele
Jacob Wallis
Pele
Level 47
God Stats
10W - 4L
1,643 SR
Queue Stats
96W - 110L
1,483 Elo+
Party 1
Cthulhu
Cthulhu
Jakob Humpter
Cthulhu
Level 29
God Stats
4W - 0L
1,574 SR
Queue Stats
63W - 58L
1,391 Elo+
Party 1
Kukulkan
Kukulkan
Pistol_270
Kukulkan
Level 67
God Stats
70W - 44L
1,495 SR
Queue Stats
142W - 147L
1,486 Elo+
Party 2
Xbalanque
Xbalanque
PlumpFrog
Xbalanque
Level 115
God Stats
8W - 9L
1,330 SR
Queue Stats
232W - 237L
1,392 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 5
8,550
503
7,543
14,125
4,854
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
2 / 11 / 0
6,229
366
3,008
9,997
3,942
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
10
1 / 5 / 2
7,024
413
1,693
11,242
3,816
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tsukuyomi
Vortex__Toasty
Tsukuyomi
12
6 / 6 / 3
9,021
531
9,449
12,219
4,115
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bellona
raw_toast123
Bellona
8
1 / 9 / 0
6,315
371
2,265
10,381
6,902
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Jacky-_Boy_-
Tsukuyomi
17
9 / 3 / 4
10,730
631
9,057
8,582
7,481
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

16
9 / 1 / 6
10,212
601
9,215
11,487
3,885
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
13
2 / 3 / 11
9,168
539
4,841
9,935
4,847
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Kukulkan
Pistol_270
Kukulkan
16
8 / 1 / 2
10,102
594
9,090
4,749
1,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xbalanque
PlumpFrog
Xbalanque
14
8 / 3 / 6
9,527
560
10,607
11,104
3,635
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
65
11
Kills
36
36
Deaths
11
10
Assists
29
Player
Kills
Deaths
Assists
KDA
L
1
5
5
0.7
L
2
11
0
0.18
W
Tsukuyomi
Jacky-_Boy_-
Tsukuyomi
9
3
4
3.67
W
9
1
6
12
W
Cthulhu
2
3
11
2.5
L
Fenrir
1
5
2
0.4
W
Kukulkan
Pistol_270
Kukulkan
8
1
2
9
W
Xbalanque
PlumpFrog
Xbalanque
8
3
6
3.67
L
Tsukuyomi
Vortex__Toasty
Tsukuyomi
6
6
3
1.25
L
Bellona
raw_toast123
Bellona
1
9
0
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,958
Damage
42,810
57,964
Taken
45,857
23,629
Mitigated
21,448
9,931
Healing
14,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,543
4,057
87
4,450
14,125
4,854
730
4,726
9,399
0
47,711
L
3,008
314
150
398
9,997
3,942
0
4,261
5,736
14,992
0
W
Tsukuyomi
Jacky-_Boy_-
Tsukuyomi
9,057
2,156
0
964
8,582
7,481
1,565
91
8,491
5,139
54,436
W
9,215
1,822
0
5,850
11,487
3,885
92
950
10,512
0
72,104
W
Cthulhu
4,841
836
187
2,576
9,935
4,847
0
736
9,199
26,518
0
L
Fenrir
1,693
149
0
3,220
11,242
3,816
0
1,237
10,005
0
33,199
W
Kukulkan
Pistol_270
Kukulkan
9,090
281
0
701
4,749
1,600
654
224
4,525
60,468
0
W
Xbalanque
PlumpFrog
Xbalanque
10,607
4,851
0
4,590
11,104
3,635
2,178
1,007
10,097
0
43,049
L
Tsukuyomi
Vortex__Toasty
Tsukuyomi
9,449
2,901
0
858
12,219
4,115
0
2,952
9,267
0
36,895
L
Bellona
raw_toast123
Bellona
2,265
860
0
768
10,381
6,902
0
1,110
9,271
0
13,842

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,139
Gold Earned
49,739
250
Minions Killed
480
0
Camps Cleared
0
1,403,702
Distance Traveled
1,694,625
5
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,550
503
105
6
0
295,543
3
L
Ra
6,229
366
14
1
0
230,466
0
W
Tsukuyomi
10,730
631
132
8
0
348,655
5
W
Pele
10,212
601
105
6
0
353,847
8
W
Cthulhu
9,168
539
55
3
0
353,472
0
L
Fenrir
7,024
413
51
3
0
305,787
0
W
Kukulkan
10,102
594
128
8
0
332,503
1
W
Xbalanque
9,527
560
60
4
0
306,148
2
L
Tsukuyomi
9,021
531
57
3
0
355,626
0
L
Bellona
6,315
371
23
1
0
216,280
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role