Player Matchup

Khepri
Khepri
 
Khepri
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
FrostbitTay
Heimdallr
Level 89
God Stats
4W - 8L
1,178 SR
Queue Stats
71W - 97L
1,630 Elo+
Party 1
Nox
Nox
tattoopunk46
Nox
Level 86
God Stats
1W - 3L
1,185 SR
Queue Stats
6W - 7L
1,470 Elo+
Party 1
Team Averages
Level 87
1,288 SR
1,534 Elo+

VS

Team Averages
Level 121
1,526 SR
1,460 Elo+
Sun Wukong
Sun Wukong
Barndarn
Sun Wukong
Level 144
God Stats
10W - 13L
1,542 SR
Queue Stats
295W - 382L
1,427 Elo+
Solo
Raijin
Raijin
BryKrn1
Raijin
Level 64
God Stats
19W - 15L
1,537 SR
Queue Stats
139W - 128L
1,453 Elo+
Solo
Odin
Odin
Deadly_Sloth97
Odin
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
10
0 / 0 / 5
7,884
657
5,067
6,975
6,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Heimdallr
FrostbitTay
Heimdallr
11
3 / 2 / 2
7,902
659
9,603
6,826
3,031
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
2 / 0 / 2
7,443
620
2,670
3,436
1,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Barndarn
Sun Wukong
11
2 / 2 / 0
7,794
650
4,680
11,891
6,922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Raijin
BryKrn1
Raijin
11
0 / 2 / 1
7,080
590
6,437
6,326
2,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
0 / 1 / 1
7,492
624
3,408
5,628
2,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
4
5
Kills
2
2
Deaths
5
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
0
0
5
2.5
L
Sun Wukong
Barndarn
Sun Wukong
2
2
0
1
L
Raijin
BryKrn1
Raijin
0
2
1
0.25
L
0
1
1
0.5
W
Heimdallr
FrostbitTay
Heimdallr
3
2
2
2
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,340
Damage
14,525
17,237
Taken
23,845
10,964
Mitigated
11,914
5,401
Healing
4,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
5,067
744
1,223
1,661
6,975
6,366
0
2,776
4,199
16,363
0
L
Sun Wukong
Barndarn
Sun Wukong
4,680
1,286
0
2,702
11,891
6,922
0
4,049
7,841
0
30,146
L
Raijin
BryKrn1
Raijin
6,437
315
0
700
6,326
2,009
96
2,431
3,895
27,026
0
L
3,408
464
0
1,043
5,628
2,983
0
1,295
4,333
0
21,740
W
Heimdallr
FrostbitTay
Heimdallr
9,603
4,499
723
588
6,826
3,031
359
1,960
4,866
0
32,595
W
2,670
277
558
648
3,436
1,567
0
1,701
1,735
19,526
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,229
Gold Earned
22,366
118
Minions Killed
135
0
Camps Cleared
0
648,924
Distance Traveled
610,342
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
7,884
657
35
3
0
244,292
3
L
Sun Wukong
7,794
650
60
5
0
251,023
0
L
Raijin
7,080
590
41
3
0
211,670
1
L
Odin
7,492
624
34
3
0
147,649
6
W
Heimdallr
7,902
659
39
3
0
204,511
5
W
Nox
7,443
620
44
4
0
200,121
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role