Player Matchup

Nemesis
Nemesis
Frankcarries755
Nemesis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 21L
1,500 Elo+
Solo
Olorun
Olorun
RedLighting1815
Olorun
Level 29
God Stats
65W - 54L
1,656 SR
Queue Stats
679W - 613L
1,567 Elo+
Solo
Cthulhu
Cthulhu
ShyTaco
Cthulhu
Level 28
God Stats
6W - 4L
1,437 SR
Queue Stats
6W - 4L
1,422 Elo+
Solo
Erlang Shen
Erlang Shen
dragonman7766
Erlang Shen
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,620 Elo+
Party 2
Neith
Neith
lil nug4066
Neith
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 2L
1,620 Elo+
Party 2
Team Averages
Level 14
1,518 SR
1,546 Elo+

VS

Team Averages
Level 29
1,477 SR
1,425 Elo+
Yemoja
Yemoja
ColdUnicorn15
Yemoja
Level 27
God Stats
1W - 7L
1,264 SR
Queue Stats
101W - 111L
1,333 Elo+
Solo
Achilles
Achilles
Jaiuson_067
Achilles
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 56L
1,448 Elo+
Party 1
Anubis
Anubis
Thexuxuxa
Anubis
Level 29
God Stats
4W - 3L
1,575 SR
Queue Stats
13W - 56L
1,448 Elo+
Party 1
Fenrir
Fenrir
dinofumante
Fenrir
Level 28
God Stats
1W - 5L
1,472 SR
Queue Stats
10W - 54L
1,448 Elo+
Party 1
Izanami
Izanami
wall_abundant457
Izanami
Level 27
God Stats
7W - 16L
1,575 SR
Queue Stats
9W - 30L
1,448 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 3
7,272
485
4,532
6,902
4,302
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
9 / 2 / 0
9,703
647
11,028
11,100
4,600
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cthulhu
ShyTaco
Cthulhu
13
5 / 0 / 6
8,270
551
10,197
8,972
7,512
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Erlang Shen
dragonman7766
Erlang Shen
14
14 / 3 / 1
9,127
608
13,324
15,506
5,993
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

8
0 / 3 / 4
6,138
409
1,142
3,719
975

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 6 / 2
7,099
473
4,663
11,384
9,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Achilles
Jaiuson_067
Achilles
11
2 / 8 / 2
7,088
473
7,788
13,351
10,764
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Anubis
Thexuxuxa
Anubis
11
2 / 6 / 4
6,999
467
5,656
9,928
3,420
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
9
2 / 6 / 4
6,416
428
6,257
9,398
2,820
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

11
1 / 4 / 2
7,021
468
3,034
8,176
2,496
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Mace

Mace

+10
Physical Power

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
25
30
Kills
11
12
Deaths
30
14
Assists
14
Player
Kills
Deaths
Assists
KDA
L
4
6
2
0.83
W
2
4
3
0.88
L
Achilles
Jaiuson_067
Achilles
2
8
2
0.38
W
9
2
0
4.5
W
Cthulhu
ShyTaco
Cthulhu
5
0
6
8
L
Anubis
Thexuxuxa
Anubis
2
6
4
0.67
L
Fenrir
2
6
4
0.67
W
Erlang Shen
dragonman7766
Erlang Shen
14
3
1
4.83
W
0
3
4
0.67
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,223
Damage
27,398
46,199
Taken
52,237
23,382
Mitigated
28,631
16,397
Healing
8,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,663
2,049
1,134
1,265
11,384
9,131
110
5,551
5,833
21,712
0
W
4,532
1,899
0
260
6,902
4,302
0
744
6,114
6,439
34,772
L
Achilles
Jaiuson_067
Achilles
7,788
3,562
0
696
13,351
10,764
161
8,868
4,483
0
26,985
W
11,028
6,919
63
7,167
11,100
4,600
4,573
854
9,846
58,946
0
W
Cthulhu
ShyTaco
Cthulhu
10,197
1,219
231
0
8,972
7,512
0
2,878
5,999
31,848
0
L
Anubis
Thexuxuxa
Anubis
5,656
394
0
3,876
9,928
3,420
476
755
9,173
29,461
0
L
Fenrir
6,257
1,984
0
1,326
9,398
2,820
621
2,217
7,181
0
16,073
W
Erlang Shen
dragonman7766
Erlang Shen
13,324
7,534
0
8,317
15,506
5,993
0
4,757
10,749
0
39,033
W
1,142
594
0
359
3,719
975
0
1,086
2,633
0
7,514
L
3,034
2,119
0
588
8,176
2,496
1,206
4,106
4,070
0
31,385

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,510
Gold Earned
34,623
273
Minions Killed
224
0
Camps Cleared
0
1,274,390
Distance Traveled
1,209,957
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,099
473
33
2
0
266,747
0
W
Nemesis
7,272
485
60
4
0
319,971
0
L
Achilles
7,088
473
33
2
0
232,004
0
W
Olorun
9,703
647
111
7
0
208,977
1
W
Cthulhu
8,270
551
47
3
0
292,178
3
L
Anubis
6,999
467
46
3
0
201,946
3
L
Fenrir
6,416
428
36
2
0
270,726
2
W
Erlang Shen
9,127
608
46
3
0
297,936
1
W
Neith
6,138
409
9
1
0
155,328
2
L
Izanami
7,021
468
76
5
0
238,534
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role