Player Matchup

Zeus
Zeus
FinalChamp
Zeus
Level 108
God Stats
10W - 3L
1,715 SR
Queue Stats
50W - 42L
1,564 Elo+
Party 2
Bastet
Bastet
Fissurewolf
Bastet
Level 73
God Stats
8W - 5L
1,799 SR
Queue Stats
123W - 92L
1,424 Elo+
Party 2
Cthulhu
Cthulhu
UltraChamp
Cthulhu
Level 148
God Stats
8W - 12L
1,624 SR
Queue Stats
234W - 216L
1,393 Elo+
Party 2
Nike
Nike
WorkAtHome
Nike
Level 68
God Stats
3W - 3L
1,500 SR
Queue Stats
80W - 60L
1,408 Elo+
Party 2
Neith
Neith
boopykitty
Neith
Level 68
God Stats
22W - 23L
1,427 SR
Queue Stats
661W - 644L
1,546 Elo+
Solo
Team Averages
Level 93
1,613 SR
1,467 Elo+

VS

Team Averages
Level 100
1,500 SR
1,391 Elo+
Awilix
Awilix
FBSDFBFBS
Awilix
Level 101
God Stats
0W - 5L
1,500 SR
Queue Stats
161W - 179L
1,238 Elo+
Solo
Izanami
Izanami
GreenOctagon
Izanami
Level 109
God Stats
17W - 6L
1,500 SR
Queue Stats
114W - 103L
1,469 Elo+
Party 1
Sol
Sol
Prioritized
Sol
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,451 Elo+
Solo
Scylla
Scylla
RagingPandaBear
Scylla
Level 106
God Stats
4W - 3L
1,500 SR
Queue Stats
130W - 116L
1,484 Elo+
Party 1
Sun Wukong
Sun Wukong
jaxo3
Sun Wukong
Level 104
God Stats
12W - 9L
1,500 SR
Queue Stats
65W - 64L
1,311 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
12 / 2 / 12
12,649
1,150
33,611
8,191
3,385
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
15
1 / 2 / 7
9,148
832
8,905
10,289
4,215
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
UltraChamp
Cthulhu
17
5 / 3 / 13
11,083
1,008
16,332
13,849
16,780
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
5 / 1 / 13
11,503
1,046
8,329
13,367
9,928
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Neith
17
2 / 2 / 13
10,222
929
10,143
8,174
3,484
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Team 1 Tickets

226

VS

Team 2 Tickets

112

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
FBSDFBFBS
Awilix
16
2 / 6 / 7
10,134
921
3,714
14,887
5,638
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
GreenOctagon
Izanami
16
3 / 4 / 5
10,910
992
12,044
15,711
5,459
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
1 / 4 / 6
10,073
916
17,134
17,943
6,082
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
4 / 7 / 3
10,488
953
11,833
13,189
4,292
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
jaxo3
Sun Wukong
16
0 / 4 / 8
9,644
877
6,353
18,914
13,121
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
39
25
Kills
10
10
Deaths
25
58
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Awilix
FBSDFBFBS
Awilix
2
6
7
0.92
W
12
2
12
9
W
Bastet
1
2
7
2.25
L
Izanami
GreenOctagon
Izanami
3
4
5
1.38
L
1
4
6
1
L
4
7
3
0.79
W
Cthulhu
UltraChamp
Cthulhu
5
3
13
3.83
W
5
1
13
11.5
W
Neith
2
2
13
4.25
L
Sun Wukong
jaxo3
Sun Wukong
0
4
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,320
Damage
51,078
53,870
Taken
80,644
37,792
Mitigated
34,592
8,170
Healing
11,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
FBSDFBFBS
Awilix
3,714
1,173
0
649
14,887
5,638
0
8,033
6,431
0
8,996
W
33,611
1,297
415
2,426
8,191
3,385
0
4,551
3,498
54,462
0
W
Bastet
8,905
3,498
0
335
10,289
4,215
0
6,997
3,206
0
11,542
L
Izanami
GreenOctagon
Izanami
12,044
6,972
0
659
15,711
5,459
0
10,676
4,611
0
48,482
L
17,134
2,593
0
5,575
17,943
6,082
0
10,611
6,853
38,710
0
L
11,833
721
0
196
13,189
4,292
0
7,783
5,062
27,660
0
W
Cthulhu
UltraChamp
Cthulhu
16,332
561
707
1,126
13,849
16,780
0
5,465
8,137
30,603
0
W
8,329
826
0
316
13,367
9,928
0
7,202
5,645
392
39,864
W
Neith
10,143
3,578
0
2,845
8,174
3,484
0
4,044
3,990
0
26,675
L
Sun Wukong
jaxo3
Sun Wukong
6,353
928
999
3,756
18,914
13,121
0
11,122
7,206
0
20,555

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,605
Gold Earned
51,249
225
Minions Killed
245
4
Camps Cleared
4
1,067,779
Distance Traveled
976,482
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
10,134
921
19
2
0
163,100
0
W
Zeus
12,649
1,150
57
5
3
185,290
0
W
Bastet
9,148
832
2
0
0
233,717
0
L
Izanami
10,910
992
96
9
3
193,608
0
L
Sol
10,073
916
62
6
0
206,639
0
L
Scylla
10,488
953
46
4
1
203,139
1
W
Cthulhu
11,083
1,008
27
2
0
212,612
3
W
Nike
11,503
1,046
93
8
0
243,247
0
W
Neith
10,222
929
46
4
1
192,913
1
L
Sun Wukong
9,644
877
22
2
0
209,996
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role