Player Matchup

King Arthur
King Arthur
Anonym-Red
King Arthur
Level 23
God Stats
2W - 5L
1,500 SR
Queue Stats
12W - 12L
1,650 Elo+
Solo
Neith
Neith
GS-Aomine
Neith
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,484 Elo+
Party 2
Sylvanus
Sylvanus
SzentCsaba
Sylvanus
Level 16
God Stats
3W - 1L
1,500 SR
Queue Stats
52W - 41L
1,173 Elo+
Solo
Kali
Kali
XoIa--
Kali
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,374 Elo+
Party 2
Anubis
Anubis
m1keyq
Anubis
Level 28
God Stats
4W - 3L
1,432 SR
Queue Stats
150W - 145L
1,500 Elo+
Party 2
Team Averages
Level 18
1,486 SR
1,436 Elo+

VS

Team Averages
Level 13
1,362 SR
1,332 Elo+
Neith
Neith
PT_MadLad_8125
Neith
Level 5
God Stats
1W - 2L
1,497 SR
Queue Stats
15W - 21L
1,476 Elo+
Solo
Tsukuyomi
Tsukuyomi
XxBatu_2805
Tsukuyomi
Level 14
God Stats
7W - 14L
1,228 SR
Queue Stats
11W - 20L
1,227 Elo+
Party 1
Pele
Pele
khuttzz
Pele
Level 14
God Stats
0W - 2L
1,242 SR
Queue Stats
1W - 3L
1,293 Elo+
Solo
Cthulhu
Cthulhu
lospeperonis
Cthulhu
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 24L
1,227 Elo+
Party 1
Fenrir
Fenrir
powrofsupersaiya
Fenrir
Level 18
God Stats
10W - 17L
1,342 SR
Queue Stats
412W - 395L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Anonym-Red
King Arthur
17
1 / 1 / 5
11,461
478
10,143
16,940
13,103
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
GS-Aomine
Neith
16
9 / 4 / 19
11,453
477
19,731
20,961
9,752
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
SzentCsaba
Sylvanus
16
3 / 1 / 26
11,719
488
5,665
12,211
11,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kali
XoIa--
Kali
18
8 / 2 / 11
12,407
517
13,194
20,675
9,478
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
m1keyq
Anubis
19
25 / 4 / 10
13,737
572
39,678
19,330
10,453
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 10 / 6
9,877
412
11,403
19,408
7,802
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tsukuyomi
XxBatu_2805
Tsukuyomi
12
0 / 11 / 4
8,687
362
8,940
22,466
6,750
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Pele
khuttzz
Pele
15
2 / 7 / 3
9,319
388
9,231
19,565
6,328
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
lospeperonis
Cthulhu
14
1 / 11 / 6
9,586
399
9,576
27,821
15,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
6 / 7 / 3
10,908
455
12,129
23,755
7,549
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
33
46
Kills
11
12
Deaths
46
71
Assists
22
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Anonym-Red
King Arthur
1
1
5
3.5
W
Neith
GS-Aomine
Neith
9
4
19
4.63
L
2
10
6
0.5
W
Sylvanus
SzentCsaba
Sylvanus
3
1
26
16
W
Kali
XoIa--
Kali
8
2
11
6.75
L
Tsukuyomi
XxBatu_2805
Tsukuyomi
0
11
4
0.18
L
Pele
khuttzz
Pele
2
7
3
0.5
L
Cthulhu
lospeperonis
Cthulhu
1
11
6
0.36
W
Anubis
m1keyq
Anubis
25
4
10
7.5
L
6
7
3
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,411
Damage
51,279
90,117
Taken
113,015
54,663
Mitigated
43,618
39,175
Healing
16,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Anonym-Red
King Arthur
10,143
217
0
3,235
16,940
13,103
1,618
964
15,976
0
70,049
W
Neith
GS-Aomine
Neith
19,731
9,695
0
6,515
20,961
9,752
4,196
2,310
18,651
0
56,270
L
11,403
5,649
0
2,578
19,408
7,802
832
7,810
11,598
0
48,269
W
Sylvanus
SzentCsaba
Sylvanus
5,665
2,489
6,447
4,725
12,211
11,877
1,457
3,315
8,896
27,885
0
W
Kali
XoIa--
Kali
13,194
6,986
0
8,171
20,675
9,478
475
992
18,140
0
69,940
L
Tsukuyomi
XxBatu_2805
Tsukuyomi
8,940
1,461
0
3,775
22,466
6,750
0
7,314
14,996
0
48,458
L
Pele
khuttzz
Pele
9,231
1,622
0
2,514
19,565
6,328
0
5,701
13,864
0
46,229
L
Cthulhu
lospeperonis
Cthulhu
9,576
962
126
290
27,821
15,189
0
14,677
13,144
31,480
0
W
Anubis
m1keyq
Anubis
39,678
2,155
0
10,082
19,330
10,453
1,798
1,995
15,623
77,140
0
L
12,129
3,781
438
6,561
23,755
7,549
0
9,841
13,914
0
45,487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,777
Gold Earned
48,377
430
Minions Killed
370
0
Camps Cleared
0
2,062,673
Distance Traveled
1,948,423
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
11,461
478
126
5
0
423,440
3
W
Neith
11,453
477
67
3
0
382,994
0
L
Neith
9,877
412
90
4
0
296,475
1
W
Sylvanus
11,719
488
47
2
0
371,344
0
W
Kali
12,407
517
105
4
0
469,753
0
L
Tsukuyomi
8,687
362
80
3
0
419,754
1
L
Pele
9,319
388
76
3
0
427,982
2
L
Cthulhu
9,586
399
52
2
0
407,895
2
W
Anubis
13,737
572
85
4
0
415,142
4
L
Fenrir
10,908
455
72
3
0
396,317
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role