Player Matchup

Ymir
Ymir
K40ZD4RK
Ymir
Level 29
God Stats
3W - 2L
1,902 SR
Queue Stats
36W - 45L
1,467 Elo+
Solo
Izanami
Izanami
Ricardomaglo789
Izanami
Level 47
God Stats
2W - 2L
1,500 SR
Queue Stats
242W - 237L
1,499 Elo+
Party 2
Artemis
Artemis
Solis511
Artemis
Level 20
God Stats
16W - 12L
1,845 SR
Queue Stats
105W - 102L
1,848 Elo+
Party 2
Odin
Odin
WorriedBow342
Odin
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,848 Elo+
Party 2
Thor
Thor
panda-pardo-pola
Thor
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
10W - 9L
1,291 Elo+
Solo
Team Averages
Level 26
1,650 SR
1,591 Elo+

VS

Team Averages
Level 24
1,503 SR
1,505 Elo+
The Morrigan
The Morrigan
Im_Flame010
The Morrigan
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 24L
1,406 Elo+
Party 1
Ymir
Ymir
Retrowavee
Ymir
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
43W - 40L
1,624 Elo+
Solo
Artemis
Artemis
ThirdsBetter
Artemis
Level 24
God Stats
22W - 13L
1,463 SR
Queue Stats
57W - 86L
1,271 Elo+
Solo
Fenrir
Fenrir
VI_Bomaye
Fenrir
Level 29
God Stats
8W - 11L
1,500 SR
Queue Stats
424W - 482L
1,804 Elo+
Solo
Bellona
Bellona
haley_marie1229
Bellona
Level 18
God Stats
13W - 16L
1,554 SR
Queue Stats
87W - 113L
1,421 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
0 / 11 / 7
9,728
405
9,936
26,744
22,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
6 / 6 / 5
11,752
490
18,547
23,416
8,595
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Artemis
Solis511
Artemis
16
5 / 8 / 5
10,963
457
13,284
16,878
6,071
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
1 / 13 / 2
9,158
382
6,260
19,284
13,759
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

18
11 / 6 / 5
11,954
498
13,845
21,658
8,789
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Im_Flame010
The Morrigan
20
10 / 3 / 7
13,691
570
20,994
12,812
5,630
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

18
4 / 6 / 24
11,518
480
12,215
26,506
22,564
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
ThirdsBetter
Artemis
19
12 / 5 / 11
12,999
542
27,735
16,705
7,325
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Fenrir
VI_Bomaye
Fenrir
17
5 / 6 / 7
11,464
478
10,044
18,884
8,401
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

19
13 / 3 / 11
13,100
546
14,170
16,496
15,658
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
104
23
Kills
44
44
Deaths
23
24
Assists
60
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
Im_Flame010
The Morrigan
10
3
7
4.5
L
Ymir
0
11
7
0.32
W
4
6
24
2.67
L
6
6
5
1.42
L
Artemis
Solis511
Artemis
5
8
5
0.94
W
Artemis
ThirdsBetter
Artemis
12
5
11
3.5
W
Fenrir
VI_Bomaye
Fenrir
5
6
7
1.42
L
1
13
2
0.15
W
13
3
11
6.17
L
11
6
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,872
Damage
85,158
107,980
Taken
91,403
59,908
Mitigated
59,578
16,022
Healing
23,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
Im_Flame010
The Morrigan
20,994
7,843
0
4,095
12,812
5,630
2,999
636
12,126
81,478
3,973
L
Ymir
9,936
757
0
1,360
26,744
22,694
0
8,295
18,305
31,858
0
W
12,215
3,142
727
6,551
26,506
22,564
941
4,314
22,146
35,090
0
L
18,547
10,935
231
8,326
23,416
8,595
603
10,767
12,599
0
90,785
L
Artemis
Solis511
Artemis
13,284
7,457
393
1,666
16,878
6,071
512
5,794
11,032
0
46,291
W
Artemis
ThirdsBetter
Artemis
27,735
17,541
1,383
3,482
16,705
7,325
1,223
1,694
15,011
0
92,148
W
Fenrir
VI_Bomaye
Fenrir
10,044
4,429
0
6,043
18,884
8,401
343
990
17,769
0
69,643
L
6,260
2,153
0
1,165
19,284
13,759
905
1,837
17,065
0
26,131
W
14,170
6,380
0
1,072
16,496
15,658
4,222
2,302
14,033
0
51,052
L
13,845
3,850
0
2,881
21,658
8,789
1,284
4,433
17,100
0
60,426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,555
Gold Earned
62,772
370
Minions Killed
467
0
Camps Cleared
0
1,870,379
Distance Traveled
2,086,884
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
13,691
570
129
5
0
396,978
1
L
Ymir
9,728
405
46
2
0
349,010
2
W
Ymir
11,518
480
47
2
0
414,045
0
L
Izanami
11,752
490
129
5
0
383,418
1
L
Artemis
10,963
457
71
3
0
316,517
3
W
Artemis
12,999
542
111
5
0
410,145
0
W
Fenrir
11,464
478
96
4
0
402,445
1
L
Odin
9,158
382
37
2
0
407,155
4
W
Bellona
13,100
546
84
4
0
463,271
1
L
Thor
11,954
498
87
4
0
414,279
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role