Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Belo XG
Jormungandr
Level 127
God Stats
1W - 3L
1,285 SR
Queue Stats
245W - 215L
1,500 Elo+
Solo
Thanatos
Thanatos
INVITEONLYWORLD
Thanatos
Level 88
God Stats
6W - 14L
1,500 SR
Queue Stats
369W - 266L
1,699 Elo+
Solo
Izanami
Izanami
Panchisco1298
Izanami
Level 66
God Stats
6W - 2L
1,616 SR
Queue Stats
276W - 265L
1,610 Elo+
Solo
Osiris
Osiris
lxl Messi10 lxl
Osiris
Level 69
God Stats
0W - 1L
1,455 SR
Queue Stats
28W - 27L
1,509 Elo+
Solo
Team Averages
Level 95
1,471 SR
1,564 Elo+

VS

Team Averages
Level 115
1,752 SR
1,572 Elo+
Arachne
Arachne
IiGiveZer0Foxl
Arachne
Level 121
God Stats
23W - 8L
1,841 SR
Queue Stats
537W - 465L
1,522 Elo+
Party 1
Neith
Neith
JuansNoCopea
Neith
Level 108
God Stats
10W - 5L
1,861 SR
Queue Stats
23W - 25L
1,549 Elo+
Solo
Bacchus
Bacchus
OllllDaffi
Bacchus
Level 129
God Stats
16W - 12L
1,500 SR
Queue Stats
608W - 558L
1,666 Elo+
Party 1
Anubis
Anubis
XBadxssX
Anubis
Level 129
God Stats
9W - 2L
1,727 SR
Queue Stats
534W - 520L
1,605 Elo+
Solo
Cthulhu
Cthulhu
Zoseidon98
Cthulhu
Level 89
God Stats
91W - 70L
1,832 SR
Queue Stats
668W - 616L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
10
0 / 1 / 1
5,371
488
2,166
5,279
1,692
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
Belo XG
Jormungandr
9
2 / 2 / 0
5,719
520
3,443
8,083
3,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
9
2 / 4 / 1
5,720
520
2,933
8,019
2,378
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Izanami
11
4 / 2 / 2
6,662
606
7,029
7,335
3,115
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
0 / 3 / 0
4,884
444
2,664
8,459
5,292
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 3
6,402
582
3,236
5,849
3,698
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
0 / 2 / 1
5,038
458
2,661
4,874
1,302
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
OllllDaffi
Bacchus
8
0 / 2 / 2
4,763
433
2,977
6,017
2,977
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Anubis
XBadxssX
Anubis
11
4 / 3 / 1
6,621
602
5,833
6,308
2,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
Zoseidon98
Cthulhu
12
5 / 0 / 2
6,514
592
7,934
6,853
7,914
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
21
8
Kills
12
12
Deaths
8
4
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
0
1
1
0.5
L
Jormungandr
Belo XG
Jormungandr
2
2
0
1
L
Thanatos
2
4
1
0.63
W
3
1
3
4.5
W
0
2
1
0.25
W
Bacchus
OllllDaffi
Bacchus
0
2
2
0.5
L
Izanami
4
2
2
2.5
W
Anubis
XBadxssX
Anubis
4
3
1
1.5
W
Cthulhu
Zoseidon98
Cthulhu
5
0
2
6
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,235
Damage
22,641
37,175
Taken
29,901
15,631
Mitigated
18,344
13,175
Healing
10,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
2,166
633
0
1,510
5,279
1,692
0
801
4,478
0
27,101
L
Jormungandr
Belo XG
Jormungandr
3,443
834
0
2,611
8,083
3,154
0
2,416
5,667
19,719
0
L
Thanatos
2,933
714
0
5,389
8,019
2,378
0
2,461
5,458
0
26,862
W
3,236
2,252
0
2,409
5,849
3,698
0
87
5,762
6,965
32,726
W
2,661
1,286
0
2,231
4,874
1,302
90
1,321
3,553
0
23,738
W
Bacchus
OllllDaffi
Bacchus
2,977
318
139
1,255
6,017
2,977
0
1,272
4,745
11,855
0
L
Izanami
7,029
3,936
0
1,495
7,335
3,115
0
5,435
1,834
2,217
39,951
W
Anubis
XBadxssX
Anubis
5,833
205
0
1,655
6,308
2,453
0
802
5,506
36,518
0
W
Cthulhu
Zoseidon98
Cthulhu
7,934
739
0
2,803
6,853
7,914
172
1,032
5,821
31,628
0
L
2,664
1,103
0
2,170
8,459
5,292
0
5,295
2,729
3,150
14,630

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,356
Gold Earned
29,338
288
Minions Killed
263
0
Camps Cleared
0
973,189
Distance Traveled
994,144
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
5,371
488
58
5
0
214,266
2
L
Jormungandr
5,719
520
33
3
0
176,890
0
L
Thanatos
5,720
520
58
5
0
198,209
1
W
Arachne
6,402
582
79
7
0
245,855
2
W
Neith
5,038
458
52
5
0
146,871
2
W
Bacchus
4,763
433
16
1
0
224,821
2
L
Izanami
6,662
606
103
9
0
182,764
4
W
Anubis
6,621
602
71
6
0
178,089
2
W
Cthulhu
6,514
592
45
4
0
198,508
0
L
Osiris
4,884
444
36
3
0
201,060
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role