Player Matchup

Mercury
Mercury
Gforeazzle
Mercury
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
114W - 141L
1,198 Elo+
Party 2
Danzaburou
Danzaburou
StrifeOncy
Danzaburou
Level 88
God Stats
2W - 1L
1,500 SR
Queue Stats
73W - 61L
1,561 Elo+
Party 2
He Bo
He Bo
asapLuzivert
He Bo
Level 83
God Stats
4W - 5L
1,172 SR
Queue Stats
218W - 212L
1,439 Elo+
Party 2
Team Averages
Level 86
1,391 SR
1,399 Elo+

VS

Team Averages
Level 50
1,437 SR
1,629 Elo+
Nox
Nox
Johny Carreone
Nox
Level 84
God Stats
3W - 8L
1,500 SR
Queue Stats
152W - 157L
1,692 Elo+
Party 1
Neith
Neith
escordus
Neith
Level 6
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 6L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
leothev
Sun Wukong
Level 61
God Stats
0W - 1L
1,310 SR
Queue Stats
190W - 201L
1,694 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Gforeazzle
Mercury
14
1 / 7 / 8
11,162
657
3,465
11,047
3,515
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Danzaburou
StrifeOncy
Danzaburou
17
5 / 1 / 11
13,011
765
15,966
10,351
6,389
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
10 / 4 / 3
12,954
762
14,999
11,961
3,618
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 7
11,616
683
5,921
9,373
3,432
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
escordus
Neith
12
2 / 10 / 4
10,497
617
5,215
13,188
4,484
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sun Wukong
leothev
Sun Wukong
14
5 / 3 / 3
11,999
706
9,643
16,372
11,807
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
25
16
Kills
11
12
Deaths
16
22
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Mercury
Gforeazzle
Mercury
1
7
8
0.71
L
4
3
7
2.5
W
Danzaburou
StrifeOncy
Danzaburou
5
1
11
10.5
W
10
4
3
2.88
L
Neith
escordus
Neith
2
10
4
0.4
L
Sun Wukong
leothev
Sun Wukong
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,430
Damage
20,779
33,359
Taken
38,933
13,522
Mitigated
19,723
5,605
Healing
8,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Gforeazzle
Mercury
3,465
1,169
0
818
11,047
3,515
771
2,031
8,914
0
48,796
L
5,921
536
1,134
1,893
9,373
3,432
432
5,986
3,055
48,612
0
W
Danzaburou
StrifeOncy
Danzaburou
15,966
7,372
0
2,221
10,351
6,389
2,138
2,029
8,194
3,135
60,221
W
14,999
618
0
2,566
11,961
3,618
0
1,897
9,944
48,152
0
L
Neith
escordus
Neith
5,215
2,037
0
1,184
13,188
4,484
0
5,276
7,698
0
24,563
L
Sun Wukong
leothev
Sun Wukong
9,643
2,951
0
3,905
16,372
11,807
591
3,766
12,358
0
37,202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,127
Gold Earned
34,112
215
Minions Killed
186
0
Camps Cleared
0
907,931
Distance Traveled
898,006
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
11,162
657
51
3
0
305,004
1
L
Nox
11,616
683
102
6
0
309,301
2
W
Danzaburou
13,011
765
95
6
0
326,998
0
W
He Bo
12,954
762
69
4
0
275,929
3
L
Neith
10,497
617
44
3
0
248,210
0
L
Sun Wukong
11,999
706
40
2
0
340,495
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role