Player Matchup

Athena
Athena
CartoonMoneyBag
Athena
Level 24
God Stats
1W - 3L
1,196 SR
Queue Stats
67W - 45L
1,560 Elo+
Party 3
Kali
Kali
Fhaegar
Kali
Level 146
God Stats
34W - 20L
1,766 SR
Queue Stats
510W - 511L
1,624 Elo+
Solo
Vamana
Vamana
Goettee
Vamana
Level 49
God Stats
1W - 2L
1,821 SR
Queue Stats
38W - 44L
1,612 Elo+
Party 1
Freya
Freya
Zaced
Freya
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
60W - 38L
1,649 Elo+
Party 3
Chiron
Chiron
seeingsmurfs
Chiron
Level 42
God Stats
18W - 12L
1,500 SR
Queue Stats
278W - 267L
1,492 Elo+
Party 1
Team Averages
Level 77
1,557 SR
1,588 Elo+

VS

Team Averages
Level 115
1,457 SR
1,799 Elo+
Khepri
Khepri
Nestoro
Khepri
Level 88
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 8L
1,925 Elo+
Party 2
Bakasura
Bakasura
Nichlo
Bakasura
Level 41
God Stats
4W - 0L
1,500 SR
Queue Stats
20W - 6L
1,754 Elo+
Party 2
Jing Wei
Jing Wei
ThalaDarin
Jing Wei
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 27L
1,956 Elo+
Party 2
Baron Samedi
Baron Samedi
ThievingTime
Baron Samedi
Level 149
God Stats
2W - 0L
1,285 SR
Queue Stats
19W - 7L
1,832 Elo+
Party 2
Ravana
Ravana
Umbla200
Ravana
Level 148
God Stats
9W - 4L
1,500 SR
Queue Stats
123W - 120L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 3
6,648
475
3,305
10,468
6,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Kali
Fhaegar
Kali
10
0 / 1 / 2
5,943
425
4,135
11,269
4,472
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Vamana
Goettee
Vamana
13
1 / 1 / 0
7,453
532
3,888
11,801
5,790
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Freya
Zaced
Freya
12
1 / 2 / 0
7,124
509
4,639
7,013
3,526
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chiron
12
3 / 2 / 0
7,178
513
3,833
6,430
2,032
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Nestoro
Khepri
9
0 / 2 / 5
6,387
456
3,321
5,818
3,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
Nichlo
Bakasura
13
3 / 1 / 1
7,624
545
5,440
8,368
5,258
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jing Wei
ThalaDarin
Jing Wei
14
1 / 1 / 4
8,598
614
8,227
6,540
2,252
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
ThievingTime
Baron Samedi
14
4 / 0 / 1
8,284
592
7,697
6,445
3,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ravana
Umbla200
Ravana
14
0 / 1 / 1
7,947
568
7,967
5,200
6,067
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
20
5
Kills
8
8
Deaths
5
5
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
2
3
0.75
L
Kali
Fhaegar
Kali
0
1
2
1
L
Vamana
Goettee
Vamana
1
1
0
1
W
Khepri
Nestoro
Khepri
0
2
5
1.25
W
Bakasura
Nichlo
Bakasura
3
1
1
3.5
W
Jing Wei
ThalaDarin
Jing Wei
1
1
4
3
W
Baron Samedi
ThievingTime
Baron Samedi
4
0
1
4.5
W
Ravana
Umbla200
Ravana
0
1
1
0.5
L
Freya
Zaced
Freya
1
2
0
0.5
L
Chiron
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,800
Damage
32,652
46,981
Taken
32,371
22,382
Mitigated
20,222
16,898
Healing
15,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,305
1,637
0
2,302
10,468
6,562
0
1,927
8,331
19,338
0
L
Kali
Fhaegar
Kali
4,135
1,103
0
4,471
11,269
4,472
0
2,933
8,196
0
30,191
L
Vamana
Goettee
Vamana
3,888
1,811
0
4,794
11,801
5,790
0
1,058
10,137
0
46,402
W
Khepri
Nestoro
Khepri
3,321
420
0
1,052
5,818
3,449
0
1,764
4,054
13,352
0
W
Bakasura
Nichlo
Bakasura
5,440
3,616
0
3,566
8,368
5,258
0
897
7,471
8,426
42,306
W
Jing Wei
ThalaDarin
Jing Wei
8,227
5,651
0
3,802
6,540
2,252
0
1,836
4,704
0
62,897
W
Baron Samedi
ThievingTime
Baron Samedi
7,697
574
743
3,183
6,445
3,196
400
3,447
2,998
56,530
0
W
Ravana
Umbla200
Ravana
7,967
1,928
0
3,053
5,200
6,067
315
0
5,200
4,767
49,181
L
Freya
Zaced
Freya
4,639
1,334
0
2,764
7,013
3,526
0
5,172
1,841
40,828
0
L
Chiron
3,833
1,861
782
1,785
6,430
2,032
0
958
5,165
0
49,275

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,346
Gold Earned
38,840
389
Minions Killed
480
0
Camps Cleared
0
1,266,675
Distance Traveled
1,386,459
15
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
6,648
475
37
3
0
253,780
1
L
Kali
5,943
425
58
4
0
269,793
5
L
Vamana
7,453
532
99
7
0
254,616
3
W
Khepri
6,387
456
16
1
0
299,732
4
W
Bakasura
7,624
545
89
6
0
304,414
4
W
Jing Wei
8,598
614
148
11
0
241,176
7
W
Baron Samedi
8,284
592
107
8
0
267,336
7
W
Ravana
7,947
568
120
9
0
273,801
5
L
Freya
7,124
509
97
7
0
264,917
5
L
Chiron
7,178
513
98
7
0
223,569
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role