Player Matchup

Anhur
Anhur
DEADKILLERHEAT
Anhur
Level 29
God Stats
12W - 10L
1,285 SR
Queue Stats
464W - 488L
1,503 Elo+
Party 1
Izanami
Izanami
IndigoFuture-
Izanami
Level 29
God Stats
11W - 2L
1,648 SR
Queue Stats
106W - 107L
1,834 Elo+
Party 3
Cthulhu
Cthulhu
KingFontes
Cthulhu
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 3
Bellona
Bellona
Leaninmyfanta2
Bellona
Level 26
God Stats
15W - 9L
1,673 SR
Queue Stats
1,105W - 1,083L
1,563 Elo+
Party 1
Kali
Kali
OceanickHalo98
Kali
Level 29
God Stats
31W - 28L
1,774 SR
Queue Stats
851W - 907L
1,618 Elo+
Solo
Team Averages
Level 28
1,576 SR
1,603 Elo+

VS

Team Averages
Level 25
1,514 SR
1,451 Elo+
Fenrir
Fenrir
BiLLz Pickett
Fenrir
Level 36
God Stats
57W - 50L
1,692 SR
Queue Stats
128W - 132L
1,504 Elo+
Party 2
Nu Wa
Nu Wa
Black Dreamz
Nu Wa
Level 27
God Stats
16W - 26L
1,804 SR
Queue Stats
29W - 40L
1,547 Elo+
Party 2
Osiris
Osiris
KingKash 559
Osiris
Level 28
God Stats
18W - 21L
1,420 SR
Queue Stats
33W - 45L
1,503 Elo+
Party 2
Set
Set
ROSE_xxDrakoxx1
Set
Level 11
God Stats
5W - 10L
1,341 SR
Queue Stats
195W - 210L
1,257 Elo+
Solo
Janus
Janus
T R I L L9300
Janus
Level 24
God Stats
0W - 2L
1,313 SR
Queue Stats
18W - 27L
1,446 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 4
8,104
579
4,959
6,543
2,482
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Izanami
15
10 / 3 / 2
9,335
667
11,352
10,346
3,516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
KingFontes
Cthulhu
12
4 / 5 / 5
7,565
540
6,106
9,630
5,188
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
2 / 1 / 2
7,196
514
5,124
7,478
6,833
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
5 / 0 / 1
9,495
678
4,296
7,969
3,075
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 1 / 1
7,415
530
4,284
11,622
3,965
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 5 / 0
5,764
412
2,321
8,307
1,826
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes

Shoes

+6%
Movement Speed

Osiris
10
5 / 6 / 0
6,343
453
4,001
8,898
3,644
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
0 / 8 / 3
5,506
393
4,903
10,728
3,209
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
1 / 2 / 0
6,177
441
1,423
3,506
1,992
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
15
22
Kills
11
11
Deaths
22
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
5
1
1
5.5
L
0
5
0
0
W
1
2
4
1.5
W
Izanami
10
3
2
3.67
W
Cthulhu
KingFontes
Cthulhu
4
5
5
1.3
L
Osiris
5
6
0
0.83
W
2
1
2
3
W
5
0
1
5.5
L
0
8
3
0.19
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,837
Damage
16,932
41,966
Taken
43,061
21,094
Mitigated
14,636
12,955
Healing
6,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,284
967
0
2,368
11,622
3,965
0
879
10,743
0
24,122
L
2,321
781
44
1,349
8,307
1,826
136
1,141
7,166
25,671
0
W
4,959
1,795
0
1,870
6,543
2,482
1,728
890
5,653
0
36,678
W
Izanami
11,352
8,786
0
3,282
10,346
3,516
2,441
225
10,121
0
60,328
W
Cthulhu
KingFontes
Cthulhu
6,106
1,234
200
441
9,630
5,188
0
250
9,380
22,160
0
L
Osiris
4,001
1,337
0
1,199
8,898
3,644
0
1,758
7,140
0
16,797
W
5,124
1,091
0
1,982
7,478
6,833
307
1,508
5,970
2,818
23,470
W
4,296
2,273
0
5,180
7,969
3,075
162
871
7,098
0
56,058
L
4,903
1,368
123
1,080
10,728
3,209
0
2,417
8,311
0
18,072
L
1,423
485
0
0
3,506
1,992
0
111
3,395
20,235
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,695
Gold Earned
31,205
402
Minions Killed
174
0
Camps Cleared
0
1,344,683
Distance Traveled
1,167,354
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,415
530
42
3
0
293,991
0
L
Nu Wa
5,764
412
42
3
0
170,008
0
W
Anhur
8,104
579
78
6
0
236,183
1
W
Izanami
9,335
667
111
8
0
251,613
0
W
Cthulhu
7,565
540
27
2
0
253,404
0
L
Osiris
6,343
453
26
2
0
216,541
0
W
Bellona
7,196
514
52
4
0
312,594
0
W
Kali
9,495
678
134
10
0
290,889
6
L
Set
5,506
393
26
2
0
265,376
1
L
Janus
6,177
441
38
3
0
221,438
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role