Player Matchup

Izanami
Izanami
Cipher715
Izanami
Level 27
God Stats
13W - 14L
1,655 SR
Queue Stats
28W - 29L
1,462 Elo+
Party 2
Baron Samedi
Baron Samedi
Def_Rida1on1
Baron Samedi
Level 23
God Stats
15W - 8L
1,482 SR
Queue Stats
30W - 29L
1,349 Elo+
Party 2
Jing Wei
Jing Wei
Ikoonzetho
Jing Wei
Level 13
God Stats
3W - 1L
1,259 SR
Queue Stats
7W - 6L
1,234 Elo+
Solo
Sylvanus
Sylvanus
WIIDSMOKE
Sylvanus
Level 27
God Stats
1W - 2L
1,187 SR
Queue Stats
41W - 44L
1,355 Elo+
Party 2
Anubis
Anubis
xHerbsAndDemonsx
Anubis
Level 27
God Stats
6W - 4L
1,911 SR
Queue Stats
86W - 82L
1,792 Elo+
Solo
Team Averages
Level 23
1,499 SR
1,438 Elo+

VS

Team Averages
Level 21
1,486 SR
1,293 Elo+
Guan Yu
Guan Yu
DRIPYxGOON
Guan Yu
Level 7
God Stats
0W - 4L
1,500 SR
Queue Stats
26W - 29L
1,344 Elo+
Party 1
Chang'e
Chang'e
Venefuldeath79
Chang'e
Level 28
God Stats
14W - 11L
1,454 SR
Queue Stats
91W - 93L
1,404 Elo+
Solo
Fenrir
Fenrir
XMrpicklesX207
Fenrir
Level 16
God Stats
19W - 13L
1,474 SR
Queue Stats
25W - 25L
1,417 Elo+
Party 1
Bacchus
Bacchus
exepure
Bacchus
Level 27
God Stats
3W - 2L
1,500 SR
Queue Stats
16W - 20L
1,252 Elo+
Solo
Scylla
Scylla
ggblack_hunter
Scylla
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 24L
1,051 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Cipher715
Izanami
20
25 / 3 / 12
18,231
1,402
49,114
22,848
8,413
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
Def_Rida1on1
Baron Samedi
20
5 / 6 / 26
14,048
1,081
18,206
16,413
8,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jing Wei
Ikoonzetho
Jing Wei
19
1 / 8 / 21
12,237
941
6,209
19,442
8,851
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sylvanus
WIIDSMOKE
Sylvanus
20
0 / 8 / 25
13,789
1,061
11,493
28,211
35,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
10 / 7 / 22
15,196
1,169
28,833
20,771
9,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

80

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
DRIPYxGOON
Guan Yu
19
3 / 10 / 12
12,614
970
12,241
28,705
14,492
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

19
3 / 4 / 15
13,251
1,019
11,708
23,381
12,957
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
6 / 19 / 16
13,476
1,037
22,025
32,628
13,085
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bacchus
exepure
Bacchus
20
8 / 4 / 17
15,176
1,167
26,288
21,879
16,467
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
12 / 5 / 15
15,683
1,206
28,762
16,453
6,201
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

147
Kill Participation
107
41
Kills
32
32
Deaths
42
106
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Izanami
Cipher715
Izanami
25
3
12
10.33
L
Guan Yu
DRIPYxGOON
Guan Yu
3
10
12
0.9
W
Baron Samedi
Def_Rida1on1
Baron Samedi
5
6
26
3
W
Jing Wei
Ikoonzetho
Jing Wei
1
8
21
1.44
L
3
4
15
2.63
W
Sylvanus
WIIDSMOKE
Sylvanus
0
8
25
1.56
L
6
19
16
0.74
L
Bacchus
exepure
Bacchus
8
4
17
4.13
L
12
5
15
3.9
W
10
7
22
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,855
Damage
101,024
107,685
Taken
123,046
70,308
Mitigated
63,202
22,786
Healing
17,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Cipher715
Izanami
49,114
40,554
364
6,364
22,848
8,413
0
13,137
9,155
0
79,405
L
Guan Yu
DRIPYxGOON
Guan Yu
12,241
1,468
1,654
1,835
28,705
14,492
0
14,269
14,436
0
29,282
W
Baron Samedi
Def_Rida1on1
Baron Samedi
18,206
2,332
4,586
2,123
16,413
8,108
0
11,505
4,421
59,239
0
W
Jing Wei
Ikoonzetho
Jing Wei
6,209
4,692
0
0
19,442
8,851
0
14,574
4,310
0
11,995
L
11,708
978
2,957
7,649
23,381
12,957
0
11,853
11,528
27,197
0
W
Sylvanus
WIIDSMOKE
Sylvanus
11,493
3,134
2,034
3,289
28,211
35,709
0
11,615
15,992
24,188
0
L
22,025
6,989
0
1,661
32,628
13,085
0
16,116
16,512
0
37,347
L
Bacchus
exepure
Bacchus
26,288
2,706
516
1,264
21,879
16,467
0
10,062
11,817
49,738
0
L
28,762
3,500
0
300
16,453
6,201
0
6,232
10,221
60,418
0
W
28,833
1,519
0
4,026
20,771
9,227
0
13,166
7,049
46,371
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,501
Gold Earned
70,200
228
Minions Killed
234
0
Camps Cleared
11
984,137
Distance Traveled
1,149,121
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
18,231
1,402
69
5
0
200,230
0
L
Guan Yu
12,614
970
35
3
0
214,287
1
W
Baron Samedi
14,048
1,081
84
6
0
220,932
1
W
Jing Wei
12,237
941
15
1
0
187,707
1
L
Chang'e
13,251
1,019
33
3
1
238,801
1
W
Sylvanus
13,789
1,061
20
2
0
180,965
0
L
Fenrir
13,476
1,037
25
2
2
208,131
0
L
Bacchus
15,176
1,167
70
5
6
260,500
0
L
Scylla
15,683
1,206
71
5
2
227,402
1
W
Anubis
15,196
1,169
40
3
0
194,303
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role