Player Matchup

Bacchus
Bacchus
SaltyParadise
Bacchus
Level 153
God Stats
1W - 1L
1,500 SR
Queue Stats
361W - 73L
1,541 Elo+
Party 1
Merlin
Merlin
SneakyTortuga
Merlin
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Sytherip
Chiron
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 136
1,500 SR
1,514 Elo+

VS

Team Averages
Level 101
1,441 SR
1,500 Elo+
Scylla
Scylla
NotIntentional
Scylla
Level 123
God Stats
16W - 5L
1,761 SR
Queue Stats
151W - 93L
1,432 Elo+
Party 2
Achilles
Achilles
hashtagjakewins
Achilles
Level 122
God Stats
34W - 18L
1,266 SR
Queue Stats
381W - 306L
1,558 Elo+
Party 2
Ganesha
Ganesha
ph0enixVNIX
Ganesha
Level 58
God Stats
7W - 10L
1,295 SR
Queue Stats
236W - 171L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
9
1 / 2 / 0
6,891
689
3,969
9,642
8,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
0 / 2 / 0
6,136
614
5,677
4,332
1,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chiron
Sytherip
Chiron
9
0 / 1 / 1
6,288
629
6,017
3,954
1,203
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 3
6,873
687
8,334
5,301
1,881
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
10
4 / 0 / 1
7,716
772
3,464
7,432
6,546
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ganesha
ph0enixVNIX
Ganesha
10
0 / 0 / 5
7,389
739
3,453
7,789
4,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
14
1
Kills
5
5
Deaths
1
1
Assists
9
Player
Kills
Deaths
Assists
KDA
W
1
1
3
2.5
L
Bacchus
1
2
0
0.5
L
0
2
0
0
L
Chiron
Sytherip
Chiron
0
1
1
0.5
W
Achilles
4
0
1
4.5
W
Ganesha
ph0enixVNIX
Ganesha
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,663
Damage
15,251
17,928
Taken
20,522
11,192
Mitigated
13,105
3,127
Healing
4,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,334
990
0
748
5,301
1,881
799
2,557
2,744
42,287
0
L
Bacchus
3,969
822
0
1,489
9,642
8,693
0
6,009
3,395
10,581
0
L
5,677
201
0
170
4,332
1,296
0
2,420
1,802
31,762
0
L
Chiron
Sytherip
Chiron
6,017
1,572
834
634
3,954
1,203
0
2,991
847
0
28,737
W
Achilles
3,464
862
0
523
7,432
6,546
203
3,590
3,842
0
13,054
W
Ganesha
ph0enixVNIX
Ganesha
3,453
810
0
3,175
7,789
4,678
337
3,519
4,270
9,433
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,315
Gold Earned
21,978
126
Minions Killed
126
0
Camps Cleared
0
542,738
Distance Traveled
604,200
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
6,873
687
94
9
0
187,087
1
L
Bacchus
6,891
689
6
1
0
191,608
4
L
Merlin
6,136
614
59
6
0
176,464
0
L
Chiron
6,288
629
61
6
0
174,666
1
W
Achilles
7,716
772
32
3
0
210,229
2
W
Ganesha
7,389
739
0
0
0
206,884
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role