Player Matchup

Nox
Nox
Kuroz0
Nox
Level 160
God Stats
0W - 2L
1,500 SR
Queue Stats
163W - 88L
1,771 Elo+
Solo
Hel
Hel
LLL-500
Hel
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 38L
1,692 Elo+
Party 1
Anhur
Anhur
Pelecino12
Anhur
Level 126
God Stats
0W - 4L
1,293 SR
Queue Stats
14W - 18L
1,656 Elo+
Party 1
Cerberus
Cerberus
elias17
Cerberus
Level 160
God Stats
13W - 15L
1,693 SR
Queue Stats
385W - 410L
1,590 Elo+
Solo
Thor
Thor
zondox
Thor
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 138
1,497 SR
1,642 Elo+

VS

Team Averages
Level 113
1,540 SR
1,465 Elo+
Ah Puch
Ah Puch
CALLMESALIM
Ah Puch
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
SmαshWσlf
Hel
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
StaceyValentine
Sol
Level 69
God Stats
5W - 2L
1,500 SR
Queue Stats
147W - 156L
1,420 Elo+
Solo
Skadi
Skadi
WARLORDD083
Skadi
Level 149
God Stats
3W - 2L
1,702 SR
Queue Stats
201W - 194L
1,309 Elo+
Solo
Ao Kuang
Ao Kuang
betomacbetolux
Ao Kuang
Level 106
God Stats
2W - 2L
1,500 SR
Queue Stats
58W - 60L
1,596 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
Kuroz0
Nox
16
2 / 4 / 10
8,862
806
9,012
10,947
5,303
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hel
16
3 / 6 / 10
8,773
798
6,469
15,091
8,054
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
14
2 / 6 / 6
8,169
743
4,896
12,434
5,763
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cerberus
elias17
Cerberus
15
3 / 5 / 12
9,038
822
8,511
15,816
17,774
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thor
zondox
Thor
15
7 / 5 / 5
9,650
877
11,123
13,785
11,531
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
CALLMESALIM
Ah Puch
19
6 / 1 / 18
10,590
963
22,188
8,761
3,601
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
9 / 5 / 8
9,761
887
8,217
11,062
7,283
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
2 / 3 / 17
9,383
853
11,036
9,128
5,118
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
6 / 5 / 10
10,094
918
12,719
10,203
4,465
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ao Kuang
14
3 / 5 / 13
8,774
798
7,008
13,331
11,426
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
92
17
Kills
26
26
Deaths
19
43
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
CALLMESALIM
Ah Puch
6
1
18
15
L
Nox
Kuroz0
Nox
2
4
10
1.75
L
Hel
3
6
10
1.33
L
Anhur
2
6
6
0.83
W
9
5
8
2.6
W
2
3
17
3.5
W
6
5
10
2.2
W
Ao Kuang
3
5
13
1.9
L
Cerberus
elias17
Cerberus
3
5
12
1.8
L
Thor
zondox
Thor
7
5
5
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,011
Damage
61,168
68,073
Taken
52,485
48,425
Mitigated
31,893
27,975
Healing
22,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
CALLMESALIM
Ah Puch
22,188
493
72
2,121
8,761
3,601
523
3,321
5,440
45,681
0
L
Nox
Kuroz0
Nox
9,012
864
1,982
1,523
10,947
5,303
93
8,733
2,214
26,513
0
L
Hel
6,469
346
9,942
7,573
15,091
8,054
58
11,951
3,140
14,739
0
L
Anhur
4,896
1,942
728
899
12,434
5,763
304
8,384
4,050
0
14,702
W
8,217
721
7,363
4,150
11,062
7,283
44
4,394
6,668
14,332
0
W
11,036
1,594
9
1,922
9,128
5,118
1,713
4,373
4,755
22,046
0
W
12,719
5,081
2,032
2,218
10,203
4,465
2,378
5,097
5,106
0
28,326
W
Ao Kuang
7,008
1,004
461
2,230
13,331
11,426
229
6,807
6,524
13,306
0
L
Cerberus
elias17
Cerberus
8,511
148
154
2,353
15,816
17,774
0
10,747
5,069
12,372
0
L
Thor
zondox
Thor
11,123
2,191
1,837
984
13,785
11,531
0
8,634
5,151
0
22,872

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,492
Gold Earned
48,602
131
Minions Killed
126
0
Camps Cleared
0
968,563
Distance Traveled
967,790
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
10,590
963
55
5
0
190,802
2
L
Nox
8,862
806
54
5
0
205,824
3
L
Hel
8,773
798
19
2
0
203,594
1
L
Anhur
8,169
743
17
2
0
181,689
4
W
Hel
9,761
887
14
1
0
165,870
4
W
Sol
9,383
853
26
2
0
205,081
0
W
Skadi
10,094
918
23
2
0
203,451
2
W
Ao Kuang
8,774
798
8
1
0
202,586
1
L
Cerberus
9,038
822
18
2
0
204,569
1
L
Thor
9,650
877
23
2
0
172,887
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role