Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Alistar99
Ah Muzen Cab
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,587 Elo+
Solo
Nu Wa
Nu Wa
DRUNKENMEXICAN2
Nu Wa
Level 127
God Stats
1W - 7L
1,538 SR
Queue Stats
310W - 327L
1,294 Elo+
Party 1
Bellona
Bellona
SupaSlyDad420
Bellona
Level 29
God Stats
0W - 1L
1,321 SR
Queue Stats
8W - 12L
1,255 Elo+
Party 1
Danzaburou
Danzaburou
YinG Samurai
Danzaburou
Level 102
God Stats
8W - 6L
1,231 SR
Queue Stats
217W - 219L
1,450 Elo+
Party 1
Sobek
Sobek
YourAverageMike
Sobek
Level 98
God Stats
1W - 1L
1,500 SR
Queue Stats
70W - 46L
1,561 Elo+
Party 1
Team Averages
Level 79
1,418 SR
1,430 Elo+

VS

Team Averages
Level 75
1,500 SR
1,425 Elo+
Agni
Agni
Ahfuls
Agni
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Always Blakk
Achilles
Level 91
God Stats
43W - 39L
1,500 SR
Queue Stats
134W - 118L
1,312 Elo+
Party 2
Chiron
Chiron
Batman Skittles
Chiron
Level 28
God Stats
13W - 9L
1,500 SR
Queue Stats
109W - 88L
1,312 Elo+
Party 2
Khepri
Khepri
SpeedyKhepri
Khepri
Level 86
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 22L
1,528 Elo+
Party 2
Arachne
Arachne
YoWasabii
Arachne
Level 129
God Stats
41W - 19L
1,500 SR
Queue Stats
452W - 387L
1,473 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Alistar99
Ah Muzen Cab
11
5 / 5 / 0
7,048
470
8,637
10,913
3,295
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 4 / 4
7,160
477
8,703
7,964
2,169
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
13
1 / 6 / 0
7,121
475
4,171
13,311
9,614
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Danzaburou
YinG Samurai
Danzaburou
11
1 / 6 / 2
7,068
471
3,424
11,796
3,806
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 3 / 3
6,018
401
3,593
11,470
7,884
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Ahfuls
Agni
12
2 / 2 / 5
7,681
512
4,687
5,830
1,704
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Achilles
Always Blakk
Achilles
16
5 / 1 / 6
9,381
625
9,344
11,717
11,307
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
4 / 0 / 5
8,064
538
8,937
5,442
1,897
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Khepri
10
0 / 4 / 11
7,293
486
4,398
11,908
5,590
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Arachne
YoWasabii
Arachne
15
12 / 2 / 4
9,342
623
10,643
11,044
6,796
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
54
8
Kills
23
24
Deaths
9
9
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Agni
Ahfuls
Agni
2
2
5
2.25
L
Ah Muzen Cab
Alistar99
Ah Muzen Cab
5
5
0
1
W
Achilles
Always Blakk
Achilles
5
1
6
8
W
4
0
5
6.5
L
0
4
4
0.5
W
Khepri
0
4
11
1.38
L
Bellona
1
6
0
0.17
L
Danzaburou
YinG Samurai
Danzaburou
1
6
2
0.33
W
Arachne
YoWasabii
Arachne
12
2
4
7
L
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,528
Damage
38,009
55,454
Taken
45,941
26,768
Mitigated
27,294
17,034
Healing
13,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
Ahfuls
Agni
4,687
219
0
1,465
5,830
1,704
0
2,096
3,452
39,243
0
L
Ah Muzen Cab
Alistar99
Ah Muzen Cab
8,637
3,257
0
4,023
10,913
3,295
0
3,853
7,060
0
31,609
W
Achilles
Always Blakk
Achilles
9,344
4,558
0
4,182
11,717
11,307
1,474
1,689
9,902
0
50,310
W
8,937
4,285
481
2,951
5,442
1,897
802
1,224
4,104
0
42,154
L
8,703
1,117
0
2,329
7,964
2,169
0
2,278
5,686
44,087
0
W
Khepri
4,398
802
0
0
11,908
5,590
0
3,170
8,538
17,488
0
L
Bellona
4,171
2,427
0
3,251
13,311
9,614
990
245
12,641
0
34,572
L
Danzaburou
YinG Samurai
Danzaburou
3,424
1,366
0
1,619
11,796
3,806
0
2,179
9,592
0
43,300
W
Arachne
YoWasabii
Arachne
10,643
7,163
0
4,767
11,044
6,796
1,469
3,205
7,649
8,330
36,633
L
3,593
209
540
5,272
11,470
7,884
0
1,264
10,106
17,492
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,415
Gold Earned
41,761
312
Minions Killed
360
0
Camps Cleared
0
1,286,708
Distance Traveled
1,457,502
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
7,681
512
74
5
0
281,307
7
L
Ah Muzen Cab
7,048
470
38
3
0
213,531
0
W
Achilles
9,381
625
107
7
0
285,037
0
W
Chiron
8,064
538
88
6
0
302,064
0
L
Nu Wa
7,160
477
88
6
0
244,727
2
W
Khepri
7,293
486
21
1
0
309,406
7
L
Bellona
7,121
475
75
5
0
254,877
0
L
Danzaburou
7,068
471
86
6
0
270,842
0
W
Arachne
9,342
623
70
5
0
279,688
0
L
Sobek
6,018
401
25
2
0
302,731
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role