Player Matchup

Arachne
Arachne
A1 Asian
Arachne
Level 37
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 10L
1,332 Elo+
Party 2
Hel
Hel
misicboy
Hel
Level 125
God Stats
4W - 1L
1,500 SR
Queue Stats
20W - 19L
1,332 Elo+
Party 2
Da Ji
Da Ji
yuxur
Da Ji
Level 49
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 4L
1,332 Elo+
Party 2
Team Averages
Level 70
1,500 SR
1,332 Elo+

VS

Team Averages
Level 105
1,656 SR
1,484 Elo+
Osiris
Osiris
DazedDinosaur67
Osiris
Level 126
God Stats
5W - 3L
1,763 SR
Queue Stats
43W - 45L
1,257 Elo+
Party 1
Set
Set
J-YnG_MattrezZ-J
Set
Level 43
God Stats
9W - 3L
1,704 SR
Queue Stats
26W - 34L
1,694 Elo+
Solo
Kukulkan
Kukulkan
keefee777
Kukulkan
Level 146
God Stats
17W - 17L
1,500 SR
Queue Stats
219W - 228L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
A1 Asian
Arachne
13
5 / 5 / 13
9,823
756
9,440
12,697
4,006
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

16
12 / 1 / 6
11,229
864
12,516
11,699
3,751
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
yuxur
Da Ji
13
5 / 2 / 11
9,380
722
4,920
11,131
3,786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 9 / 3
9,420
725
9,877
14,653
13,355
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 8 / 3
8,427
648
6,611
9,688
3,595
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kukulkan
keefee777
Kukulkan
12
1 / 5 / 4
8,470
652
11,612
7,265
2,373
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
18
22
Kills
8
8
Deaths
22
30
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Arachne
A1 Asian
Arachne
5
5
13
2.3
L
5
9
3
0.72
L
2
8
3
0.44
L
Kukulkan
keefee777
Kukulkan
1
5
4
0.6
W
12
1
6
15
W
Da Ji
yuxur
Da Ji
5
2
11
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,876
Damage
28,100
35,527
Taken
31,606
11,543
Mitigated
19,323
15,900
Healing
1,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
A1 Asian
Arachne
9,440
7,058
0
1,646
12,697
4,006
0
3,554
8,965
0
14,461
L
9,877
4,479
171
946
14,653
13,355
0
4,961
9,462
3,782
31,049
L
6,611
2,124
0
304
9,688
3,595
0
3,991
5,550
0
25,960
L
Kukulkan
keefee777
Kukulkan
11,612
284
0
187
7,265
2,373
0
3,121
3,988
39,455
0
W
12,516
1,739
5,233
7,012
11,699
3,751
1,382
3,569
7,898
61,612
0
W
Da Ji
yuxur
Da Ji
4,920
1,171
0
2,009
11,131
3,786
48
4,586
6,177
0
13,951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,432
Gold Earned
26,317
129
Minions Killed
159
0
Camps Cleared
0
743,026
Distance Traveled
627,966
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,823
756
15
1
0
247,289
0
L
Osiris
9,420
725
57
4
0
198,258
2
L
Set
8,427
648
47
4
0
220,232
0
L
Kukulkan
8,470
652
55
4
0
209,476
3
W
Hel
11,229
864
89
7
0
241,058
0
W
Da Ji
9,380
722
25
2
0
254,679
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role