Player Matchup

Kuzenbo
Kuzenbo
CaptainNuttt
Kuzenbo
Level 16
God Stats
1W - 3L
1,446 SR
Queue Stats
70W - 63L
1,410 Elo+
Party 1
Apollo
Apollo
DamenDamen
Apollo
Level 21
God Stats
14W - 17L
1,401 SR
Queue Stats
164W - 109L
1,390 Elo+
Solo
Scylla
Scylla
Hunterkey
Scylla
Level 15
God Stats
2W - 4L
1,613 SR
Queue Stats
116W - 135L
1,410 Elo+
Party 1
Bellona
Bellona
RobertoXDDD
Bellona
Level 22
God Stats
3W - 3L
1,148 SR
Queue Stats
112W - 117L
1,441 Elo+
Solo
Cu Chulainn
Cu Chulainn
juani_iwnl_tgs
Cu Chulainn
Level 16
God Stats
18W - 26L
1,538 SR
Queue Stats
94W - 134L
1,459 Elo+
Solo
Team Averages
Level 18
1,429 SR
1,422 Elo+

VS

Team Averages
Level 20
1,426 SR
1,513 Elo+
Bellona
Bellona
Blue_Psyche
Bellona
Level 16
God Stats
1W - 3L
1,457 SR
Queue Stats
2W - 5L
1,374 Elo+
Solo
Hun Batz
Hun Batz
NESC0FFEE
Hun Batz
Level 7
God Stats
26W - 19L
1,703 SR
Queue Stats
612W - 583L
1,657 Elo+
Solo
Athena
Athena
SirMisty
Athena
Level 16
God Stats
1W - 2L
1,234 SR
Queue Stats
5W - 3L
1,595 Elo+
Party 2
Medusa
Medusa
TheWealPoko
Medusa
Level 39
God Stats
1W - 1L
1,234 SR
Queue Stats
23W - 18L
1,650 Elo+
Party 2
Chaac
Chaac
TrapSauce
Chaac
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 11L
1,290 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
CaptainNuttt
Kuzenbo
11
2 / 2 / 3
7,049
504
4,512
10,502
7,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Apollo
DamenDamen
Apollo
11
4 / 5 / 2
6,800
486
6,882
12,008
3,541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
Hunterkey
Scylla
7
1 / 4 / 1
5,586
399
1,932
3,758
758
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
RobertoXDDD
Bellona
12
3 / 4 / 4
7,426
530
9,300
9,253
8,108
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cu Chulainn
juani_iwnl_tgs
Cu Chulainn
9
1 / 5 / 4
6,309
451
4,153
10,153
6,400
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Blue_Psyche
Bellona
10
1 / 5 / 6
6,995
500
3,107
8,376
5,075
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hun Batz
NESC0FFEE
Hun Batz
14
8 / 0 / 2
8,448
603
6,954
6,589
2,592
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Athena
SirMisty
Athena
12
2 / 3 / 10
7,849
561
5,548
11,701
8,538
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
13
5 / 2 / 4
7,857
561
10,678
8,201
2,708
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chaac
TrapSauce
Chaac
14
4 / 1 / 4
8,291
592
6,093
8,161
6,404
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
46
11
Kills
20
20
Deaths
11
14
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Bellona
Blue_Psyche
Bellona
1
5
6
0.8
L
Kuzenbo
CaptainNuttt
Kuzenbo
2
2
3
1.75
L
Apollo
DamenDamen
Apollo
4
5
2
1
L
Scylla
Hunterkey
Scylla
1
4
1
0.38
W
Hun Batz
NESC0FFEE
Hun Batz
8
0
2
9
L
Bellona
RobertoXDDD
Bellona
3
4
4
1.25
W
Athena
SirMisty
Athena
2
3
10
2.33
W
Medusa
5
2
4
3.5
W
Chaac
TrapSauce
Chaac
4
1
4
6
L
Cu Chulainn
juani_iwnl_tgs
Cu Chulainn
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,779
Damage
32,380
45,674
Taken
43,028
26,222
Mitigated
25,317
7,152
Healing
14,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Blue_Psyche
Bellona
3,107
1,826
0
431
8,376
5,075
0
1,772
6,414
0
27,291
L
Kuzenbo
CaptainNuttt
Kuzenbo
4,512
1,493
0
862
10,502
7,415
149
1,327
9,175
25,335
0
L
Apollo
DamenDamen
Apollo
6,882
3,288
0
4,455
12,008
3,541
720
2,034
9,974
0
31,293
L
Scylla
Hunterkey
Scylla
1,932
262
0
0
3,758
758
0
342
3,416
12,364
0
W
Hun Batz
NESC0FFEE
Hun Batz
6,954
1,757
0
2,574
6,589
2,592
358
1,146
5,435
0
45,266
L
Bellona
RobertoXDDD
Bellona
9,300
4,205
0
888
9,253
8,108
304
665
8,588
7,448
49,101
W
Athena
SirMisty
Athena
5,548
1,507
0
2,290
11,701
8,538
364
2,176
9,390
16,497
0
W
Medusa
10,678
4,521
0
4,442
8,201
2,708
2,109
1,339
6,862
0
55,176
W
Chaac
TrapSauce
Chaac
6,093
1,942
0
5,079
8,161
6,404
562
736
7,250
0
45,213
L
Cu Chulainn
juani_iwnl_tgs
Cu Chulainn
4,153
1,247
0
947
10,153
6,400
425
1,180
8,973
0
22,441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,170
Gold Earned
39,440
246
Minions Killed
353
0
Camps Cleared
0
1,184,295
Distance Traveled
1,228,077
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,995
500
47
3
0
184,180
2
L
Kuzenbo
7,049
504
39
3
0
299,726
4
L
Apollo
6,800
486
54
4
0
258,669
1
L
Scylla
5,586
399
22
2
0
118,192
0
W
Hun Batz
8,448
603
83
6
0
300,067
0
L
Bellona
7,426
530
87
6
0
271,816
7
W
Athena
7,849
561
22
2
0
278,265
1
W
Medusa
7,857
561
107
8
0
234,116
0
W
Chaac
8,291
592
94
7
0
231,449
0
L
Cu Chulainn
6,309
451
44
3
0
235,892
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role