Player Matchup

Sun Wukong
Sun Wukong
AGUSCHIMBO
Sun Wukong
Level 7
God Stats
0W - 1L
1,491 SR
Queue Stats
1W - 2L
1,540 Elo+
Solo
Bakasura
Bakasura
Bosniak1
Bakasura
Level 27
God Stats
20W - 18L
1,610 SR
Queue Stats
91W - 78L
1,717 Elo+
Solo
Bacchus
Bacchus
Bury96
Bacchus
Level 21
God Stats
9W - 7L
1,500 SR
Queue Stats
140W - 121L
1,441 Elo+
Party 2
Danzaburou
Danzaburou
Daxxx96
Danzaburou
Level 22
God Stats
15W - 15L
1,263 SR
Queue Stats
128W - 120L
1,365 Elo+
Party 2
Thoth
Thoth
Eddiemoney17
Thoth
Level 23
God Stats
16W - 18L
1,523 SR
Queue Stats
143W - 118L
1,509 Elo+
Party 2
Team Averages
Level 20
1,477 SR
1,514 Elo+

VS

Team Averages
Level 20
1,569 SR
1,571 Elo+
Tsukuyomi
Tsukuyomi
LIUFAU_____
Tsukuyomi
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 8L
1,490 Elo+
Party 1
Terra
Terra
MNazaroff
Terra
Level 25
God Stats
9W - 2L
1,776 SR
Queue Stats
298W - 256L
1,546 Elo+
Solo
Zeus
Zeus
Megthor
Zeus
Level 28
God Stats
5W - 0L
1,724 SR
Queue Stats
8W - 7L
1,851 Elo+
Solo
Tyr
Tyr
PrimearchS
Tyr
Level 11
God Stats
2W - 5L
1,347 SR
Queue Stats
31W - 18L
1,425 Elo+
Solo
Anhur
Anhur
Swety Twitch
Anhur
Level 28
God Stats
3W - 3L
1,500 SR
Queue Stats
26W - 26L
1,543 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AGUSCHIMBO
Sun Wukong
1
0 / 0 / 0
1,713
190
0
0
0
Bakasura
Bosniak1
Bakasura
9
1 / 4 / 0
5,296
588
3,639
7,720
2,567
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bacchus
Bury96
Bacchus
7
1 / 3 / 2
4,501
500
2,184
5,826
2,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
Daxxx96
Danzaburou
9
2 / 2 / 0
4,942
549
3,661
5,005
1,112
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
3 / 1 / 0
5,818
646
3,107
2,589
698
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
LIUFAU_____
Tsukuyomi
5
0 / 4 / 0
4,046
450
97
5,050
1,139
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Terra
MNazaroff
Terra
8
1 / 1 / 4
5,519
613
2,554
5,515
2,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Zeus
Megthor
Zeus
9
1 / 1 / 0
5,168
574
1,925
3,348
905
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

11
4 / 1 / 1
6,083
676
4,219
6,486
3,753
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
4 / 2 / 1
5,248
583
4,498
5,323
1,262
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
16
7
Kills
10
10
Deaths
9
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
AGUSCHIMBO
Sun Wukong
0
0
0
0
L
Bakasura
Bosniak1
Bakasura
1
4
0
0.25
L
Bacchus
Bury96
Bacchus
1
3
2
0.67
L
Danzaburou
Daxxx96
Danzaburou
2
2
0
1
L
3
1
0
3
W
Tsukuyomi
LIUFAU_____
Tsukuyomi
0
4
0
0
W
Terra
MNazaroff
Terra
1
1
4
3
W
Zeus
Megthor
Zeus
1
1
0
1
W
4
1
1
4.5
W
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,591
Damage
13,293
21,140
Taken
25,722
6,729
Mitigated
9,675
4,885
Healing
9,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
AGUSCHIMBO
Sun Wukong
0
0
0
0
0
0
0
0
0
0
0
L
Bakasura
Bosniak1
Bakasura
3,639
2,410
0
2,538
7,720
2,567
388
0
7,420
0
17,768
L
Bacchus
Bury96
Bacchus
2,184
665
0
886
5,826
2,352
0
1,799
4,027
7,761
0
L
Danzaburou
Daxxx96
Danzaburou
3,661
1,540
0
1,461
5,005
1,112
0
755
4,250
0
24,194
L
3,107
293
0
0
2,589
698
0
1,925
639
30,988
0
W
Tsukuyomi
LIUFAU_____
Tsukuyomi
97
0
0
391
5,050
1,139
0
833
4,145
0
13,853
W
Terra
MNazaroff
Terra
2,554
554
255
2,234
5,515
2,616
0
727
4,788
21,580
0
W
Zeus
Megthor
Zeus
1,925
297
0
393
3,348
905
0
2,058
1,146
19,878
0
W
4,219
1,204
0
3,804
6,486
3,753
0
0
5,594
0
24,442
W
4,498
2,045
0
2,279
5,323
1,262
0
1,457
3,866
0
16,966

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,270
Gold Earned
26,064
179
Minions Killed
202
0
Camps Cleared
0
680,058
Distance Traveled
818,289
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
1,713
190
0
0
0
0
0
L
Bakasura
5,296
588
60
7
0
160,357
0
L
Bacchus
4,501
500
8
1
0
182,597
0
L
Danzaburou
4,942
549
46
5
0
170,921
2
L
Thoth
5,818
646
65
7
0
166,183
2
W
Tsukuyomi
4,046
450
32
4
0
168,193
1
W
Terra
5,519
613
40
4
0
170,805
0
W
Zeus
5,168
574
46
5
0
147,002
2
W
Tyr
6,083
676
56
6
0
177,659
0
W
Anhur
5,248
583
28
3
0
154,630
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role