Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
InfamousJarl
Aphrodite
Level 149
God Stats
3W - 2L
1,500 SR
Queue Stats
160W - 187L
1,551 Elo+
Solo
Tsukuyomi
Tsukuyomi
Onornu
Tsukuyomi
Level 129
God Stats
5W - 5L
1,267 SR
Queue Stats
396W - 420L
1,363 Elo+
Solo
Rama
Rama
Snuzz
Rama
Level 124
God Stats
1W - 2L
1,285 SR
Queue Stats
4W - 6L
1,237 Elo+
Party 1
Odin
Odin
ocachobee
Odin
Level 124
God Stats
1W - 2L
1,500 SR
Queue Stats
44W - 41L
1,423 Elo+
Party 1
Team Averages
Level 137
1,410 SR
1,415 Elo+

VS

Team Averages
Level 113
1,500 SR
1,513 Elo+
Hercules
Hercules
 
Hercules
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Ghost Dan19
Ares
Level 128
God Stats
8W - 5L
1,500 SR
Queue Stats
662W - 694L
1,564 Elo+
Solo
Cthulhu
Cthulhu
Killbash
Cthulhu
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
LoonyLarz
Zeus
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Yemoja
Yemoja
Noxide1
Yemoja
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 39L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
15
5 / 6 / 4
8,946
813
11,968
10,821
6,110
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
InfamousJarl
Aphrodite
13
1 / 6 / 7
7,714
701
12,956
11,842
7,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tsukuyomi
Onornu
Tsukuyomi
15
2 / 4 / 6
8,381
762
13,808
11,398
5,768
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Rama
Snuzz
Rama
15
1 / 4 / 5
7,780
707
11,508
9,632
4,605
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Odin
14
1 / 4 / 8
7,751
705
5,059
14,783
16,592
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
16
4 / 2 / 14
9,127
830
7,732
18,281
25,917
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
4 / 1 / 15
9,419
856
8,239
16,035
18,692
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cthulhu
Killbash
Cthulhu
16
4 / 3 / 15
9,535
867
13,974
14,443
19,521
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Zeus
17
11 / 3 / 8
10,532
957
18,176
9,062
4,467
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Yemoja
Noxide1
Yemoja
15
1 / 1 / 16
9,416
856
5,118
8,077
9,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
92
10
Kills
24
24
Deaths
10
30
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
5
6
4
1.17
W
Hercules
 
Hercules
4
2
14
5.5
W
4
1
15
11.5
L
Aphrodite
InfamousJarl
Aphrodite
1
6
7
0.75
W
Cthulhu
Killbash
Cthulhu
4
3
15
3.83
W
Zeus
11
3
8
5
W
Yemoja
Noxide1
Yemoja
1
1
16
9
L
Tsukuyomi
Onornu
Tsukuyomi
2
4
6
1.25
L
Rama
Snuzz
Rama
1
4
5
0.88
L
Odin
1
4
8
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,299
Damage
53,239
58,476
Taken
65,898
40,701
Mitigated
77,948
19,784
Healing
30,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
11,968
2,222
586
673
10,821
6,110
0
8,436
2,235
0
20,862
W
Hercules
 
Hercules
7,732
2,098
2,177
5,940
18,281
25,917
671
3,161
15,005
0
12,705
W
8,239
352
808
2,506
16,035
18,692
1,063
4,425
11,435
19,896
0
L
Aphrodite
InfamousJarl
Aphrodite
12,956
389
7,456
5,036
11,842
7,626
0
9,103
2,389
22,991
0
W
Cthulhu
Killbash
Cthulhu
13,974
342
3,596
1,637
14,443
19,521
276
3,220
11,182
26,752
0
W
Zeus
18,176
1,817
1,979
1,261
9,062
4,467
1,974
652
8,335
38,620
0
W
Yemoja
Noxide1
Yemoja
5,118
1,027
9,712
977
8,077
9,351
517
1,498
6,554
9,792
0
L
Tsukuyomi
Onornu
Tsukuyomi
13,808
2,423
0
2,209
11,398
5,768
0
8,814
2,459
0
25,619
L
Rama
Snuzz
Rama
11,508
6,553
0
1,152
9,632
4,605
0
8,248
1,159
0
23,250
L
Odin
5,059
1,791
191
2,481
14,783
16,592
0
10,245
4,285
0
7,432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,572
Gold Earned
48,029
103
Minions Killed
124
0
Camps Cleared
0
965,961
Distance Traveled
917,903
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
8,946
813
15
1
0
186,144
0
W
Hercules
9,127
830
12
1
0
177,093
0
W
Ares
9,419
856
27
2
0
180,877
0
L
Aphrodite
7,714
701
25
2
0
186,929
5
W
Cthulhu
9,535
867
29
3
0
211,584
2
W
Zeus
10,532
957
50
5
0
183,900
0
W
Yemoja
9,416
856
6
1
0
164,449
0
L
Tsukuyomi
8,381
762
23
2
0
229,012
4
L
Rama
7,780
707
33
3
0
143,184
0
L
Odin
7,751
705
7
1
0
220,692
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role