Player Matchup

Ganesha
Ganesha
DagronMastur69
Ganesha
Level 89
God Stats
4W - 2L
1,718 SR
Queue Stats
55W - 64L
1,482 Elo+
Party 2
Cupid
Cupid
FilthyMitts
Cupid
Level 41
God Stats
8W - 9L
1,435 SR
Queue Stats
8W - 9L
1,457 Elo+
Party 2
Janus
Janus
Grezasaur
Janus
Level 99
God Stats
1W - 3L
1,500 SR
Queue Stats
41W - 47L
1,509 Elo+
Party 2
Thor
Thor
Kalazen
Thor
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
Sk4r3Kr0w
Scylla
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 76
1,530 SR
1,490 Elo+

VS

Team Averages
Level 98
1,634 SR
1,545 Elo+
Hades
Hades
GudGuyDillon
Hades
Level 147
God Stats
2W - 0L
1,500 SR
Queue Stats
138W - 87L
1,626 Elo+
Party 3
Aphrodite
Aphrodite
Joeks
Aphrodite
Level 157
God Stats
6W - 4L
1,746 SR
Queue Stats
21W - 30L
1,312 Elo+
Party 1
Osiris
Osiris
Puertorean
Osiris
Level 27
God Stats
3W - 0L
1,500 SR
Queue Stats
6W - 5L
1,673 Elo+
Party 1
Ymir
Ymir
TenderlyPut
Ymir
Level 38
God Stats
37W - 9L
1,623 SR
Queue Stats
47W - 23L
1,626 Elo+
Party 3
Neith
Neith
Tingles CXII
Neith
Level 123
God Stats
7W - 5L
1,802 SR
Queue Stats
144W - 89L
1,487 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 3
6,768
752
6,120
11,478
8,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
3 / 2 / 3
8,156
906
6,090
7,232
2,711
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Janus
Grezasaur
Janus
13
2 / 3 / 3
7,026
781
7,894
5,090
1,864
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
Kalazen
Thor
12
1 / 3 / 4
6,777
753
2,743
6,916
4,018
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
Sk4r3Kr0w
Scylla
12
0 / 5 / 1
5,939
660
3,577
8,037
3,686
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 6
7,135
793
5,735
8,004
4,367
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Aphrodite
Joeks
Aphrodite
14
1 / 2 / 12
8,217
913
5,807
8,460
4,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
Puertorean
Osiris
16
12 / 2 / 4
10,398
1,155
14,342
10,665
9,745
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
2 / 1 / 8
7,936
882
3,659
6,826
6,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
1 / 0 / 9
7,708
856
4,112
5,355
2,646
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
55
6
Kills
16
16
Deaths
6
14
Assists
39
Player
Kills
Deaths
Assists
KDA
L
0
3
3
0.5
L
3
2
3
2.25
L
Janus
Grezasaur
Janus
2
3
3
1.17
W
0
1
6
3
W
Aphrodite
Joeks
Aphrodite
1
2
12
3.5
L
Thor
Kalazen
Thor
1
3
4
1
W
Osiris
Puertorean
Osiris
12
2
4
7
L
Scylla
Sk4r3Kr0w
Scylla
0
5
1
0.1
W
2
1
8
6
W
1
0
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,424
Damage
33,655
38,753
Taken
39,310
20,685
Mitigated
28,157
7,253
Healing
16,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,120
341
0
1,116
11,478
8,406
0
5,090
6,388
19,786
0
L
6,090
3,527
564
2,694
7,232
2,711
0
2,771
4,461
0
17,208
L
Janus
Grezasaur
Janus
7,894
146
0
729
5,090
1,864
0
2,923
2,167
25,540
0
W
5,735
438
289
4,146
8,004
4,367
108
2,941
4,892
28,992
0
W
Aphrodite
Joeks
Aphrodite
5,807
220
4,887
4,687
8,460
4,999
123
3,808
4,538
14,543
0
L
Thor
Kalazen
Thor
2,743
405
0
859
6,916
4,018
0
2,746
4,170
0
13,979
W
Osiris
Puertorean
Osiris
14,342
5,882
0
484
10,665
9,745
449
3,594
6,935
2,104
29,958
L
Scylla
Sk4r3Kr0w
Scylla
3,577
361
0
1,291
8,037
3,686
0
3,009
5,028
11,278
0
W
3,659
785
0
1,081
6,826
6,400
28
4,285
2,389
8,954
0
W
4,112
527
0
1,401
5,355
2,646
1,408
2,803
2,399
1,057
30,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,666
Gold Earned
41,394
188
Minions Killed
213
5
Camps Cleared
11
835,546
Distance Traveled
934,772
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
6,768
752
1
0
0
184,015
1
L
Cupid
8,156
906
59
7
0
151,832
0
L
Janus
7,026
781
61
7
2
162,499
3
W
Hades
7,135
793
65
7
3
168,112
1
W
Aphrodite
8,217
913
18
2
1
204,782
2
L
Thor
6,777
753
39
4
2
176,390
2
W
Osiris
10,398
1,155
48
5
6
205,289
2
L
Scylla
5,939
660
28
3
1
160,810
1
W
Ymir
7,936
882
8
1
0
177,307
2
W
Neith
7,708
856
74
8
1
179,282
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role