Player Matchup

Apollo
Apollo
Eakinaldo
Apollo
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 17L
1,297 Elo+
Solo
Hun Batz
Hun Batz
Embers cc
Hun Batz
Level 157
God Stats
3W - 4L
1,500 SR
Queue Stats
181W - 163L
1,255 Elo+
Party 2
Nu Wa
Nu Wa
Etherflame
Nu Wa
Level 131
God Stats
22W - 27L
1,495 SR
Queue Stats
504W - 537L
1,571 Elo+
Solo
Osiris
Osiris
Islandcruse
Osiris
Level 152
God Stats
2W - 2L
1,500 SR
Queue Stats
117W - 92L
1,211 Elo+
Party 2
Artio
Artio
Wraith cc
Artio
Level 121
God Stats
2W - 4L
1,500 SR
Queue Stats
36W - 45L
1,028 Elo+
Party 2
Team Averages
Level 133
1,499 SR
1,272 Elo+

VS

Team Averages
Level 132
1,500 SR
1,662 Elo+
Tsukuyomi
Tsukuyomi
LiIgommer
Tsukuyomi
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
263W - 248L
1,551 Elo+
Solo
Kuzenbo
Kuzenbo
Raundinho-
Kuzenbo
Level 109
God Stats
2W - 4L
1,500 SR
Queue Stats
60W - 53L
1,608 Elo+
Party 1
Zeus
Zeus
TylaTooPretty
Zeus
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 25L
1,758 Elo+
Party 1
Zhong Kui
Zhong Kui
WuntchMeat
Zhong Kui
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
augustito-
Skadi
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 63L
1,895 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Eakinaldo
Apollo
12
4 / 0 / 1
7,039
704
4,250
3,797
2,040
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
Embers cc
Hun Batz
10
1 / 1 / 2
5,704
570
2,676
6,171
1,742
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Nu Wa
10
1 / 1 / 0
5,601
560
2,873
3,712
976
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Osiris
10
2 / 1 / 1
5,528
553
4,354
5,812
4,080
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Artio
Wraith cc
Artio
9
0 / 1 / 4
5,348
535
1,736
6,889
2,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
LiIgommer
Tsukuyomi
10
4 / 3 / 0
5,737
574
4,458
6,458
1,868
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kuzenbo
Raundinho-
Kuzenbo
9
0 / 2 / 0
4,955
496
1,131
5,777
3,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
0 / 2 / 2
5,523
552
4,049
5,977
2,962
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zhong Kui
WuntchMeat
Zhong Kui
10
0 / 0 / 2
5,442
544
3,155
5,875
3,650
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Skadi
2
0 / 1 / 0
3,537
354
742
1,111
163
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
8
8
Kills
4
4
Deaths
8
8
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Apollo
Eakinaldo
Apollo
4
0
1
4.5
W
Hun Batz
Embers cc
Hun Batz
1
1
2
2
W
Nu Wa
1
1
0
1
W
Osiris
2
1
1
2.5
L
Tsukuyomi
LiIgommer
Tsukuyomi
4
3
0
1.33
L
Kuzenbo
Raundinho-
Kuzenbo
0
2
0
0
L
0
2
2
0.5
W
Artio
Wraith cc
Artio
0
1
4
2
L
Zhong Kui
WuntchMeat
Zhong Kui
0
0
2
1
L
Skadi
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,889
Damage
13,535
26,381
Taken
25,198
11,639
Mitigated
11,810
11,803
Healing
8,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Eakinaldo
Apollo
4,250
2,524
0
2,264
3,797
2,040
529
956
2,841
4,115
43,489
W
Hun Batz
Embers cc
Hun Batz
2,676
577
0
3,119
6,171
1,742
0
905
5,266
0
27,266
W
Nu Wa
2,873
509
0
1,032
3,712
976
157
878
2,834
36,465
0
W
Osiris
4,354
1,195
0
2,394
5,812
4,080
0
3,164
2,648
3,727
18,633
L
Tsukuyomi
LiIgommer
Tsukuyomi
4,458
663
0
1,846
6,458
1,868
0
943
5,437
0
26,798
L
Kuzenbo
Raundinho-
Kuzenbo
1,131
168
0
1,773
5,777
3,167
0
776
4,979
22,352
0
L
4,049
538
0
3,040
5,977
2,962
0
862
5,093
28,608
0
W
Artio
Wraith cc
Artio
1,736
43
120
2,874
6,889
2,801
0
2,432
4,457
15,343
0
L
Zhong Kui
WuntchMeat
Zhong Kui
3,155
1,363
0
1,932
5,875
3,650
0
2,234
3,509
32,816
0
L
Skadi
742
478
0
118
1,111
163
0
464
625
0
3,278

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,220
Gold Earned
25,194
314
Minions Killed
259
0
Camps Cleared
0
965,428
Distance Traveled
745,912
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
7,039
704
107
11
0
191,129
1
W
Hun Batz
5,704
570
75
8
0
211,461
5
W
Nu Wa
5,601
560
67
7
0
172,738
1
W
Osiris
5,528
553
39
4
0
187,134
4
L
Tsukuyomi
5,737
574
62
6
0
219,525
4
L
Kuzenbo
4,955
496
47
5
0
177,498
0
L
Zeus
5,523
552
66
7
0
157,023
0
W
Artio
5,348
535
26
3
0
202,966
1
L
Zhong Kui
5,442
544
77
8
0
166,349
2
L
Skadi
3,537
354
7
1
0
25,517
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role