Player Matchup

Bellona
Bellona
AlfaceTime
Bellona
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
Arachinis
Apollo
Level 16
God Stats
2W - 3L
1,500 SR
Queue Stats
69W - 67L
1,500 Elo+
Solo
Nemesis
Nemesis
EdgardoPereyra
Nemesis
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,788 Elo+
Solo
Xing Tian
Xing Tian
ShinyX666
Xing Tian
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,781 Elo+
Party 2
Scylla
Scylla
federzoni
Scylla
Level 28
God Stats
2W - 0L
1,719 SR
Queue Stats
13W - 12L
1,526 Elo+
Solo
Team Averages
Level 24
1,544 SR
1,619 Elo+

VS

Team Averages
Level 15
1,458 SR
1,539 Elo+
Izanami
Izanami
Pirueta89
Izanami
Level 37
God Stats
120W - 83L
1,708 SR
Queue Stats
209W - 163L
1,759 Elo+
Party 1
Ares
Ares
Spectrewolf7973
Ares
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,730 Elo+
Solo
Set
Set
puzzle_recente
Set
Level 7
God Stats
8W - 4L
1,298 SR
Queue Stats
17W - 20L
1,432 Elo+
Solo
Anhur
Anhur
sonofsaturnn
Anhur
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,063 Elo+
Solo
Kukulkan
Kukulkan
turborjgames
Kukulkan
Level 23
God Stats
0W - 1L
1,281 SR
Queue Stats
37W - 31L
1,713 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AlfaceTime
Bellona
11
0 / 0 / 2
5,695
518
1,367
3,722
2,897
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Apollo
Arachinis
Apollo
11
5 / 1 / 0
6,662
606
6,867
5,604
1,675
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
6 / 0 / 0
6,743
613
5,675
7,394
2,369
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Xing Tian
ShinyX666
Xing Tian
8
1 / 2 / 6
5,752
523
2,463
5,285
2,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Scylla
federzoni
Scylla
10
3 / 1 / 0
5,871
534
2,676
3,745
1,057
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Pirueta89
Izanami
11
0 / 1 / 1
6,477
589
4,605
5,841
2,031
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

5
0 / 8 / 0
4,489
408
782
10,712
5,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

9
2 / 2 / 1
5,975
543
1,918
5,538
2,043
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

5
0 / 4 / 3
4,668
424
1,505
5,043
810
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Kukulkan
turborjgames
Kukulkan
12
1 / 1 / 0
6,661
606
3,455
4,573
1,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
8
15
Kills
3
4
Deaths
16
8
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bellona
AlfaceTime
Bellona
0
0
2
1
W
Apollo
Arachinis
Apollo
5
1
0
5
W
6
0
0
6
L
Izanami
Pirueta89
Izanami
0
1
1
0.5
W
Xing Tian
ShinyX666
Xing Tian
1
2
6
2
L
0
8
0
0
W
Scylla
federzoni
Scylla
3
1
0
3
L
2
2
1
1.25
L
0
4
3
0.38
L
Kukulkan
turborjgames
Kukulkan
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,048
Damage
12,265
25,750
Taken
31,707
10,614
Mitigated
11,531
10,075
Healing
6,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
AlfaceTime
Bellona
1,367
327
0
1,500
3,722
2,897
408
0
3,722
0
20,985
W
Apollo
Arachinis
Apollo
6,867
4,758
0
3,357
5,604
1,675
2,842
167
5,437
0
33,468
W
5,675
2,658
0
3,691
7,394
2,369
0
1,447
5,947
0
37,421
L
Izanami
Pirueta89
Izanami
4,605
3,546
0
3,178
5,841
2,031
484
48
5,743
0
44,431
W
Xing Tian
ShinyX666
Xing Tian
2,463
540
0
862
5,285
2,616
189
1,293
3,992
13,371
0
L
782
389
0
98
10,712
5,145
22
2,371
8,316
8,443
0
W
Scylla
federzoni
Scylla
2,676
484
62
603
3,745
1,057
0
1,330
2,415
24,323
0
L
1,918
686
0
2,080
5,538
2,043
0
676
4,787
0
20,600
L
1,505
470
0
387
5,043
810
0
734
4,305
0
7,979
L
Kukulkan
turborjgames
Kukulkan
3,455
394
0
970
4,573
1,502
698
1,107
3,342
42,372
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,723
Gold Earned
28,270
273
Minions Killed
251
0
Camps Cleared
0
1,028,801
Distance Traveled
987,133
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
5,695
518
45
4
0
228,789
0
W
Apollo
6,662
606
71
6
0
156,439
0
W
Nemesis
6,743
613
82
7
0
219,563
1
L
Izanami
6,477
589
92
8
0
182,878
1
W
Xing Tian
5,752
523
15
1
0
221,756
0
L
Ares
4,489
408
11
1
0
189,785
2
W
Scylla
5,871
534
60
5
0
202,254
1
L
Set
5,975
543
49
4
0
224,436
3
L
Anhur
4,668
424
9
1
0
184,950
2
L
Kukulkan
6,661
606
90
8
0
205,084
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role