Player Matchup

Hachiman
Hachiman
KingAyeJay
Hachiman
Level 143
God Stats
8W - 5L
1,500 SR
Queue Stats
189W - 170L
1,297 Elo+
Party 1
Cabrakan
Cabrakan
MommyMilkie
Cabrakan
Level 80
God Stats
2W - 5L
1,182 SR
Queue Stats
280W - 282L
1,437 Elo+
Party 2
Mercury
Mercury
MovingMonkay
Mercury
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
296W - 284L
1,263 Elo+
Party 2
Horus
Horus
TormentorJ
Horus
Level 138
God Stats
4W - 4L
1,500 SR
Queue Stats
174W - 162L
1,312 Elo+
Party 1
Ra
Ra
qarkaneon
Ra
Level 127
God Stats
11W - 9L
1,169 SR
Queue Stats
137W - 126L
1,178 Elo+
Party 1
Team Averages
Level 115
1,370 SR
1,297 Elo+

VS

Team Averages
Level 99
1,547 SR
1,297 Elo+
Amaterasu
Amaterasu
HariKari8
Amaterasu
Level 57
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 25L
1,371 Elo+
Solo
Sylvanus
Sylvanus
SilverCR0
Sylvanus
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Steelo45
Skadi
Level 98
God Stats
2W - 2L
1,500 SR
Queue Stats
13W - 17L
1,036 Elo+
Solo
Discordia
Discordia
chillociraptor
Discordia
Level 145
God Stats
45W - 27L
1,735 SR
Queue Stats
215W - 210L
1,285 Elo+
Party 3
The Morrigan
The Morrigan
nickvett
The Morrigan
Level 128
God Stats
17W - 7L
1,500 SR
Queue Stats
228W - 210L
1,293 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
KingAyeJay
Hachiman
13
3 / 4 / 2
8,267
517
9,768
10,795
2,720
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cabrakan
MommyMilkie
Cabrakan
14
0 / 2 / 0
7,957
497
5,688
9,154
9,738
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mercury
MovingMonkay
Mercury
13
1 / 3 / 1
7,502
469
2,010
9,137
3,032
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Horus
11
1 / 5 / 1
6,443
403
3,633
14,745
6,224
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman

Talisman

+75
Health
+15
Magical Protection

13
2 / 5 / 0
8,038
502
5,190
9,587
3,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
HariKari8
Amaterasu
14
1 / 0 / 4
8,317
520
4,549
11,139
7,380
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
SilverCR0
Sylvanus
13
4 / 3 / 7
8,551
534
5,867
11,712
6,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Skadi
Steelo45
Skadi
13
3 / 2 / 8
8,517
532
10,501
9,588
4,867
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Discordia
chillociraptor
Discordia
15
6 / 1 / 7
9,726
608
10,999
5,713
2,189
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

The Morrigan
nickvett
The Morrigan
15
5 / 1 / 4
9,337
584
6,776
8,190
2,936
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
49
7
Kills
19
19
Deaths
7
4
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
HariKari8
Amaterasu
1
0
4
3
L
Hachiman
KingAyeJay
Hachiman
3
4
2
1
L
Cabrakan
MommyMilkie
Cabrakan
0
2
0
0
L
Mercury
MovingMonkay
Mercury
1
3
1
0.5
W
Sylvanus
SilverCR0
Sylvanus
4
3
7
2.5
W
Skadi
Steelo45
Skadi
3
2
8
3.5
L
Horus
1
5
1
0.3
W
Discordia
chillociraptor
Discordia
6
1
7
9.5
W
The Morrigan
nickvett
The Morrigan
5
1
4
7
L
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,289
Damage
38,692
53,418
Taken
46,342
25,178
Mitigated
23,577
17,087
Healing
21,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
HariKari8
Amaterasu
4,549
2,150
0
4,195
11,139
7,380
420
6,418
4,721
0
41,744
L
Hachiman
KingAyeJay
Hachiman
9,768
3,693
0
3,263
10,795
2,720
1,064
3,873
6,822
0
50,815
L
Cabrakan
MommyMilkie
Cabrakan
5,688
1,129
0
2,040
9,154
9,738
0
2,931
6,152
49,023
0
L
Mercury
MovingMonkay
Mercury
2,010
310
0
4,104
9,137
3,032
0
3,246
5,777
0
37,828
W
Sylvanus
SilverCR0
Sylvanus
5,867
1,706
4,341
5,700
11,712
6,205
431
847
10,865
24,086
0
W
Skadi
Steelo45
Skadi
10,501
5,719
0
2,519
9,588
4,867
1,748
460
9,128
4,611
53,480
L
Horus
3,633
1,789
1,363
4,238
14,745
6,224
0
5,837
8,822
0
14,923
W
Discordia
chillociraptor
Discordia
10,999
815
0
680
5,713
2,189
583
2,010
3,703
56,681
0
W
The Morrigan
nickvett
The Morrigan
6,776
977
0
3,994
8,190
2,936
441
1,143
7,047
58,874
2,540
L
5,190
219
25
2,054
9,587
3,464
0
5,852
3,317
56,191
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,207
Gold Earned
44,448
392
Minions Killed
466
0
Camps Cleared
0
1,432,930
Distance Traveled
1,462,178
15
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
8,317
520
96
6
0
284,788
2
L
Hachiman
8,267
517
85
5
0
240,315
1
L
Cabrakan
7,957
497
105
7
0
249,297
5
L
Mercury
7,502
469
75
5
0
357,923
3
W
Sylvanus
8,551
534
37
2
0
297,011
8
W
Skadi
8,517
532
94
6
0
286,763
2
L
Horus
6,443
403
20
1
0
307,376
0
W
Discordia
9,726
608
127
8
0
315,539
6
W
The Morrigan
9,337
584
112
7
0
278,077
2
L
Ra
8,038
502
107
7
0
278,019
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role