Player Matchup

Sobek
Sobek
CrzDBlue
Sobek
Level 21
God Stats
4W - 7L
1,756 SR
Queue Stats
56W - 80L
1,522 Elo+
Party 2
Thanatos
Thanatos
CrzDTruix
Thanatos
Level 28
God Stats
3W - 5L
1,173 SR
Queue Stats
33W - 46L
1,378 Elo+
Party 2
Hera
Hera
Kxziahhh
Hera
Level 29
God Stats
3W - 2L
1,299 SR
Queue Stats
69W - 66L
1,450 Elo+
Solo
Rama
Rama
ThePoohbear11
Rama
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
抱抱堂qwq
Bellona
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Solo
Team Averages
Level 22
1,445 SR
1,470 Elo+

VS

Team Averages
Level 12
1,485 SR
1,485 Elo+
Tsukuyomi
Tsukuyomi
ATHANATOZ
Tsukuyomi
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Bellona
Bellona
BlueZone12
Bellona
Level 25
God Stats
12W - 14L
1,425 SR
Queue Stats
17W - 19L
1,426 Elo+
Solo
Ra
Ra
César13
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Artio
Artio
innis19
Artio
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Anhur
Anhur
papadelas
Anhur
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
CrzDBlue
Sobek
8
1 / 3 / 6
6,246
521
1,730
7,251
6,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
CrzDTruix
Thanatos
12
6 / 1 / 4
7,365
614
4,245
9,378
2,977
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hera
13
9 / 1 / 2
7,765
647
6,667
4,476
1,293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
6 / 0 / 4
7,750
646
6,578
4,424
1,255
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
抱抱堂qwq
Bellona
8
0 / 4 / 2
5,615
468
2,455
7,322
6,063
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ATHANATOZ
Tsukuyomi
9
2 / 4 / 1
5,657
471
3,672
6,349
1,831
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
BlueZone12
Bellona
9
4 / 5 / 0
6,009
501
4,563
8,826
4,533
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

6
0 / 6 / 1
4,481
373
555
5,203
1,246
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Artio
innis19
Artio
8
2 / 3 / 1
5,557
463
3,928
7,079
5,310
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anhur
papadelas
Anhur
8
1 / 7 / 0
5,751
479
1,520
7,469
1,985
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
12
22
Kills
9
9
Deaths
25
18
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
ATHANATOZ
Tsukuyomi
2
4
1
0.63
L
Bellona
BlueZone12
Bellona
4
5
0
0.8
W
Sobek
CrzDBlue
Sobek
1
3
6
1.33
W
Thanatos
CrzDTruix
Thanatos
6
1
4
8
L
0
6
1
0.08
W
Hera
9
1
2
10
W
6
0
4
8
L
Artio
innis19
Artio
2
3
1
0.83
L
Anhur
papadelas
Anhur
1
7
0
0.14
W
Bellona
抱抱堂qwq
Bellona
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,675
Damage
14,238
32,851
Taken
34,926
17,625
Mitigated
14,905
14,645
Healing
6,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
ATHANATOZ
Tsukuyomi
3,672
847
135
791
6,349
1,831
78
1,919
4,232
0
18,635
L
Bellona
BlueZone12
Bellona
4,563
2,519
0
1,806
8,826
4,533
0
2,207
6,615
0
19,442
W
Sobek
CrzDBlue
Sobek
1,730
573
234
1,697
7,251
6,037
517
651
6,525
10,562
0
W
Thanatos
CrzDTruix
Thanatos
4,245
2,384
0
8,567
9,378
2,977
0
1,608
7,645
0
34,116
L
555
208
54
451
5,203
1,246
297
1,058
4,073
6,547
0
W
Hera
6,667
1,650
0
820
4,476
1,293
1,000
213
4,263
38,535
0
W
6,578
5,021
0
2,729
4,424
1,255
1,585
84
4,340
0
42,470
L
Artio
innis19
Artio
3,928
950
30
1,656
7,079
5,310
26
861
5,987
15,220
0
L
Anhur
papadelas
Anhur
1,520
1,005
0
1,127
7,469
1,985
614
1,964
5,365
0
13,054
W
Bellona
抱抱堂qwq
Bellona
2,455
1,334
0
598
7,322
6,063
595
1,506
5,595
0
13,756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,741
Gold Earned
27,455
265
Minions Killed
116
0
Camps Cleared
0
1,155,435
Distance Traveled
952,121
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
5,657
471
31
3
0
192,170
1
L
Bellona
6,009
501
30
3
0
225,130
0
W
Sobek
6,246
521
17
1
0
219,623
0
W
Thanatos
7,365
614
85
7
0
272,396
1
L
Ra
4,481
373
4
0
0
155,154
1
W
Hera
7,765
647
70
6
0
214,391
1
W
Rama
7,750
646
66
6
0
217,201
4
L
Artio
5,557
463
31
3
0
214,781
0
L
Anhur
5,751
479
20
2
0
164,886
3
W
Bellona
5,615
468
27
2
0
231,824
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role