Player Matchup

Medusa
Medusa
Nephew Tostito
Medusa
Level 91
God Stats
6W - 6L
1,500 SR
Queue Stats
52W - 50L
1,500 Elo+
Party 3
Scylla
Scylla
Otaymaster
Scylla
Level 158
God Stats
0W - 2L
1,307 SR
Queue Stats
87W - 109L
1,726 Elo+
Party 3
Athena
Athena
Shuavv
Athena
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 80L
1,726 Elo+
Party 3
Ullr
Ullr
The Complainer0
Ullr
Level 158
God Stats
0W - 3L
1,500 SR
Queue Stats
68W - 89L
1,773 Elo+
Party 3
He Bo
He Bo
mdiddy361
He Bo
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 17L
1,726 Elo+
Party 3
Team Averages
Level 135
1,461 SR
1,690 Elo+

VS

Team Averages
Level 139
1,556 SR
1,694 Elo+
Bellona
Bellona
II King Cong II
Bellona
Level 117
God Stats
6W - 3L
1,631 SR
Queue Stats
167W - 137L
1,725 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Issa Legend
Ah Muzen Cab
Level 155
God Stats
24W - 19L
1,500 SR
Queue Stats
732W - 651L
1,668 Elo+
Party 2
Set
Set
LeafyGs
Set
Level 155
God Stats
1W - 3L
1,500 SR
Queue Stats
464W - 413L
1,778 Elo+
Party 1
Hera
Hera
MadSoldier911
Hera
Level 140
God Stats
2W - 1L
1,500 SR
Queue Stats
71W - 59L
1,726 Elo+
Party 1
Sylvanus
Sylvanus
TreyvonSimpson
Sylvanus
Level 128
God Stats
10W - 5L
1,647 SR
Queue Stats
42W - 33L
1,571 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 3 / 0
3,514
439
1,760
3,197
631
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
Otaymaster
Scylla
8
2 / 2 / 3
4,999
625
2,130
3,754
1,019
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Athena
Shuavv
Athena
7
0 / 2 / 0
4,126
516
1,258
5,226
1,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
0 / 0 / 0
4,915
614
1,710
1,664
849
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

He Bo
mdiddy361
He Bo
10
4 / 1 / 2
5,497
687
4,268
4,607
1,194
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 0
4,594
574
1,394
3,949
3,136
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Muzen Cab
Issa Legend
Ah Muzen Cab
8
5 / 0 / 1
5,238
655
3,220
3,087
840
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Set
8
1 / 2 / 1
4,882
610
1,993
4,629
1,574
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
2 / 3 / 0
5,397
675
2,713
3,818
1,444
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sylvanus
8
0 / 1 / 7
4,804
601
3,344
4,091
2,440
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
17
6
Kills
8
8
Deaths
6
5
Assists
9
Player
Kills
Deaths
Assists
KDA
W
0
0
0
0
W
Ah Muzen Cab
Issa Legend
Ah Muzen Cab
5
0
1
5.5
W
Set
1
2
1
0.75
W
2
3
0
0.67
L
0
3
0
0
L
Scylla
Otaymaster
Scylla
2
2
3
1.75
L
Athena
Shuavv
Athena
0
2
0
0
L
0
0
0
0
W
Sylvanus
0
1
7
3.5
L
He Bo
mdiddy361
He Bo
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,126
Damage
12,664
18,448
Taken
19,574
5,663
Mitigated
9,434
4,854
Healing
6,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,394
490
0
1,814
3,949
3,136
0
856
3,093
1,486
16,361
W
Ah Muzen Cab
Issa Legend
Ah Muzen Cab
3,220
1,397
0
1,614
3,087
840
506
523
2,524
0
29,616
W
Set
1,993
762
0
581
4,629
1,574
0
2,929
1,622
0
22,187
W
2,713
267
0
625
3,818
1,444
0
2,403
1,273
25,234
0
L
1,760
970
0
496
3,197
631
0
1,818
1,379
0
7,911
L
Scylla
Otaymaster
Scylla
2,130
304
0
962
3,754
1,019
168
1,529
2,119
21,740
0
L
Athena
Shuavv
Athena
1,258
684
0
1,128
5,226
1,970
250
1,394
3,832
11,291
0
L
1,710
763
0
250
1,664
849
697
4
1,660
2,825
21,969
W
Sylvanus
3,344
883
155
1,538
4,091
2,440
427
856
3,235
16,751
0
L
He Bo
mdiddy361
He Bo
4,268
292
0
2,018
4,607
1,194
0
1,200
3,315
23,126
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,051
Gold Earned
24,915
191
Minions Killed
243
0
Camps Cleared
0
713,407
Distance Traveled
747,554
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
4,594
574
44
6
0
150,909
1
W
Ah Muzen Cab
5,238
655
48
6
0
154,169
1
W
Set
4,882
610
51
6
0
156,043
0
W
Hera
5,397
675
62
8
0
141,868
2
L
Medusa
3,514
439
19
2
0
104,887
0
L
Scylla
4,999
625
45
6
0
145,681
1
L
Athena
4,126
516
20
3
0
164,830
1
L
Ullr
4,915
614
55
7
0
138,591
3
W
Sylvanus
4,804
601
38
5
0
144,565
1
L
He Bo
5,497
687
52
7
0
159,418
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role