Player Matchup

Yemoja
Yemoja
Etherelle
Yemoja
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Mercury
Mercury
SuperClouddy
Mercury
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,702 Elo+
Party 2
Nox
Nox
TacobellCannon
Nox
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 12L
1,512 Elo+
Party 2
Achilles
Achilles
levix58
Achilles
Level 61
God Stats
2W - 0L
1,746 SR
Queue Stats
4W - 3L
1,831 Elo+
Party 2
Anhur
Anhur
Мontreal
Anhur
Level 108
God Stats
15W - 9L
1,500 SR
Queue Stats
249W - 230L
1,605 Elo+
Party 4
Team Averages
Level 97
1,549 SR
1,630 Elo+

VS

Team Averages
Level 122
1,535 SR
1,500 Elo+
Anubis
Anubis
Claudius8110
Anubis
Level 127
God Stats
6W - 7L
1,500 SR
Queue Stats
388W - 352L
1,626 Elo+
Party 1
Sobek
Sobek
DiabeticCancer
Sobek
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 21L
1,435 Elo+
Party 3
Tsukuyomi
Tsukuyomi
LiberacesLover
Tsukuyomi
Level 153
God Stats
7W - 9L
1,893 SR
Queue Stats
563W - 504L
1,464 Elo+
Party 1
Cupid
Cupid
Mageus07
Cupid
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,495 Elo+
Party 3
Danzaburou
Danzaburou
werpelking
Danzaburou
Level 159
God Stats
18W - 23L
1,285 SR
Queue Stats
958W - 1,009L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Etherelle
Yemoja
18
0 / 1 / 13
13,169
527
6,509
13,046
13,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mercury
SuperClouddy
Mercury
20
12 / 4 / 3
17,107
684
26,745
22,781
9,289
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
3 / 0 / 7
15,292
612
10,421
9,487
4,438
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Achilles
levix58
Achilles
18
0 / 4 / 9
12,408
496
9,591
23,918
28,156
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Anhur
Мontreal
Anhur
20
11 / 3 / 4
16,262
650
19,901
20,730
9,391
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
19
1 / 4 / 0
11,778
471
10,184
15,373
10,045
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
1 / 6 / 3
10,433
417
8,360
26,476
26,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Tsukuyomi
LiberacesLover
Tsukuyomi
18
3 / 6 / 3
11,280
451
6,646
16,624
8,199
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cupid
Mageus07
Cupid
17
3 / 5 / 3
11,198
448
8,900
15,981
6,751
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Danzaburou
werpelking
Danzaburou
20
4 / 5 / 4
13,115
525
17,341
24,345
11,436
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
25
26
Kills
12
12
Deaths
26
36
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Anubis
1
4
0
0.25
L
1
6
3
0.42
W
Yemoja
Etherelle
Yemoja
0
1
13
6.5
L
Tsukuyomi
LiberacesLover
Tsukuyomi
3
6
3
0.75
L
Cupid
Mageus07
Cupid
3
5
3
0.9
W
Mercury
SuperClouddy
Mercury
12
4
3
3.38
W
3
0
7
6.5
W
Achilles
levix58
Achilles
0
4
9
1.13
L
Danzaburou
werpelking
Danzaburou
4
5
4
1.2
W
Anhur
Мontreal
Anhur
11
3
4
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,167
Damage
51,431
89,962
Taken
98,799
64,631
Mitigated
62,599
36,594
Healing
28,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
10,184
634
0
6,563
15,373
10,045
16
4,559
10,564
95,965
0
L
8,360
729
0
3,760
26,476
26,168
0
4,850
21,348
29,875
0
W
Yemoja
Etherelle
Yemoja
6,509
1,002
3,963
4,444
13,046
13,357
1,299
4,761
8,285
40,848
0
L
Tsukuyomi
LiberacesLover
Tsukuyomi
6,646
618
0
3,785
16,624
8,199
0
2,275
14,269
0
79,857
L
Cupid
Mageus07
Cupid
8,900
4,778
1,058
5,825
15,981
6,751
802
3,285
12,604
0
70,683
W
Mercury
SuperClouddy
Mercury
26,745
17,547
0
7,620
22,781
9,289
6,857
3,095
19,686
0
164,633
W
10,421
572
0
1,867
9,487
4,438
1,444
2,872
6,615
113,126
0
W
Achilles
levix58
Achilles
9,591
2,277
0
6,373
23,918
28,156
1,083
3,287
20,631
1,386
58,261
L
Danzaburou
werpelking
Danzaburou
17,341
5,203
0
7,893
24,345
11,436
228
1,731
22,107
0
90,551
W
Anhur
Мontreal
Anhur
19,901
15,479
0
12,327
20,730
9,391
3,191
5,919
14,811
0
119,940

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,238
Gold Earned
57,804
720
Minions Killed
624
0
Camps Cleared
0
2,353,432
Distance Traveled
2,264,594
17
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
11,778
471
145
6
0
418,201
9
L
Sobek
10,433
417
47
2
0
518,785
5
W
Yemoja
13,169
527
54
2
0
419,466
9
L
Tsukuyomi
11,280
451
133
5
0
479,466
6
L
Cupid
11,198
448
126
5
0
429,476
4
W
Mercury
17,107
684
187
7
0
543,197
1
W
Nox
15,292
612
212
8
0
509,389
7
W
Achilles
12,408
496
93
4
0
461,779
0
L
Danzaburou
13,115
525
173
7
0
418,666
7
W
Anhur
16,262
650
174
7
0
419,601
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role