Player Matchup

Ratatoskr
Ratatoskr
Clockwork82
Ratatoskr
Level 13
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 12L
1,228 Elo+
Solo
Odin
Odin
Invinciblec0w
Odin
Level 27
God Stats
1W - 2L
1,705 SR
Queue Stats
106W - 94L
1,610 Elo+
Solo
Cthulhu
Cthulhu
Wolfrage2017
Cthulhu
Level 13
God Stats
3W - 1L
1,715 SR
Queue Stats
4W - 6L
1,618 Elo+
Party 1
Discordia
Discordia
girthquake882
Discordia
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 43L
1,440 Elo+
Solo
Cupid
Cupid
whartonhe
Cupid
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 5L
1,771 Elo+
Party 1
Team Averages
Level 17
1,584 SR
1,533 Elo+

VS

Team Averages
Level 30
1,592 SR
1,536 Elo+
Nemesis
Nemesis
GoAheadAskMe
Nemesis
Level 4
God Stats
3W - 0L
1,500 SR
Queue Stats
84W - 46L
1,735 Elo+
Party 2
Jormungandr
Jormungandr
Rising Ruler
Jormungandr
Level 24
God Stats
3W - 4L
1,746 SR
Queue Stats
205W - 238L
1,500 Elo+
Party 2
Odin
Odin
Tiagroso
Odin
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,241 Elo+
Solo
Anhur
Anhur
Torqnique
Anhur
Level 104
God Stats
5W - 1L
1,715 SR
Queue Stats
50W - 27L
1,466 Elo+
Party 2
Anubis
Anubis
skiddlin696969
Anubis
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
70W - 32L
1,735 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Clockwork82
Ratatoskr
12
1 / 9 / 1
8,270
414
2,312
15,472
4,484
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

17
3 / 3 / 2
10,059
503
11,819
11,891
11,129
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cthulhu
Wolfrage2017
Cthulhu
12
0 / 5 / 2
7,839
392
4,405
16,832
11,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes

Shoes

+6%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Discordia
girthquake882
Discordia
15
2 / 8 / 0
9,044
452
5,647
13,723
5,052
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Cupid
whartonhe
Cupid
11
0 / 6 / 2
6,849
342
2,580
11,018
2,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
GoAheadAskMe
Nemesis
19
9 / 0 / 6
12,566
628
12,477
10,359
7,460
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
Rising Ruler
Jormungandr
17
3 / 1 / 8
10,151
508
8,256
14,085
11,767
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Odin
16
1 / 2 / 2
10,488
524
1,429
10,477
5,891
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Anhur
Torqnique
Anhur
17
0 / 2 / 7
10,607
530
8,492
11,961
4,451
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
18 / 1 / 3
14,330
717
20,376
10,967
7,098
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
57
6
Kills
31
31
Deaths
6
7
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
Clockwork82
Ratatoskr
1
9
1
0.17
W
Nemesis
GoAheadAskMe
Nemesis
9
0
6
12
L
3
3
2
1.33
W
Jormungandr
Rising Ruler
Jormungandr
3
1
8
7
W
Odin
1
2
2
1
W
Anhur
Torqnique
Anhur
0
2
7
1.75
L
Cthulhu
Wolfrage2017
Cthulhu
0
5
2
0.2
L
Discordia
girthquake882
Discordia
2
8
0
0.25
W
18
1
3
19.5
L
Cupid
whartonhe
Cupid
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,763
Damage
51,030
68,936
Taken
57,849
35,017
Mitigated
36,667
11,114
Healing
21,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
Clockwork82
Ratatoskr
2,312
786
0
3,511
15,472
4,484
0
4,601
10,871
0
44,980
W
Nemesis
GoAheadAskMe
Nemesis
12,477
6,556
0
644
10,359
7,460
209
1,865
8,450
8,145
91,850
L
11,819
3,661
0
1,100
11,891
11,129
732
4,852
7,039
37
62,901
W
Jormungandr
Rising Ruler
Jormungandr
8,256
1,810
316
3,307
14,085
11,767
300
3,222
10,761
40,752
0
W
Odin
1,429
835
0
2,177
10,477
5,891
0
804
9,473
0
58,450
W
Anhur
Torqnique
Anhur
8,492
5,900
0
6,306
11,961
4,451
1,626
1,711
10,200
0
86,725
L
Cthulhu
Wolfrage2017
Cthulhu
4,405
751
206
1,587
16,832
11,697
273
7,769
9,063
19,167
0
L
Discordia
girthquake882
Discordia
5,647
857
0
2,596
13,723
5,052
0
6,597
7,126
54,009
0
W
20,376
1,021
254
8,948
10,967
7,098
719
2,450
8,492
118,012
0
L
Cupid
whartonhe
Cupid
2,580
1,247
562
1,552
11,018
2,655
590
5,236
5,782
0
20,424

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,061
Gold Earned
58,142
375
Minions Killed
641
0
Camps Cleared
0
1,647,518
Distance Traveled
1,799,270
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
8,270
414
81
4
0
365,000
0
W
Nemesis
12,566
628
142
7
0
489,239
1
L
Odin
10,059
503
132
7
0
372,187
6
W
Jormungandr
10,151
508
59
3
0
334,631
0
W
Odin
10,488
524
103
5
0
309,042
1
W
Anhur
10,607
530
140
7
0
304,931
4
L
Cthulhu
7,839
392
28
1
0
303,114
2
L
Discordia
9,044
452
92
5
0
343,798
0
W
Anubis
14,330
717
197
10
0
361,427
1
L
Cupid
6,849
342
42
2
0
263,419
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role