Player Matchup

Danzaburou
Danzaburou
SYXONYOU
Danzaburou
Level 14
God Stats
18W - 4L
1,431 SR
Queue Stats
35W - 24L
1,391 Elo+
Party 2
Artio
Artio
crazy-poison319
Artio
Level 58
God Stats
47W - 9L
1,448 SR
Queue Stats
67W - 28L
1,446 Elo+
Party 2
Nox
Nox
swiftlevinsky
Nox
Level 29
God Stats
4W - 4L
1,316 SR
Queue Stats
52W - 40L
1,590 Elo+
Solo
Team Averages
Level 34
1,398 SR
1,476 Elo+

VS

Team Averages
Level 44
1,392 SR
1,447 Elo+
Pele
Pele
BigBlackBBC
Pele
Level 21
God Stats
0W - 3L
1,176 SR
Queue Stats
42W - 34L
1,420 Elo+
Party 1
Erlang Shen
Erlang Shen
IJellyI
Erlang Shen
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
132W - 130L
1,420 Elo+
Party 1
Chang'e
Chang'e
lVulpesl
Chang'e
Level 5
God Stats
0W - 5L
1,500 SR
Queue Stats
4W - 10L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
SYXONYOU
Danzaburou
14
18 / 1 / 8
10,965
997
16,317
10,663
4,578
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
3 / 2 / 20
9,066
824
5,999
14,772
12,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

12
5 / 1 / 17
8,667
788
10,221
5,611
2,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 8 / 3
6,966
633
5,465
12,846
4,562
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Erlang Shen
IJellyI
Erlang Shen
11
2 / 9 / 2
7,538
685
7,581
15,323
13,306
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Chang'e
lVulpesl
Chang'e
9
1 / 9 / 2
6,696
609
2,176
9,794
5,687
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
11
26
Kills
4
4
Deaths
26
45
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
8
3
0.31
L
Erlang Shen
IJellyI
Erlang Shen
2
9
2
0.33
W
Danzaburou
SYXONYOU
Danzaburou
18
1
8
22
W
3
2
20
6.5
L
Chang'e
lVulpesl
Chang'e
1
9
2
0.22
W
5
1
17
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,537
Damage
15,222
31,046
Taken
37,963
19,505
Mitigated
23,555
14,827
Healing
4,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,465
893
0
835
12,846
4,562
0
5,018
7,828
0
16,662
L
Erlang Shen
IJellyI
Erlang Shen
7,581
2,881
0
2,526
15,323
13,306
0
6,028
9,295
0
21,023
W
Danzaburou
SYXONYOU
Danzaburou
16,317
7,897
0
4,122
10,663
4,578
1,331
407
10,106
0
41,219
W
5,999
673
2,828
6,980
14,772
12,552
43
1,641
12,831
18,309
0
L
Chang'e
lVulpesl
Chang'e
2,176
936
205
543
9,794
5,687
0
5,212
4,582
5,852
0
W
10,221
1,214
0
897
5,611
2,375
771
232
5,254
33,238
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,698
Gold Earned
21,200
121
Minions Killed
53
0
Camps Cleared
0
561,760
Distance Traveled
447,710
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
6,966
633
23
2
0
167,503
2
L
Erlang Shen
7,538
685
17
2
0
157,599
1
W
Danzaburou
10,965
997
61
6
0
185,547
1
W
Artio
9,066
824
16
1
0
194,278
0
L
Chang'e
6,696
609
13
1
0
122,608
2
W
Nox
8,667
788
44
4
0
181,935
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role