Player Matchup

Mercury
Mercury
Dajahn112
Mercury
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,407 Elo+
Solo
Amaterasu
Amaterasu
Jufep
Amaterasu
Level 81
God Stats
4W - 8L
1,313 SR
Queue Stats
53W - 48L
1,150 Elo+
Party 1
Zeus
Zeus
iQuae Wuilnait
Zeus
Level 85
God Stats
5W - 7L
1,254 SR
Queue Stats
106W - 82L
947 Elo+
Party 1
Team Averages
Level 59
1,356 SR
1,168 Elo+

VS

Team Averages
Level 50
1,572 SR
1,592 Elo+
Sun Wukong
Sun Wukong
AssassinX90
Sun Wukong
Level 124
God Stats
12W - 16L
1,542 SR
Queue Stats
148W - 157L
1,618 Elo+
Party 2
Discordia
Discordia
GetDatGannj
Discordia
Level 20
God Stats
5W - 3L
1,675 SR
Queue Stats
39W - 31L
1,422 Elo+
Party 2
Anhur
Anhur
Miguelsamuel230
Anhur
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 27L
1,736 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Dajahn112
Mercury
12
1 / 4 / 8
8,855
681
5,725
9,662
3,513
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
Jufep
Amaterasu
13
7 / 1 / 4
10,257
789
8,167
10,152
8,791
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
5 / 5 / 4
9,699
746
7,972
10,420
3,838
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AssassinX90
Sun Wukong
13
5 / 2 / 2
9,445
727
9,073
12,107
10,772
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Discordia
GetDatGannj
Discordia
14
5 / 2 / 5
10,140
780
14,756
7,088
2,609
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
0 / 9 / 2
7,291
561
1,148
9,130
2,743
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
19
13
Kills
10
10
Deaths
13
16
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
AssassinX90
Sun Wukong
5
2
2
3
W
Mercury
Dajahn112
Mercury
1
4
8
1.25
L
Discordia
GetDatGannj
Discordia
5
2
5
3.75
W
Amaterasu
Jufep
Amaterasu
7
1
4
9
L
0
9
2
0.11
W
5
5
4
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,864
Damage
24,977
30,234
Taken
28,325
16,142
Mitigated
16,124
6,142
Healing
4,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
AssassinX90
Sun Wukong
9,073
1,992
0
4,255
12,107
10,772
0
4,960
7,147
0
28,537
W
Mercury
Dajahn112
Mercury
5,725
3,295
636
1,403
9,662
3,513
303
4,618
4,488
0
39,738
L
Discordia
GetDatGannj
Discordia
14,756
0
0
650
7,088
2,609
0
1,840
5,248
53,979
0
W
Amaterasu
Jufep
Amaterasu
8,167
4,515
0
2,715
10,152
8,791
248
4,029
5,576
3,692
26,998
L
1,148
824
0
74
9,130
2,743
0
1,739
7,391
0
3,209
W
7,972
1,392
0
1,388
10,420
3,838
0
5,068
4,721
42,264
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,811
Gold Earned
26,876
172
Minions Killed
124
0
Camps Cleared
0
772,242
Distance Traveled
680,500
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,445
727
39
3
0
277,126
1
W
Mercury
8,855
681
53
4
0
279,985
4
L
Discordia
10,140
780
77
6
0
238,427
3
W
Amaterasu
10,257
789
48
4
0
281,775
0
L
Anhur
7,291
561
8
1
0
164,947
0
W
Zeus
9,699
746
71
5
0
210,482
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role