Player Matchup

Ao Kuang
Ao Kuang
ItsDunn
Ao Kuang
Level 43
God Stats
2W - 4L
1,500 SR
Queue Stats
289W - 178L
1,802 Elo+
Party 1
Janus
Janus
Makia401
Janus
Level 34
God Stats
3W - 7L
1,351 SR
Queue Stats
10W - 20L
1,470 Elo+
Solo
Tsukuyomi
Tsukuyomi
SNiPeDiVe
Tsukuyomi
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,617 Elo+
Party 1
Ne Zha
Ne Zha
SlimzUS
Ne Zha
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 32L
1,737 Elo+
Party 1
Erlang Shen
Erlang Shen
SxulzZ__
Erlang Shen
Level 128
God Stats
1W - 1L
1,318 SR
Queue Stats
95W - 57L
1,657 Elo+
Party 1
Team Averages
Level 79
1,434 SR
1,657 Elo+

VS

Team Averages
Level 82
1,464 SR
1,606 Elo+
The Morrigan
The Morrigan
About42Bears
The Morrigan
Level 99
God Stats
0W - 5L
1,500 SR
Queue Stats
262W - 263L
1,767 Elo+
Party 2
Fenrir
Fenrir
FakeRedPanda
Fenrir
Level 13
God Stats
3W - 4L
1,500 SR
Queue Stats
147W - 137L
1,321 Elo+
Party 3
Pele
Pele
NSCollins
Pele
Level 123
God Stats
3W - 5L
1,499 SR
Queue Stats
111W - 107L
1,487 Elo+
Party 2
Danzaburou
Danzaburou
PointedCracker4
Danzaburou
Level 127
God Stats
2W - 4L
1,321 SR
Queue Stats
208W - 162L
1,640 Elo+
Party 3
Geb
Geb
Wulfhund
Geb
Level 46
God Stats
0W - 2L
1,500 SR
Queue Stats
40W - 40L
1,815 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
ItsDunn
Ao Kuang
20
13 / 1 / 11
15,150
583
15,825
24,755
11,061
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Janus
Makia401
Janus
19
1 / 4 / 13
12,908
496
5,324
12,088
4,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
SNiPeDiVe
Tsukuyomi
20
5 / 7 / 16
14,016
539
11,294
21,625
8,838
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ne Zha
SlimzUS
Ne Zha
20
8 / 6 / 13
13,347
513
13,438
19,789
10,718
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Erlang Shen
SxulzZ__
Erlang Shen
20
15 / 4 / 14
15,923
612
31,118
26,577
28,331
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
About42Bears
The Morrigan
20
7 / 7 / 4
14,106
543
19,336
14,695
8,221
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
18
2 / 11 / 4
11,906
458
7,566
21,055
21,368
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Pele
20
6 / 6 / 3
13,251
510
16,860
21,862
12,923
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
PointedCracker4
Danzaburou
20
7 / 9 / 1
13,800
531
11,384
20,602
7,944
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
0 / 9 / 10
11,236
432
7,968
23,933
23,190
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
44
42
Kills
22
22
Deaths
42
67
Assists
22
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
About42Bears
The Morrigan
7
7
4
1.29
L
Fenrir
2
11
4
0.36
W
Ao Kuang
ItsDunn
Ao Kuang
13
1
11
18.5
W
Janus
Makia401
Janus
1
4
13
1.88
L
Pele
6
6
3
1.25
L
Danzaburou
PointedCracker4
Danzaburou
7
9
1
0.83
W
Tsukuyomi
SNiPeDiVe
Tsukuyomi
5
7
16
1.86
W
Ne Zha
SlimzUS
Ne Zha
8
6
13
2.42
W
Erlang Shen
SxulzZ__
Erlang Shen
15
4
14
5.5
L
0
9
10
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,999
Damage
63,114
104,834
Taken
102,147
63,672
Mitigated
73,646
39,272
Healing
19,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
About42Bears
The Morrigan
19,336
3,122
0
4,292
14,695
8,221
0
1,101
13,528
96,139
10,303
L
Fenrir
7,566
2,015
0
2,899
21,055
21,368
140
4,032
17,023
0
56,306
W
Ao Kuang
ItsDunn
Ao Kuang
15,825
3,532
0
15,264
24,755
11,061
686
2,698
22,032
108,227
0
W
Janus
Makia401
Janus
5,324
437
0
2,274
12,088
4,724
1,432
2,713
9,350
79,593
0
L
Pele
16,860
3,136
0
4,120
21,862
12,923
0
3,326
18,536
0
117,462
L
Danzaburou
PointedCracker4
Danzaburou
11,384
3,754
0
6,180
20,602
7,944
0
4,820
15,782
0
100,687
W
Tsukuyomi
SNiPeDiVe
Tsukuyomi
11,294
3,104
0
7,962
21,625
8,838
1,561
3,833
17,767
0
95,270
W
Ne Zha
SlimzUS
Ne Zha
13,438
3,226
757
3,923
19,789
10,718
965
4,476
15,288
0
72,549
W
Erlang Shen
SxulzZ__
Erlang Shen
31,118
17,823
0
9,092
26,577
28,331
2,037
6,827
19,419
7,485
95,803
L
7,968
1,412
0
1,608
23,933
23,190
0
9,244
14,603
17,337
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,344
Gold Earned
64,299
624
Minions Killed
612
0
Camps Cleared
0
2,481,378
Distance Traveled
2,230,080
6
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
14,106
543
173
7
0
429,915
2
L
Fenrir
11,906
458
97
4
0
435,667
0
W
Ao Kuang
15,150
583
132
5
0
529,380
0
W
Janus
12,908
496
150
6
0
481,737
4
L
Pele
13,251
510
171
7
0
468,635
8
L
Danzaburou
13,800
531
158
6
0
421,100
4
W
Tsukuyomi
14,016
539
133
5
0
484,381
1
W
Ne Zha
13,347
513
70
3
0
511,219
1
W
Erlang Shen
15,923
612
139
5
0
474,661
0
L
Geb
11,236
432
13
1
0
474,763
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role