Player Matchup

Da Ji
Da Ji
DarkPilo08
Da Ji
Level 119
God Stats
13W - 9L
1,500 SR
Queue Stats
246W - 258L
1,421 Elo+
Party 2
Scylla
Scylla
Dragon-Dark09
Scylla
Level 147
God Stats
24W - 23L
1,500 SR
Queue Stats
587W - 601L
1,391 Elo+
Party 2
Odin
Odin
JoshKPT
Odin
Level 86
God Stats
3W - 1L
1,500 SR
Queue Stats
177W - 184L
1,500 Elo+
Party 4
Danzaburou
Danzaburou
UND34D N1NJ444
Danzaburou
Level 27
God Stats
5W - 2L
1,500 SR
Queue Stats
188W - 184L
1,500 Elo+
Party 4
Jormungandr
Jormungandr
YO_SOY_LABESTIA
Jormungandr
Level 49
God Stats
8W - 6L
1,500 SR
Queue Stats
363W - 361L
1,154 Elo+
Party 2
Team Averages
Level 86
1,500 SR
1,393 Elo+

VS

Team Averages
Level 70
1,609 SR
1,500 Elo+
Kukulkan
Kukulkan
Coolicoolcat
Kukulkan
Level 26
God Stats
9W - 10L
1,694 SR
Queue Stats
86W - 83L
1,500 Elo+
Party 3
Bellona
Bellona
HurricaneC99
Bellona
Level 116
God Stats
1W - 2L
1,599 SR
Queue Stats
158W - 134L
1,500 Elo+
Party 1
Scylla
Scylla
Krakowski69
Scylla
Level 21
God Stats
0W - 2L
1,567 SR
Queue Stats
17W - 25L
1,512 Elo+
Party 1
Loki
Loki
ProvingPhoenix0
Loki
Level 149
God Stats
12W - 8L
1,686 SR
Queue Stats
331W - 292L
1,487 Elo+
Party 1
Horus
Horus
brb37211
Horus
Level 39
God Stats
45W - 22L
1,500 SR
Queue Stats
156W - 140L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
20
8 / 4 / 22
13,794
1,150
15,510
13,187
5,993
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
21 / 2 / 16
16,442
1,370
44,127
10,855
4,445
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odin
JoshKPT
Odin
20
6 / 1 / 23
13,033
1,086
14,141
12,603
12,941
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Danzaburou
UND34D N1NJ444
Danzaburou
19
4 / 3 / 20
12,978
1,082
16,365
15,372
6,748
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jormungandr
YO_SOY_LABESTIA
Jormungandr
20
3 / 5 / 25
12,360
1,030
5,900
15,576
14,337
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Team 1 Tickets

197

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Coolicoolcat
Kukulkan
17
4 / 11 / 7
11,774
981
23,108
17,270
8,525
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
HurricaneC99
Bellona
18
4 / 6 / 9
12,044
1,004
9,062
22,658
16,870
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Scylla
18
2 / 10 / 9
11,750
979
7,850
16,285
7,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
5 / 9 / 7
11,965
997
11,784
18,066
7,696
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Horus
brb37211
Horus
18
0 / 6 / 13
11,923
994
8,406
27,911
37,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

148
Kill Participation
60
42
Kills
15
15
Deaths
42
106
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Coolicoolcat
Kukulkan
4
11
7
0.68
W
Da Ji
8
4
22
4.75
W
21
2
16
14.5
L
Bellona
HurricaneC99
Bellona
4
6
9
1.42
W
Odin
JoshKPT
Odin
6
1
23
17.5
L
Scylla
2
10
9
0.65
L
5
9
7
0.94
W
Danzaburou
UND34D N1NJ444
Danzaburou
4
3
20
4.67
W
Jormungandr
YO_SOY_LABESTIA
Jormungandr
3
5
25
3.1
L
Horus
brb37211
Horus
0
6
13
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,043
Damage
60,210
67,593
Taken
102,190
44,464
Mitigated
77,370
10,050
Healing
14,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Coolicoolcat
Kukulkan
23,108
1,766
0
452
17,270
8,525
0
9,095
8,020
35,727
0
W
Da Ji
15,510
6,508
585
2,565
13,187
5,993
0
5,396
7,637
0
35,616
W
44,127
2,620
0
1,521
10,855
4,445
0
4,467
6,278
62,181
0
L
Bellona
HurricaneC99
Bellona
9,062
1,196
0
552
22,658
16,870
0
12,791
9,717
0
26,453
W
Odin
JoshKPT
Odin
14,141
3,066
0
643
12,603
12,941
0
5,870
6,571
428
26,391
L
Scylla
7,850
590
0
656
16,285
7,205
0
9,434
6,826
39,477
0
L
11,784
2,263
0
3,782
18,066
7,696
0
8,259
9,787
0
35,561
W
Danzaburou
UND34D N1NJ444
Danzaburou
16,365
10,469
0
4,736
15,372
6,748
0
7,223
7,939
0
44,712
W
Jormungandr
YO_SOY_LABESTIA
Jormungandr
5,900
2,338
0
0
15,576
14,337
0
7,064
8,210
21,600
0
L
Horus
brb37211
Horus
8,406
5,146
3,362
5,538
27,911
37,074
0
10,876
16,770
0
12,759

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,607
Gold Earned
59,456
220
Minions Killed
217
7
Camps Cleared
3
1,124,354
Distance Traveled
1,081,298
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
11,774
981
40
3
1
185,674
0
W
Da Ji
13,794
1,150
48
4
4
226,930
0
W
Scylla
16,442
1,370
45
4
0
213,617
0
L
Bellona
12,044
1,004
38
3
1
241,121
0
W
Odin
13,033
1,086
33
3
1
269,698
0
L
Scylla
11,750
979
90
8
1
205,750
0
L
Loki
11,965
997
35
3
0
227,004
0
W
Danzaburou
12,978
1,082
70
6
2
212,469
0
W
Jormungandr
12,360
1,030
24
2
0
201,640
0
L
Horus
11,923
994
14
1
0
221,749
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role