Player Matchup

Yemoja
Yemoja
CjHeyes
Yemoja
Level 4
God Stats
8W - 11L
1,500 SR
Queue Stats
157W - 174L
1,500 Elo+
Solo
Vamana
Vamana
F1rst_President1
Vamana
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 22L
1,041 Elo+
Party 2
Medusa
Medusa
Jway44
Medusa
Level 9
God Stats
0W - 6L
1,316 SR
Queue Stats
300W - 365L
1,238 Elo+
Solo
Neith
Neith
RBonet87
Neith
Level 20
God Stats
15W - 28L
1,387 SR
Queue Stats
16W - 28L
1,386 Elo+
Solo
Sobek
Sobek
sanchezmichael07
Sobek
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 20L
1,016 Elo+
Party 2
Team Averages
Level 9
1,441 SR
1,236 Elo+

VS

Team Averages
Level 34
1,586 SR
1,497 Elo+
Vulcan
Vulcan
DevilishAngel53
Vulcan
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
Half a Nach0
Aphrodite
Level 66
God Stats
1W - 0L
1,605 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1
Loki
Loki
SMBolts19
Loki
Level 68
God Stats
1W - 0L
1,824 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
SleepyJoe15
Artemis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
lIDarkKnightIll
Sun Wukong
Level 21
God Stats
23W - 17L
1,500 SR
Queue Stats
458W - 477L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
CjHeyes
Yemoja
11
0 / 5 / 1
6,786
969
2,274
8,456
4,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 2 / 1
6,465
924
2,034
5,547
4,012
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Medusa
Jway44
Medusa
13
0 / 5 / 3
6,990
999
7,449
10,590
4,073
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Neith
RBonet87
Neith
12
5 / 6 / 1
7,998
1,143
9,047
13,130
4,974
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 8 / 2
7,431
1,062
4,980
20,589
17,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Team 1 Tickets

181

VS

Team 2 Tickets

391

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 2 / 15
8,594
1,228
10,743
6,287
2,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Aphrodite
Half a Nach0
Aphrodite
14
5 / 0 / 16
8,797
1,257
9,211
5,980
3,178
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Loki
15
11 / 0 / 12
10,582
1,512
17,318
7,971
3,069
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artemis
SleepyJoe15
Artemis
14
2 / 4 / 15
7,863
1,123
8,672
7,768
3,087
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
lIDarkKnightIll
Sun Wukong
14
3 / 0 / 9
7,845
1,121
7,654
5,619
2,746
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
93
6
Kills
26
26
Deaths
6
8
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Yemoja
CjHeyes
Yemoja
0
5
1
0.1
W
5
2
15
6.25
L
0
2
1
0.25
W
Aphrodite
Half a Nach0
Aphrodite
5
0
16
13
L
Medusa
Jway44
Medusa
0
5
3
0.3
L
Neith
RBonet87
Neith
5
6
1
0.92
W
Loki
11
0
12
17
W
Artemis
SleepyJoe15
Artemis
2
4
15
2.38
W
Sun Wukong
lIDarkKnightIll
Sun Wukong
3
0
9
7.5
L
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,784
Damage
53,598
58,312
Taken
33,625
35,477
Mitigated
14,519
3,700
Healing
14,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
CjHeyes
Yemoja
2,274
232
174
264
8,456
4,936
0
2,272
6,184
7,126
0
W
10,743
4,111
0
0
6,287
2,439
0
1,374
4,892
19,204
0
L
2,034
1,332
0
588
5,547
4,012
0
2,012
3,535
0
5,804
W
Aphrodite
Half a Nach0
Aphrodite
9,211
3,818
5,709
4,176
5,980
3,178
0
1,473
4,507
15,101
0
L
Medusa
Jway44
Medusa
7,449
3,688
0
323
10,590
4,073
0
3,716
6,874
0
15,934
L
Neith
RBonet87
Neith
9,047
2,232
0
1,264
13,130
4,974
0
5,196
7,934
0
16,196
W
Loki
17,318
6,767
255
1,951
7,971
3,069
0
1,106
6,624
0
30,502
W
Artemis
SleepyJoe15
Artemis
8,672
5,673
0
1,455
7,768
3,087
0
1,828
5,940
0
16,160
W
Sun Wukong
lIDarkKnightIll
Sun Wukong
7,654
2,179
0
839
5,619
2,746
0
1,473
4,096
0
15,880
L
4,980
1,273
0
1,087
20,589
17,482
0
6,758
13,831
14,217
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,670
Gold Earned
43,681
63
Minions Killed
103
2
Camps Cleared
3
574,463
Distance Traveled
705,245
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
6,786
969
6
1
1
75,530
0
W
Vulcan
8,594
1,228
26
4
1
114,638
0
L
Vamana
6,465
924
4
1
1
126,442
0
W
Aphrodite
8,797
1,257
16
2
0
128,873
0
L
Medusa
6,990
999
16
2
0
106,758
0
L
Neith
7,998
1,143
20
3
0
146,790
0
W
Loki
10,582
1,512
26
4
0
167,919
1
W
Artemis
7,863
1,123
20
3
0
122,356
1
W
Sun Wukong
7,845
1,121
15
2
2
171,459
2
L
Sobek
7,431
1,062
17
2
0
118,943
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role