Player Matchup

Cerberus
Cerberus
D Billz Rv
Cerberus
Level 115
God Stats
3W - 1L
1,500 SR
Queue Stats
238W - 256L
1,758 Elo+
Solo
Zhong Kui
Zhong Kui
Muzzyy37
Zhong Kui
Level 48
God Stats
5W - 1L
1,777 SR
Queue Stats
59W - 54L
1,769 Elo+
Party 1
Skadi
Skadi
massmurderer77_
Skadi
Level 85
God Stats
4W - 3L
1,621 SR
Queue Stats
132W - 109L
1,769 Elo+
Party 1
Guan Yu
Guan Yu
theoThe_Gaymer
Guan Yu
Level 100
God Stats
3W - 1L
1,500 SR
Queue Stats
117W - 126L
1,557 Elo+
Party 1
Ah Puch
Ah Puch
veggie-asteroid5
Ah Puch
Level 104
God Stats
7W - 2L
1,500 SR
Queue Stats
203W - 195L
1,743 Elo+
Party 1
Team Averages
Level 90
1,580 SR
1,719 Elo+

VS

Team Averages
Level 91
1,543 SR
1,609 Elo+
Arachne
Arachne
ATfreakdaddy
Arachne
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 98L
1,888 Elo+
Party 2
Zeus
Zeus
Kirthesmiterer
Zeus
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kukulkan
Kukulkan
Vertov
Kukulkan
Level 68
God Stats
1W - 2L
1,715 SR
Queue Stats
27W - 26L
1,725 Elo+
Party 3
Horus
Horus
nick-5972
Horus
Level 132
God Stats
2W - 1L
1,500 SR
Queue Stats
300W - 304L
1,432 Elo+
Solo
Sun Wukong
Sun Wukong
typhoonerdemon1
Sun Wukong
Level 87
God Stats
5W - 4L
1,500 SR
Queue Stats
168W - 181L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
D Billz Rv
Cerberus
20
6 / 2 / 21
12,741
708
21,101
30,447
37,483
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Zhong Kui
Muzzyy37
Zhong Kui
20
10 / 4 / 14
13,637
758
18,575
22,308
16,633
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

18
4 / 6 / 15
11,932
663
10,756
17,124
7,300
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
3 / 3 / 23
11,980
666
14,681
17,868
22,599
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
8 / 2 / 14
14,053
781
28,165
17,367
8,143
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ATfreakdaddy
Arachne
15
2 / 5 / 10
9,942
552
12,260
16,984
5,210
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
10 / 6 / 5
12,539
697
34,314
15,532
4,489
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Kukulkan
Vertov
Kukulkan
20
4 / 6 / 12
11,733
652
23,142
15,083
4,665
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Horus
nick-5972
Horus
17
0 / 6 / 10
9,869
548
6,141
27,625
21,397
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Sun Wukong
typhoonerdemon1
Sun Wukong
17
1 / 9 / 6
9,922
551
10,419
27,978
13,410
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
60
31
Kills
17
17
Deaths
32
87
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Arachne
ATfreakdaddy
Arachne
2
5
10
1.4
W
Cerberus
D Billz Rv
Cerberus
6
2
21
8.25
L
10
6
5
2.08
W
Zhong Kui
Muzzyy37
Zhong Kui
10
4
14
4.25
L
Kukulkan
Vertov
Kukulkan
4
6
12
1.67
W
4
6
15
1.92
L
Horus
nick-5972
Horus
0
6
10
0.83
W
3
3
23
4.83
L
Sun Wukong
typhoonerdemon1
Sun Wukong
1
9
6
0.44
W
8
2
14
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,278
Damage
86,276
105,114
Taken
103,202
92,158
Mitigated
49,171
52,849
Healing
40,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
ATfreakdaddy
Arachne
12,260
8,892
1,428
4,789
16,984
5,210
109
11,285
5,574
0
21,882
W
Cerberus
D Billz Rv
Cerberus
21,101
1,211
627
8,091
30,447
37,483
353
14,299
16,148
36,085
0
L
34,314
3,288
267
2,369
15,532
4,489
0
11,383
4,124
54,307
0
W
Zhong Kui
Muzzyy37
Zhong Kui
18,575
2,464
2,158
4,295
22,308
16,633
1,094
11,688
10,620
39,597
0
L
Kukulkan
Vertov
Kukulkan
23,142
1,702
1,870
3,510
15,083
4,665
0
11,028
3,980
47,603
0
W
10,756
4,243
5,222
3,007
17,124
7,300
1,537
11,350
5,774
0
30,509
L
Horus
nick-5972
Horus
6,141
3,431
6,757
11,403
27,625
21,397
0
15,659
11,714
0
11,261
W
14,681
1,368
12,542
6,831
17,868
22,599
993
10,730
7,138
0
27,363
L
Sun Wukong
typhoonerdemon1
Sun Wukong
10,419
1,444
1,690
6,075
27,978
13,410
0
18,486
9,265
0
25,371
W
28,165
1,488
4,172
5,904
17,367
8,143
1,759
9,389
7,978
67,917
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,343
Gold Earned
54,005
224
Minions Killed
189
0
Camps Cleared
0
1,580,804
Distance Traveled
1,306,599
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
9,942
552
33
2
0
203,018
1
W
Cerberus
12,741
708
31
2
0
307,927
0
L
Zeus
12,539
697
58
3
0
221,304
0
W
Zhong Kui
13,637
758
41
2
0
264,968
0
L
Kukulkan
11,733
652
60
3
0
279,286
0
W
Skadi
11,932
663
41
2
0
308,300
3
L
Horus
9,869
548
15
1
0
282,937
0
W
Guan Yu
11,980
666
24
1
0
359,627
0
L
Sun Wukong
9,922
551
23
1
0
320,054
0
W
Ah Puch
14,053
781
87
5
0
339,982
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role