Player Matchup

Ymir
Ymir
DEliaDangle05
Ymir
Level 107
God Stats
3W - 0L
1,500 SR
Queue Stats
116W - 86L
1,608 Elo+
Party 2
Hera
Hera
GrowleyGuy
Hera
Level 120
God Stats
3W - 3L
1,500 SR
Queue Stats
126W - 96L
1,588 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Othello Four
Tsukuyomi
Level 119
God Stats
4W - 1L
1,735 SR
Queue Stats
73W - 54L
1,483 Elo+
Party 2
Geb
Geb
SpiralXenom157
Geb
Level 115
God Stats
7W - 3L
1,500 SR
Queue Stats
181W - 155L
1,560 Elo+
Party 2
Izanami
Izanami
louis102
Izanami
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 30L
1,588 Elo+
Party 2
Team Averages
Level 114
1,547 SR
1,566 Elo+

VS

Team Averages
Level 118
1,457 SR
1,479 Elo+
Cabrakan
Cabrakan
Blink Kamikaze
Cabrakan
Level 153
God Stats
6W - 3L
1,500 SR
Queue Stats
243W - 236L
1,247 Elo+
Party 1
Ah Puch
Ah Puch
Hayp0p
Ah Puch
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Murrell4201369
Ao Kuang
Level 102
God Stats
2W - 6L
1,285 SR
Queue Stats
200W - 210L
1,469 Elo+
Solo
Ymir
Ymir
TheBlazePhoenix
Ymir
Level 127
God Stats
3W - 4L
1,500 SR
Queue Stats
114W - 108L
1,626 Elo+
Party 1
Osiris
Osiris
tannerru
Osiris
Level 105
God Stats
1W - 2L
1,500 SR
Queue Stats
161W - 181L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 3 / 19
10,272
790
8,065
13,468
13,996
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
5 / 2 / 20
11,085
853
18,019
6,955
3,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
Othello Four
Tsukuyomi
17
12 / 2 / 14
11,248
865
23,896
10,451
5,562
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
3 / 2 / 22
11,004
846
8,685
14,079
15,770
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
louis102
Izanami
18
5 / 1 / 23
10,771
829
16,213
12,727
6,982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
14
0 / 7 / 5
8,765
674
5,379
18,649
25,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Ah Puch
Hayp0p
Ah Puch
16
2 / 5 / 2
9,156
704
16,842
11,395
4,376
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
15
2 / 7 / 3
8,535
657
4,743
17,547
8,255
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
1 / 7 / 4
9,158
704
4,836
16,551
14,044
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Osiris
tannerru
Osiris
16
2 / 6 / 3
9,544
734
6,834
17,074
19,571
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
24
32
Kills
7
10
Deaths
32
98
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
0
7
5
0.36
W
7
3
19
5.5
W
5
2
20
7.5
L
Ah Puch
Hayp0p
Ah Puch
2
5
2
0.6
L
Ao Kuang
2
7
3
0.5
W
Tsukuyomi
Othello Four
Tsukuyomi
12
2
14
9.5
W
3
2
22
7
L
1
7
4
0.43
W
Izanami
louis102
Izanami
5
1
23
16.5
L
Osiris
tannerru
Osiris
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,878
Damage
38,634
57,680
Taken
81,216
45,987
Mitigated
71,841
31,042
Healing
19,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
5,379
659
1,387
1,470
18,649
25,595
0
7,251
11,398
10,812
0
W
8,065
1,021
1,320
616
13,468
13,996
447
6,848
6,620
11,252
0
W
18,019
4,127
2,795
1,868
6,955
3,677
415
4,116
2,839
41,630
0
L
Ah Puch
Hayp0p
Ah Puch
16,842
1,172
135
2,696
11,395
4,376
0
5,783
5,612
36,310
0
L
Ao Kuang
4,743
452
1,905
5,183
17,547
8,255
0
7,282
10,265
14,989
0
W
Tsukuyomi
Othello Four
Tsukuyomi
23,896
4,800
5,264
2,694
10,451
5,562
652
5,769
4,682
0
37,152
W
8,685
896
3,282
3,501
14,079
15,770
290
6,162
7,917
12,281
0
L
4,836
448
1,998
1,697
16,551
14,044
0
6,383
10,168
12,089
0
W
Izanami
louis102
Izanami
16,213
11,993
3,717
5,985
12,727
6,982
4,069
8,905
3,822
0
45,155
L
Osiris
tannerru
Osiris
6,834
1,372
1,606
1,467
17,074
19,571
0
8,070
9,004
0
23,635

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,380
Gold Earned
45,158
174
Minions Killed
112
0
Camps Cleared
0
1,297,017
Distance Traveled
956,281
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
8,765
674
12
1
0
160,285
0
W
Ymir
10,272
790
7
1
0
237,580
0
W
Hera
11,085
853
53
4
0
276,688
0
L
Ah Puch
9,156
704
35
3
0
219,152
0
L
Ao Kuang
8,535
657
25
2
0
187,299
1
W
Tsukuyomi
11,248
865
22
2
0
280,811
0
W
Geb
11,004
846
4
0
0
261,691
0
L
Ymir
9,158
704
21
2
0
149,779
0
W
Izanami
10,771
829
88
7
0
240,247
0
L
Osiris
9,544
734
19
1
0
239,766
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role