Player Matchup

Skadi
Skadi
FrostbittenEdge
Skadi
Level 128
God Stats
1W - 5L
1,177 SR
Queue Stats
5W - 11L
1,379 Elo+
Party 1
Ares
Ares
WRC Blood Queen
Ares
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 22L
1,216 Elo+
Party 1
Izanami
Izanami
Watch1piece
Izanami
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kali
Kali
thisluka
Kali
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,379 Elo+
Party 1
He Bo
He Bo
xShadow130
He Bo
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 29L
1,453 Elo+
Party 1
Team Averages
Level 126
1,435 SR
1,385 Elo+

VS

Team Averages
Level 122
1,467 SR
1,545 Elo+
Ullr
Ullr
Chaos Aced
Ullr
Level 104
God Stats
28W - 21L
1,310 SR
Queue Stats
655W - 545L
1,555 Elo+
Solo
Yemoja
Yemoja
Dekimashitaa
Yemoja
Level 113
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 9L
1,573 Elo+
Solo
Bellona
Bellona
Force_killer54
Bellona
Level 107
God Stats
11W - 7L
1,725 SR
Queue Stats
337W - 307L
1,538 Elo+
Solo
He Bo
He Bo
Maxipad19
He Bo
Level 131
God Stats
2W - 2L
1,298 SR
Queue Stats
42W - 53L
1,497 Elo+
Solo
Thor
Thor
OGBadAssDog
Thor
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
240W - 208L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 0
6,373
579
2,512
4,373
1,104
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
1 / 1 / 2
5,392
490
3,902
6,970
3,537
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
Watch1piece
Izanami
9
0 / 4 / 3
5,637
512
4,165
5,946
3,025
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kali
11
0 / 1 / 0
6,086
553
429
5,533
2,061
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

He Bo
9
1 / 3 / 0
5,536
503
4,051
5,019
1,604
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 2
6,342
577
2,383
4,465
1,313
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Yemoja
10
1 / 0 / 7
5,993
545
2,462
6,892
2,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
2 / 0 / 4
6,840
622
4,430
3,832
3,846
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

He Bo
Maxipad19
He Bo
11
4 / 0 / 4
6,057
551
4,459
5,925
1,736
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
1 / 3 / 4
5,716
520
2,808
7,986
2,665
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
30
3
Kills
9
9
Deaths
3
5
Assists
21
Player
Kills
Deaths
Assists
KDA
W
1
0
2
2
W
Yemoja
1
0
7
4.5
W
2
0
4
4
L
1
0
0
1
W
He Bo
Maxipad19
He Bo
4
0
4
6
W
1
3
4
1
L
1
1
2
2
L
Izanami
Watch1piece
Izanami
0
4
3
0.38
L
Kali
0
1
0
0
L
He Bo
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,059
Damage
16,542
27,841
Taken
29,100
11,331
Mitigated
12,450
8,642
Healing
13,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,383
1,623
0
1,627
4,465
1,313
0
200
4,265
0
40,028
W
Yemoja
2,462
1,110
1,820
3,482
6,892
2,890
0
3,015
3,877
11,829
0
W
4,430
894
0
1,334
3,832
3,846
0
260
3,572
7,160
32,867
L
2,512
1,107
0
1,640
4,373
1,104
0
306
4,067
0
38,479
W
He Bo
Maxipad19
He Bo
4,459
31
224
2,737
5,925
1,736
0
2,549
3,376
32,557
0
W
2,808
340
0
2,478
7,986
2,665
0
2,361
5,625
0
27,111
L
3,902
335
0
2,050
6,970
3,537
0
2,697
4,209
11,992
0
L
Izanami
Watch1piece
Izanami
4,165
2,310
0
599
5,946
3,025
0
2,050
3,786
2,885
34,963
L
Kali
429
97
0
2,618
5,533
2,061
246
257
5,276
0
31,669
L
He Bo
4,051
50
0
1,735
5,019
1,604
0
1,794
3,135
27,437
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,024
Gold Earned
30,948
303
Minions Killed
319
0
Camps Cleared
0
1,034,947
Distance Traveled
1,014,965
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
6,342
577
87
8
0
193,673
3
W
Yemoja
5,993
545
20
2
0
177,750
2
W
Bellona
6,840
622
82
7
0
235,978
2
L
Skadi
6,373
579
74
7
0
198,895
3
W
He Bo
6,057
551
71
6
0
203,203
0
W
Thor
5,716
520
59
5
0
204,361
2
L
Ares
5,392
490
14
1
0
228,618
3
L
Izanami
5,637
512
81
7
0
170,881
0
L
Kali
6,086
553
78
7
0
227,851
3
L
He Bo
5,536
503
56
5
0
208,702
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role